• Why the Vita Failed - Extra Credits
    33 replies, posted
[video=youtube;REaUzHef9h4]http://www.youtube.com/watch?v=REaUzHef9h4[/video]
Well, so far i can agree with him. My Vita is dusting in the corner of my desk after i completed Persona, Metal Gear Solid and God of War. [sp]While i am still need to complete 6 games for my 3DS + Super Smash hnng[/sp]
I have a Vita and 3 games for it: Uncharted Golden Sun, Soul Sacrifice, and PS Allstars. I haven't completed either of the games. The most common game I play is Dissidia, a PSP game. But I love it as a multimedia device. I grabbed a 16GB card and started putting music and movies onto it. The browser's not that bad, and Skype and Youtube works on it.
I use my Vita pretty often because of the PS classics, PSP games, indies, and a few Vita games. I wasn't really looking for a handheld with AAA games, so imo it's a great device. I actually have a reason to use it, unlike my 3DS. Only game I find worth playing on that thing is Fire Emblem.
[QUOTE=Daemon White;45213409]I have a Vita and 3 games for it: Uncharted Golden Sun, Soul Sacrifice, and PS Allstars. I haven't completed either of the games. The most common game I play is Dissidia, a PSP game. But I love it as a multimedia device. I grabbed a 16GB card and started putting music and movies onto it. The browser's not that bad, and Skype and Youtube works on it.[/QUOTE] How is the YouTube app on Vita? The 3DS app is terrible.
I'll get one when it has proper homebrew working.
I see his point, but just because the Vita is capable of good 3D graphics doesn't mean that all games need to push the system to its limit? One of my favorite games on the Vita is Frobisher Says. It cost all of like 5 bucks + 2 bucks for its one DLC pack, and it's a heavily stylized 2D game that revolves around minigames ala WarioWare. It's not a 3D, no-holds-barred AAA title like Uncharted or Killzone. But it's absolutely fun.
The system was over designed and they could of undercut the DS and still have a better system OLED, 2 Cameras and Rear touch pad weren't really that necessary, should of just had click plates or something. At this point I just hope they let us run PS2 games on the system.
[QUOTE=itisjuly;45213441]I'll get one when it has proper homebrew working.[/QUOTE] I got a PSP for the homebrew, it was pretty good.
[QUOTE=Durrsly;45213438]How is the YouTube app on Vita? The 3DS app is terrible.[/QUOTE] Supports HD, and your youtube channel so you can log in and see what on subscriptions. Works really well imo.
As someone who owns both a Ps Vita and a 3DS I can't understand why someone would buy the latter. The PS Vita just has so much more functionality, it can play and download music, video and is backwards compatible on top of services such as PlayStation plus which mean that I can get games for it much more cheaply. Apart from backwards compatibility the 3DS has none of those things, there's little to no functionality, the SD card can't hold many games if you choose to download them and if you do they're much more expensive than the PS vita PlayStation store games and there's many less games that you can buy from the 3DS store to boot.
[QUOTE=Primigenes;45213606]Also I'm pretty sure the vita has sold over 10 percent of the 3ds sales[/QUOTE] in bizarro world
the vita is great if you want to play japanese games but for the masses the 3ds is a better system regardless of how much the 3d sucks
I'll be honest; I have a homebrewed PSP-3001 that I use all the time for games and with the capabilities and games available for it, I don't see any reason to purchase a Vita.
I'll never understand why people like this guy or Gaijin Goomba produce relatively well made and intelligent videos and then pitch their voices up for the sake of a character. This was nowhere near as aggravating as Gaijin Goomba, but still noticable to the point that it seemed weird. I don't know about the rest of you, but I'd rather listen to an average-sounding voice than an artificially pitched up one. Also, I'm surprised he didn't mention the cost of the memory cards at all. That's a real system killer for a LOT of people. The Vita heavily pushing digital downloading, but the memory cards are criminally expensive and they don't even release anything higher than 32 GB outside of Japan. For the 3DS, 32 GB is more than enough, but on the Vita that much can fill up pretty quickly if you've got PS+.
I agree with him on every point, but there is also the fact that the Vita was stupidly proprietary. 8gb data cards for 60$? Are you joking? The memory card for my camera is 64gb and costs that much. On top of that, the system was so hardware locked that nobody outside of Sony could play around with it and learn it's strengths and weaknesses. So nobody wanted to risk the time of developing a game and offloading lots of money into something that was questionably a good idea. If the Vita was more open, and allowed for independent development (I mean totally independent, like buy a unit off the shelf, hook it up to a dev machine and start writing code, or hell compatibly premade engines off the shelf) it'd sell like hotcakes. Imagine cryengine, or unreal engine working on the vita, the engine is stupidly easy to work with, so a lot of really high end games could have been developed for it. I wanted a vita, but with how locked down it was, I could never justify throwing 300$ at it.
[QUOTE=Binladen34;45213982]I agree with him on every point, but there is also the fact that the Vita was stupidly proprietary. 8gb data cards for 60$? Are you joking? The memory card for my camera is 64gb and costs that much. On top of that, the system was so hardware locked that nobody outside of Sony could play around with it and learn it's strengths and weaknesses. So nobody wanted to risk the time of developing a game and offloading lots of money into something that was questionably a good idea. If the Vita was more open, and allowed for independent development (I mean totally independent, like buy a unit off the shelf, hook it up to a dev machine and start writing code, or hell compatibly premade engines off the shelf) it'd sell like hotcakes. Imagine cryengine, or unreal engine working on the vita, the engine is stupidly easy to work with, so a lot of really high end games could have been developed for it. I wanted a vita, but with how locked down it was, I could never justify throwing 300$ at it.[/QUOTE] The vita does allow for totally independent development, you just agree to a few things and download some stuff bam you can start making indie games. Plus unity support I believe is coming soon. It's a shame the vita did so poorly, because as a piece of hardware its fucking amazing and the OS blows the competition out of the water. Being able to put a game on standby, open the web browser and do stuff, then leave it for 2 weeks and go back to it still having battery is incredible. If only I had some games to do that with. Too many of the games tried to be console game, instead of unique handheld experiences. Like the only one I would really say take advantage was tearaway and that was fucking amazing. I ens up using my 3DS way more, even for the smaller games like pushmo. Indie games however have found a neat home on the vita, and frankly they use the console better than 99% of the higher budget things to come to vita. Playing hotline Miami on that oled screen is amazing, and even some indie 2d platformers are almost better on vita than any other platform. You even got shit like dustforce which is perfect for vita, you can practice your runs on the bus.
If you like JRPGs or Indies the Vita is and will be a good platform for the coming few years [url]http://www.reddit.com/r/vita/wiki/games/releases/dates/fullna[/url] Just to name a few indies that are being ported: Rouge Legacy Don't Starve Minecraft Binding of Isaac: Rebirth Hyper Light Drifter Hotline Miami 2: Wrong Number Broforce Risk of Rain Starbound Helldivers Mighty No.9
i'm still holding off in hopes that one day they will ditch the proprietary memory card bullshit any day now...
And its not like the Vita doesn't have many good games already [url]http://www.metacritic.com/browse/games/score/metascore/all/vita[/url]
what they need to do is make a buddle for $600 with the PS4.
[QUOTE=The mouse;45213806]As someone who owns both a Ps Vita and a 3DS I can't understand why someone would buy the latter. The PS Vita just has so much more functionality, it can play and download music, video and is backwards compatible on top of services such as PlayStation plus which mean that I can get games for it much more cheaply. Apart from backwards compatibility the 3DS has none of those things, there's little to no functionality, the SD card can't hold many games if you choose to download them and if you do they're much more expensive than the PS vita PlayStation store games and there's many less games that you can buy from the 3DS store to boot.[/QUOTE] The 3DS has the games and the market dominance that keeps the Vita from being as successful as it could be. That's not to say that the Vita doesn't have great games because it absolutely does (Tearaway <3), but none of them have the marketing power of Mario, Donkey Kong, Fire Emblem, or Pokemon.
I don't think the problem is the lack of games that is hurting the vita, it's the lack of right games. If I want to play a hand-held, I want to play a handheld; I don't want it to function like a portable console. I believe that the games on Vita are too 'console like' trying to power-house through graphics at the cost of game-play. I would buy a Vita to play PS1 and PS2 games, but apparently Sony has a loose grasp on their rights to their games, and only a fraction of classics can be played on the Vita, I'm not going to put up with that kinda nonsense. As opposed to the 3DS boasting such simpler titles as Pokemon, Ace Attorney and Animal Crossing (AKA; games made for Handheld) are infinitely more replayable. With the reduced emphasis on graphics, it forces the developers to make the game as fun as humanly possible, this is the reason why I think the NES / Gameboy are some of the best consoles of all time; the games on them are pure game-design, nothing else; and I believe that Nintendo has held this optimized mindset since.
[QUOTE=Daemon White;45213684]Supports HD, and your youtube channel so you can log in and see what on subscriptions. Works really well imo.[/QUOTE] The 3DS one lets you sign in and see subscriptions, but the videos barely go past 240p and it's random whether or not a video will crash the app.
i feel like it'll start to do better with the PS4's launch and remote play stuff, and playstation now (that works on vita right?)
[QUOTE=JoelDJr;45214497]I don't think the problem is the lack of games that is hurting the vita, it's the lack of right games. If I want to play a hand-held, I want to play a handheld; I don't want it to function like a portable console. I believe that the games on Vita are too 'console like' trying to power-house through graphics at the cost of game-play. As opposed to the 3DS boasting such simpler titles as Pokemon, Ace Attorney and Animal Crossing (AKA; games made for Handheld) are infinitely more replayable. With the reduced emphasis on graphics, it forces the developers to make the game as fun as humanly possible, this is the reason why I think the NES / Gameboy are some of the best consoles of all time; the games on them are pure game-design, nothing else.[/QUOTE] I agree and that's why I think indie games have flocked to the vita. It has great hardware which just matches perfectly with simple indie game sensibilities. I look forward to more great Indies on my vita, and I frankly can't give two shits about the big AAA games on it
I use mine as a backup for porn. Not a speck of dust on it.
[QUOTE=The mouse;45213806]As someone who owns both a Ps Vita and a 3DS I can't understand why someone would buy the latter. The PS Vita just has so much more functionality, it can play and download music, video and is backwards compatible on top of services such as PlayStation plus which mean that I can get games for it much more cheaply. Apart from backwards compatibility the 3DS has none of those things, there's little to no functionality, the SD card can't hold many games if you choose to download them and if you do they're much more expensive than the PS vita PlayStation store games and there's many less games that you can buy from the 3DS store to boot.[/QUOTE] They're game consoles, and most people buy game consoles for games. Not that the Vita has [I]no[/I] games, but its library pales in comparison to the 3DS' library for reasons already explained in the video. In an age where everyone has a smartphone and/or tablet, having extra multimedia functions on a gaming handheld is mostly redundant. Nice to have, sure, but I don't need them much since my phone does it all already. Also, it's not "backwards compatibility" when you have to buy the games again. It's not "compatible" with any of my PSP games because they're all on UMD. PS/PSP games on Vita is more akin to Virtual Console, and also like Virtual Console, the digital library is missing lots of games. There are lots of PSP games that were UMD-only, so I'll never be able to play those on Vita. I'm totally aware as to why Vita can't be backwards compatible with UMDs, but the fault still lies with Sony for thinking discs were a good idea as a handheld medium in the first place. The memory card comparison is also wrong. It's the same for both consoles; you buy a bigger card if you run out of space. If anything, 3DS gets the points here because they went with common, cheap SD cards rather than proprietary memory with ridiculous pricing. I still only have the tiny 8GB card that came with my Vita and I refuse to buy a bigger one due to price. Don't even get me started on the ridiculous account and transfer restrictions on Vita memory cards that exist all because of Sony's piracy paranoia. That shit is a major pain in my ass whenever I have to change accounts, which I do often because I play import games and need a foreign account to access DLC. Vita's a good machine, no doubt. It has superior hardware, a beautiful screen, good multimedia functions, and decent access to a digital back catalog. But it lacks the most important feature: a strong current-gen game library. They can bulk up all the other features they want, but those won't make it a good current-gen gaming platform.
[QUOTE=Durrsly;45214514]The 3DS one lets you sign in and see subscriptions, but the videos barely go past 240p and it's random whether or not a video will crash the app.[/QUOTE] I want the 3DS Youtube to support 3Ds 3D
[QUOTE=FFStudios;45213967]I'll be honest; I have a homebrewed PSP-3001 that I use all the time for games and with the capabilities and games available for it, I don't see any reason to purchase a Vita.[/QUOTE]Same here. Nothing beats some emulation when on a long trip.
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