I wish I could be excited for the next Saints Row game but god damn after 3rd and 4th, there's no hope for Volition.
[QUOTE=Pappi_man;53141952]I wish I could be excited for the next Saints Row game but god damn after 3rd and 4th, there's no hope for Volition.[/QUOTE]
3rd was pretty good in my opinion. It's my absolute favorite in the series.
[QUOTE=DMGaina;53141963]3rd was pretty good in my opinion. It's my absolute favorite in the series.[/QUOTE]
Saints Row the Third was fantastic, and it was really a breath of fresh air in that gaming environment when it came out.
Saints Row IV was just Saints Row the Third with a few gameplay twists, and I lost interest only a few hours in.
[QUOTE=DMGaina;53141963]3rd was pretty good in my opinion. It's my absolute favorite in the series.[/QUOTE]
It's also the shortest in the series.
Saints Row 2 is my favorite. Steelport feels way too copy paste-y to me.
Saints Row 2 is one of my favourite games.
Despite all the crudeness, there was something so charming and perfect about it.
me and my friends have spent countless hours on that game, even to this day we still play sometimes.
yet I don't think I could ever look forward to a new one.
3 and 4 were way too over the top, and I couldn't even imagine what 5 could bring to the table that would make it worth playing.
[QUOTE=Flicky;53141984]Saints Row the Third was fantastic, and it was really a breath of fresh air in that gaming environment when it came out.
Saints Row IV was just Saints Row the Third with a few gameplay twists, and I lost interest only a few hours in.[/QUOTE]
Didn't help that it came out a few weeks before GTA V
Personally, the first Saints Row was the best for me but the 2nd one is good too for sure.
3rd and 4th are.. no.
i only played 1 and 2. i remember the big fights people got into comparing it with GTA IV
Saints Row 2 had the perfect balance of serious and goofy. It hit that sweet spot that Metal Gear sometimes hits with its goofy gameplay but serious story telling.
Then 3 came out, and was just.... eh. The villain(s) were weak, and lacking a lot of substance someone like Daniel Vogel or the gang leaders from 1 and 2. I dunno, for me 3 couldn’t decide if it wanted to be goofy like 4 or serious like 1/2 (plus had some really bad DLC). 4 just dropped the seriousness which I was perfectly fine with, and the humor was pretty good. It’s villain, which I wanted to see more of was very entertaining (and the Christmas DLC was very fun). Then there’s Gat out of Hell which should have just been DLC.
Am I the only one who hates this guy's presentation, cadence and audio choices? I generally like the topics of his videos, I see them shared about a lot, but his style is just a huge turn off for me.
[QUOTE=Rossy167;53142162]Am I the only one who hates this guy's presentation, cadence and audio choices? I generally like the topics of his videos, I see them shared about a lot, but his style is just a huge turn off for me.[/QUOTE]
I'm with you.
I dislike him, Downward Thrust, and any other similar channel. Part of that is topics too for me at least.
While The Third was OK, you can kind of see where THQ executives, desperate to raise funds to try to save the company had a hand. Like how SUPER WACKY it was supposed to be because one gang was a gang of luchadores when in reality they were the dullest most boring of the gangs.
Four, to me at least gets a pass because it was supposed to the end of the line for that incarnation of The Saints. It was the way it was as the next one(mind you this was before Gat Out Of Hell and Agents Of Mayhem were even thoughts) was supposed to be a complete fresh start. With that in mind why not get the crazier ideas out of the way?
I'm surprised people disliked 3 and 4 so much.
Granted, 4 should have been DLC considering it reused so much of 3's assets, but those games were fun as hell.
It felt like it filled a necessary niche, with GTA committing to being super realistic and cinematic; like, here's Saints Row where fuck it, you can have super-speed and be a toilet and use a lightsaber without any mods necessary. I'd love a new SR game where it continues the trend of "fuck it, so long as it's fun to screw around with", but instead we got Agents of Mayhem for some reason. Which looked really cool, but I completely wrote it off after realizing it wasn't an open-world with character customization V:v:V
[QUOTE=BanthaFodder;53142234]I'm surprised people disliked 3 and 4 so much.
Granted, 4 should have been DLC considering it reused so much of 3's assets, but those games were fun as hell.[/QUOTE]
Well 4 WAS DLC, Volition have never tried to hide that it was one of the SRTT expansions that got retooled into a full game. Shit it even got its own expansion that parodies the fact it was originally an expansion itself.
The Third was great fun at the time, considering how serious a lot of games were around its release it was quite a nice change of pace to have a game just say "fuck it do whatever with these wacky tools we give you!". Sure it was a bit of a departure for the series, but even SR2 was fucking absurd a fair bit of the time. With grounded character moments to actually give you a reason to care about your little collection of psychopaths.
SR4 had some really neat little bits and pieces that only really work because of the whole VR world thing. It's also an incredibly confused game. The most common thing people bring up is the whole "why use cars and guns when you can fly and fireballs??!?". There's so much content in the game that is just superseded by the powers it's actually unreal. But I liked it for the nostalgia prodding it went for with some of the homies you collect along the way.
[QUOTE=Rossy167;53142162]Am I the only one who hates this guy's presentation, cadence and audio choices? I generally like the topics of his videos, I see them shared about a lot, but his style is just a huge turn off for me.[/QUOTE]
Absolutely. The presentation feels a lot like he's pretending to care as hard as possible about something that he doesn't actually care about.
Even as someone who likes messing around in 4, it's super obvious in hindsight how half-baked it was. If they made a 5th game where they actually thought out the gameplay (in a way where flying/super speed didn't totally invalidate things like cars), they'd have something fantastic instead of just something that's fun to pop in every once in a while.
Saints Row 2 was amazing. I remember having countless hours of fun on co-op with my buddies.
Saints Row 2 was the best, but I found Saints Row 4 quite enjoyable as well. For me 3 just sucked. Like I put plenty of time in to it, but at the end of the day I'd never go back to it. I'd at least play through 4 again and for a bit after.
[QUOTE=Pappi_man;53141952]I wish I could be excited for the next Saints Row game but god damn after 3rd and 4th, there's no hope for Volition.[/QUOTE]
I haven't watched the video yet (I'll find the time to, just not tonight), but Saints Row 3 was a great game in my opinion and Saints Row 4 was the best superpower game I've ever played. Gat out of Hell improved on the SR4 experience without overstaying its welcome.
Unpopular take, but I appreciated Saints Row going in the wackier and crazier direction. In a world where GTA exists, if the series kept going the way it was going from 1 and 2 it would've been seen as just another GTA clone, where GTA simply does it better. It needed to go into a wildly different direction in order to differentiate itself from the colossus that is GTA, and I think they handled it well by delivering very entertaining games that felt totally different from GTA. SR1 felt like a straight-up inferior GTA clone, SR2 was noteworthy by going just a bit wacky but still paled in comparison to contemporaries and even earlier games (GTA:SA), and SR3 & 4 managed to escape it entirely by becoming its own thing entirely and I frankly found them more entertaining than GTA IV and V as a result. (Though in GTA IV's case I gave up because GFWL decided I couldn't keep my saves so I never beat it, and I never got more than 5 missions into V because I was just utterly bored for some reason.)
I'm not the longest-time fan of Saints Row, My first entry was 3, so I can understand why older fans would be frustrated in that they had totally different expectations and experiences with the franchise, but I'm glad I got the games that I did. They delivered tons of hours of fun for me and my friends in a way that other open world sandbox games simply could not.
3 Could have been salvageable. If they scraped off the excess 'Lol-randum' and kept a bit more of the darker tones.
4 was just straight up doomed.
You won't get another moment like [URL="https://www.youtube.com/watch?v=pOYh5MziFKU"]this[/URL] in the Saints Row series. The closest thing to it is the "Bad" ending of SR3.
[QUOTE=redBadger;53142284]Saints Row 2 was amazing. I remember having countless hours of fun on co-op with my buddies.[/QUOTE]
The highlight of Saints Row 2 for me was playing co-op, doing a combat vs challenge, and then spending 30 seconds where my buddy and I ran at each other from across a field with the one-hit-kill foam finger in complete silence, only to both hit each other at the exact same time. We both die, we both fly away at mach 5, and we laugh for the next five minutes.
Good times.
The problem with Saints Row isn't that it became more over the top with time, the second game had you steal radioactive material to tattoo an enemy leader with and the big bad's plan was to gentrify the Row (which he did). The problem is that each game after the second became more hollow than the last, you could feel the budgetary constraints getting tighter with each release.
A new Saints Row, which dials it back a bit to SR2 or SR3 levels, and gets the proper depth and polish the series deserves could be fantastic. Have actual characters and missions we can care about, have enemies which are more impactful, and gameplay which doesn't rely on bullet sponge enemies. In Saints Row 2 you had main missions, side missions, activities, and miscellaneous objectives, Saints Row 3 removed the misc objectives and tied the side quests and activities together, then Saints Row 4 threw side missions out and just had the main missions and activities.
There are great things in 3 and 4, but they're heavily marred by their obvious budgetary constraints.
He spoke about the zombie part in SR3 being tedious, and he's right. Too bad that's something I've always wanted out of a GTA style game; a competent zombie theme/atmosphere.
Imagine they did an Undead Nightmare for GTA4 where Euphoria and driving was at its best; fucking bliss. Add a way to interact with the physics objects and hooo boy...
[QUOTE=SGTNAPALM;53142476]I haven't watched the video yet (I'll find the time to, just not tonight), but Saints Row 3 was a great game in my opinion and Saints Row 4 was the best superpower game I've ever played. Gat out of Hell improved on the SR4 experience without overstaying its welcome.
Unpopular take, but I appreciated Saints Row going in the wackier and crazier direction. In a world where GTA exists, if the series kept going the way it was going from 1 and 2 it would've been seen as just another GTA clone, where GTA simply does it better. It needed to go into a wildly different direction in order to differentiate itself from the colossus that is GTA, and I think they handled it well by delivering very entertaining games that felt totally different from GTA. SR1 felt like a straight-up inferior GTA clone, SR2 was noteworthy by going just a bit wacky but still paled in comparison to contemporaries and even earlier games (GTA:SA), and SR3 & 4 managed to escape it entirely by becoming its own thing entirely and I frankly found them more entertaining than GTA IV and V as a result. (Though in GTA IV's case I gave up because GFWL decided I couldn't keep my saves so I never beat it, and I never got more than 5 missions into V because I was just utterly bored for some reason.)
I'm not the longest-time fan of Saints Row, My first entry was 3, so I can understand why older fans would be frustrated in that they had totally different expectations and experiences with the franchise, but I'm glad I got the games that I did. They delivered tons of hours of fun for me and my friends in a way that other open world sandbox games simply could not.[/QUOTE]
I like 2 and 4 pretty equally for entirely different reasons.
I loved 2, and 4. 4 was a bit too wacky, but it was still really fun, had a lot of cool stuff to play with, and was a treat in coop. But story kinda fell by the wayside, felt rushed at times, and characters where kinda meh. 2 had great characters, and a really nice story. But it had really shit driving and gameplay in general. 3 was okay, I guess, but it felt uninspired. Never played 1 or gat out of hell.
[QUOTE=RichyZ;53142226]people like him and downward thrust feel like people who just want to cash in on the video essay trend with very little insightful thoughts of their own ontop of lame editing and promotion[/QUOTE]
The VHS opening with CleanPrinceGaming is particularly bad because it's a fantastic example of derivative style with absolutely no reasoning behind it, other than VHS style is one regularly adopted by video essayists. I've tried my hand at the YouTube thing, and consistently find I'm not good enough for my own standards. But trying it I got to know a lot of new YouTubers with under 1000 subs who are making a lot of good stuff, I've seen an amount of resentment targeted at guys like this who are shooting up in sub count. I find it understandable tbh, he's offering very little, and getting a lot more for a lot less effort and originality in a lot less time.
"old-timey" hip hop is the new ukelele
I enjoyed 4 for how balls-to-the wall dumb it was. A lot of the VR aesthetic was cool, the interactions were a lot of fun, and I've a soft spot for goofy cartoony bullshit - like Batman Forever. However, I feel like the setting of 4 was too much of a departure from its predecessors.
In a perfect world, I'd have seen them debut a new IP with the Matrix parody superhero game.
The Third was my introduction to the series and I love the game to death, but I've never been able to beat it because I always end up getting distracted collecting cars, cruising the city to the tune of "I need a hero" and doing dumb shit
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