[media]https://www.youtube.com/watch?v=PWqZczPjQwg[/media]
bdd458 how accurate is this to the real WW1
I like the atmosphere and the setting but I feel like this was a missed opportunity to feature the Hound of Mons as the monster instead.
[img]http://www.historicmysteries.com/wp-content/uploads/2014/02/300px-Hound_of_mons-300x200.jpg[/img]
Didn't we already have a WWI horror game that had like, a centipede baby or some shit?
[editline]boobies[/editline]
Yeah, 1916: Der Unbekannte Krieg or something
Another NecroVisioN?
Feels like another Agony, I don't know why they bother making it seem like actual gameplay.
We'd better be able to defend ourselves in this game. After all, the character appears to be a SOLDIER in a WAR. You CAN'T embrace the whole "defenceless horror" fad in that kind of setup.
Looks like shit.
it's just like this game
[video=youtube;c1b6eJq5EkU]https://www.youtube.com/watch?v=c1b6eJq5EkU[/video]
wandering in trenches hiding from monsters
both wwi settings
I'll wait to learn more, so far it seem to be just "you are in scary dark place, there be monster"
Would be nice if this was a hybrid shooter/horror.
Fight the war by day, run from weird shit at night. If the pacing was right it could work!
So how many % of this game is trench running?
[QUOTE=DiBBs27;52214760]Would be nice if this was a hybrid shooter/horror.
Fight the war by day, run from weird shit at night. If the pacing was right it could work![/QUOTE]
thats really cool idea actually, war hell during the day then as solider sleeps he must fight his inner "demons" which would be the monsters.
Don't care about the game but that logo is sick.
looks a bit like the hell levels from the darkness and thats not a bad thing
I remember watching this trailer years ago, why the hell is it suddenly being rehosted out the ass and marketed everywhere all of the sudden? Are they announcing a beta or something?
It looks boring, showing off the monster so totally in a trailer kinda sucks, and they couldn't even keep a consistent or smooth frame rate for a marketing piece. The stuff appearing when you look away is kind of cool, but judging from this I imagine it'll be a scripted cutscene, so that's predictable and boring.
I never want a game to fail, but it's a pain to see so many mistakes and red flags in a trailer.
the only part I found interesting was the ending logo
I'd love a WWI Lovecraft shooter. I always felt like war and unspeakable horror could do well together if done right.
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