Nice cinematic, but I have not been excited for Halo since ODST (or PC port rumors). Also I still cannot get used to how fast the Spartans have gotten over the past few games.
this doesn't feel like halo. this looks like the opening to an anime or some shit.
i dunno, i'm not getting halo vibes from this and it's actually really disappointing
What anime is this?
So we've gone from playing the last of the genetically augmented super powerful Spartans to the even more powerful but not genetically augmented normal Spartans in a bootleg episode of Attack on Titan.
And I gotta wonder what it's like for Nathan Fillion to do work for both 343 and Bungie knowing many of them used to work together.
This is so over the top that I can't help but to grin like an idiot.
I sort of wish they'd do CG halo series instead of the live action ones.
To be honest, this makes me unsure if it only got T because Flood are gone, or they have purposefully went for it. Characters are boring, violence is lacking, and it looks like Tribes without any impact.
This looks awesome, but I can't help the feeling like they are trying [i]so hard[/i] to make this seem epic. I dunno, I think it's epicness is kinda lost on me. :/
Also, what's up with this game being rated Teen? When has Halo been a teen game?
[QUOTE=ThePanther;48591454]When has Halo been a teen game?[/QUOTE]
Well, always, really.
for some reason I was reminded of
[media]http://www.youtube.com/watch?v=kH_rwCenX9o[/media]
[QUOTE=FalcoLombardi;48591403]Nice cinematic, but I have not been excited for Halo since ODST (or PC port rumors). Also I still cannot get used to how fast the Spartans have gotten over the past few games.[/QUOTE]
How does that work? Halo: Reach was like the absolute Halo game, Bungie's swan song if you will. It all went down hill with 343 but imo Reach is the peak of the series.
lookin forward to gettin my hands on the OST
Really didn't like this. Compare it to the cinematics from the old games, like Deliver Hope for Reach, and it just lacks all weight. A single shot knocks a Spartan to the ground and cracks her visor and story-wise it ruins her arm permanently.
Now? They're sledding down snowbanks with jetpacks as ships crash around them, without even a hint of hesitation or doubt, making every move perfectly, killing like 30 things in about 10 seconds, to reach Halsey.
Halo's always had some somber undertones about war which made it stand out more than other future-soldier-killing-machine games, this just threw that out the window for "MECH BADASS SPARTAN GUYS." Ruins the theme from the first bunch of Halo games (and Reach and ODST) that showed how clueless and totally out of their element humanity was. Now they're as good as any alien race, even ones that dissolve and reform in seconds but can't land a shot, and there's nothing interesting about it.
Halo 1 is one of my favorite games of all time, so it's sorta sad to see such a change of pace.
I really didn't care for this. It didn't feel like Halo, it just felt like generic, over-the-top violence we've come to expect from Hollywood lately.
The sound effects in new Halo also bothers the shit out of me. Before, with Bungie, Halo had very, very recognisable sound effects. They weren't incredible but they were still good and they had their own style fairly unique to Halo. Now they're just generic sci-fi bullshit.
Bungie knew to quit when they were ahead. The main story really should've ended with Halo 3. Halo 3: ODST and Halo Reach were fine spinoff games, and maybe there could've been some more Halo spinoffs, but they really didn't need to continue the main story and keep milking this game franchise to death.
If this were anything but Halo, it'd be cool I guess, albeit we see this kind of action sequences very often
The problem is that this has never been what a Halo game is supposed to be like.
I don't remember being able to do that kind of CQC in Halo... hmm
[sp]So is the spartan played by Nathan Fillion the same character from ODST, or are they just pretending that anything Bungie made never existed?[/sp]
edit: nvm I am dumb
[QUOTE=NuggetWarmer;48591577]So is the spartan played by Nathan Fillion the same character from ODST, or are they just pretending that anything Bungie made never existed?[/QUOTE]
It's still Buck, he's just a Spartan now, because with Halo 4 they reduced the barrier for entry for Spartans significantly.
[QUOTE=wingless;48591527]It didn't feel like Halo, it just felt like generic, over-the-top violence we've come to expect from Hollywood lately. [/QUOTE]
Yep, that's it. After reading this post I realized this trailer reminds me so much of the opening action scene in Avengers 2.
am i the only one who gets the vibe that they're returning more to the space-opera cluster fuck that halo 2/3 was or what. because to me, that's a good thing. halo 4 was too emotional-y. i play halo for the story yes, but also the gigantic space battles all the things dying and everything, yknow
It's an honest shame this is what Halo has become, it looks like a colourful version of Crysis. Seriously I don't understand the new design at all.
[editline]1st September 2015[/editline]
Seriously just release Combat Evolved through Reach to PC and it'll be way more well received than this.
People citing Reach as an example of what Halo is is a pretty bad example. Reach was about losing a war, Halo 5 is about having already won a war and where humanity goes from there, its not meant to be anywhere near as cynical.
This is an opening cinematic, not a trailer like Deliver Hope or the museum ad and cinematics have always been over the top.
If it makes you feel better the Master Chief sections are apparently much slower paced, trying to balance all out action with Team Osiris and military shooty time with Blue Team.
[QUOTE=lxmach1;48591764]The entire concept of Halo is that you play as this big badass soldier guy named Master Chief as he shoots his way through purple guys. Reach is a terrible example to use as a comparison, especially with how some of the spartans died.
[video=youtube;8Rj4mZy2Pg0]https://www.youtube.com/watch?v=8Rj4mZy2Pg0[/video]
compared to
[video=youtube;NHpWdfcYIg0]https://www.youtube.com/watch?v=NHpWdfcYIg0[/video]
[video=youtube;9z36WDj2PcU]https://www.youtube.com/watch?v=9z36WDj2PcU[/video]
compared to
[video=youtube;JMYrKTU8Hmc]https://www.youtube.com/watch?v=JMYrKTU8Hmc[/video]
I mean, come on.[/QUOTE]
There's a difference between Chief jumping off a little incline to fight a bunch of brutes and two wraiths and having a squad of Spartans (who are supposed to be [i]worse[/i] than Chief) orbital drop onto a snowy mountain with like 30 covenant cruisers, jetpack-ski down the side, hijack a phantom on the way down, slaughter countless baddies (including shapeshifting ancient aliens with energy beam weapons), dodge a several-mile-long cruiser coming down directly on top of them, and escape without a scratch.
Hell, in the Halo 2 cutscene you have a superpowered soldier struggling to drag a heavy-ass bomb away. In the Halo 5 cinematic they're floating around like butterflies with zero weight, zero sense of danger. And they're supposed to be normal, unaltered human beings. It just doesn't add up and it cheapens the original story.
I actually laughed after the chick who voices Commander Shepard finished talking, the dude said "Yes, commander".
Reminds me of that terrible (or hilarious) halo anime.
[editline]1st September 2015[/editline]
[QUOTE=Rossy167;48591501]How does that work? Halo: Reach was like the absolute Halo game, Bungie's swan song if you will. It all went down hill with 343 but imo Reach is the peak of the series.[/QUOTE]
You could make a argument for the single player with Halo 3 but Reach had the straight up best multiplayer in the series, the net code was so good. Now Bungie is working on its own overrated piece of garbage called Destiny. So it seems like we'll never get a real successor to halo.
[QUOTE=.Isak.;48591521]Really didn't like this. Compare it to the cinematics from the old games, like Deliver Hope for Reach, and it just lacks all weight. A single shot knocks a Spartan to the ground and cracks her visor and story-wise it ruins her arm permanently.
Now? They're sledding down snowbanks with jetpacks as ships crash around them, without even a hint of hesitation or doubt, making every move perfectly, killing like 30 things in about 10 seconds, to reach Halsey.
Halo's always had some somber undertones about war which made it stand out more than other future-soldier-killing-machine games, this just threw that out the window for "MECH BADASS SPARTAN GUYS." Ruins the theme from the first bunch of Halo games (and Reach and ODST) that showed how clueless and totally out of their element humanity was. Now they're as good as any alien race, even ones that dissolve and reform in seconds but can't land a shot, and there's nothing interesting about it.
Halo 1 is one of my favorite games of all time, so it's sorta sad to see such a change of pace.[/QUOTE]
Deliver hope wasn't a cinematic though. And yeah that was one of my favourite video game trailers and then they turned into this.
Why is Barney Calhoun from Half Life 2 in the thumbnail?
pretty lame how they try to hype everything up but then all the weapons sound like peashooters, less meat to them than cod guns, so it ruins whatever affect they tried to achieve
[QUOTE=.Isak.;48591871] And they're supposed to be normal, unaltered human beings. [/QUOTE]
No they aren't. A quick look at [URL="http://http://www.halopedia.org/SPARTAN-IV_Augmentation_Program"]Halopedia's article[/URL] shows that they [I]are[/I] augmented, even moreso than the Spartan IIIs were.
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