But that's not how portals work, they don't teleport you from point A to point B, they connect those two points as if they weren't seperate points.
He is clearly not thinking with portals.
Portals are wormholes. It is not teleportation.
[img]https://dl.dropbox.com/u/32793717/misc/how2portal.png[/img]
I tried to draw as best as I can. While it LOOKS like you are teleporting and your vector is moving, it really isn't because the two portals are linked to each other, so that it makes them no longer separate points. You run through a doorway and come out the other side with the same velocity vector and momentum, but it just so happens that the exit to the doorway is somewhere else.
(Unless I don't understand how it all works.)
I can count his fps on one hand.
[QUOTE=OZPruduction;40210498]But that's not how portals work, they don't teleport you from point A to point B, they connect those two points as if they weren't seperate points.
He is clearly not thinking with portals.[/QUOTE]
I would agree but the fact that gravity doesn't affect things through portals kind of fucks that view up.
dat accent
[QUOTE=Gnomical;40211476]Portals are wormholes. It is not teleportation.
[img]https://dl.dropbox.com/u/32793717/misc/how2portal.png[/img]
I tried to draw as best as I can. While it LOOKS like you are teleporting and your vector is moving, it really isn't because the two portals are linked to each other, so that it makes them no longer separate points. You run through a doorway and come out the other side with the same velocity vector and momentum, but it just so happens that the exit to the doorway is somewhere else.
(Unless I don't understand how it all works.)[/QUOTE]
It all depends on what you use as point of reference I suppose.
[img]http://i.imgur.com/sCxI44P.png[/img]
The vector does in fact change from the point of view of the room but it doesn't from the point of view of the person.
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