• BioShock Devs Announce New Game: The Black Glove
    35 replies, posted
[QUOTE=Polygon]The creators of The Black Glove, a team comprised of mostly ex-Irrational Games staffers who helped create BioShock and BioShock Infinite, took their new game to Kickstarter today, hoping to crowdfund the "eerie, surrealistic, first-person game experience." Developer Day For Night Games' pedigree is immediately evident in The Black Glove. The game appears to be full of odd, colorful characters living in a beautiful but surreal historical setting, the 1920s theater called The Equinox. According to the developer, the theater is rife with "weird dream logic, inexplicable holes in space, unshielded x-ray art installations and tasteful use of crushed velvet." The theater's residents are a group of artists whose work you, as the Curator, must improve by interacting with fourth-dimensional space.[/QUOTE] [t]http://cdn1.vox-cdn.com/uploads/chorus_image/image/41076466/the_black_glove.0.0_cinema_960.0.jpg[/t] [URL="https://www.kickstarter.com/projects/theblackglove/the-black-glove"]Kickstarter[/URL]
The game looks alright but the concept kinda sucks.
Doesn't look like a lot of effort is being put in here and why use kickstarter? I'm highly sceptical of this game
[QUOTE=joshdasmif;46172017]Doesn't look like a lot of effort is being put in here and why use kickstarter? I'm highly sceptical of this game[/QUOTE] Because literally the first sentence: [quote=]The creators of The Black Glove, a team comprised of mostly ex-Irrational Games staffers who helped create BioShock and BioShock Infinite[/quote]
I was interested until they got to the feat stuff. So i play a mediocre minigame and just pick a random thing and suddenly I win? If they gave me more interactivity beyond that I'd probably be all for it
amazing [t]http://imgkk.com/i/mc9r.jpg[/t] [t]http://imgkk.com/i/eejq.jpg[/t]
It looks pretty underwhelming for a Kickstarter project that's asking for 550K. I don't really enjoy narrative-based games with little gameplay, plus it's made by the same people behind Bioshock Infinite's ridiculous quantum technobabble story.
Kickstarter? This is what Ken Levine has put himself into? Ehhh.
[QUOTE=Pvt. Martin;46172112]Kickstarter? This is what Ken Levine has put himself into? Ehhh.[/QUOTE] Ken Levine's not involved with this
looks neat but I'm not a crowdfunder at all.
I guess their art team really doesn't know how to do more than 1 style.
It looks pretty but it's way way WAY too weird of a concept for me. Why can't they do something without the crazy multi universe alternate reality shit.
[QUOTE=fudge blood;46172273]It looks pretty but it's way way WAY too weird of a concept for me. Why can't they do something without the crazy multi universe alternate reality shit.[/QUOTE] It's too [I]Irrational...[/I]
"We're devs from a failed company, please give us half a million dollars" What could go wrong? A shame its probably going to get funded.
[QUOTE=Midas22;46172741]"We're devs from a failed company, please give us half a million dollars" What could go wrong? A shame its probably going to get funded.[/QUOTE] Irrational was a failed company?
[QUOTE=Slendistry;46172727]It's to [I]Irrational...[/I][/QUOTE] Just like your grammar :v:
3 colours 1 ending
[QUOTE=Skipcast;46172025]Because literally the first sentence:[/QUOTE] But Bioshock was a good game
What a bizarre premise. For some reason i get a Sander Cohen vibe from the little description they've got of the player's role. [editline]7th October 2014[/editline] [QUOTE=CrucialSeBBi;46172793]But Bioshock was a good game[/QUOTE] Bioshock was a fucking masterpeice, number two was pretty good, infinite was also pretty good but wasn't as memorable (to me at least). I've replayed the first one about 5 times, the second about 3, and i haven't replayed infinite. So it's an understatement to say i'm really interested in this.
[QUOTE=Daniel Smith;46172772]Just like your grammar :v:[/QUOTE] Shhh, I went back in time and fixed it.
I was on board with another trip to Cohen's, but the only piece of gameplay I saw was the arcade minigame, and that apparently was only to unlock the actual gameplay of manipulating people's past in some way I didn't see. Difficult to base any sort of opinion based on those scraps.
I like the concept but the minigame looks so boring.
[QUOTE=Durrsly;46172823]I like the concept but the minigame looks so boring.[/QUOTE] I reckon it would be a little more interesting if they made you play the minigame but it would put you in a 3D perspective of it where you had to hide in eerie caverns from the space minotaur
why didnt they just make a spiritual successor to system shock 2? i would be all for that shit
eeeh, I like the concept but it's not really for a videogame IMO
[QUOTE=AJ10017;46172862]why didnt they just make a spiritual successor to system shock 2? i would be all for that shit[/QUOTE] Because they would ruin System Shock, just like they ruined BioShock. Frankly I have no hopes of this being a good game.
[QUOTE=AJ10017;46172862]why didnt they just make a spiritual successor to system shock 2? i would be all for that shit[/QUOTE] Wasn't that what BioShock itself was?
Bioshock devs on Kickstarter. How the mighty have fallen
This game seems like it'll likely be held back by the minigames. They really want to make story based games but finding a medium to do that is very difficult. Even if the story is the most remarkable thing about the game, gameplay is still what picks the audience. E.g. people who don't like first person action aren't going to like Bioshocks much. But what options are there? After all nobody likes walking simulators.
Looks rather boring.
Sorry, you need to Log In to post a reply to this thread.