I had this idea of a game blah blah blah. In summary, a 2d pixel sidescroller adventure game, it would be a reverse Louis and Clark expedition. You would start on the West Coast of the USA and travel to the East Coast (which is not what Louis and Clark did I know). Basically you would start on the cold rocky coast of Oregon next to your small boat. the first few scenes would perhaps be ascending up the beach into a field with a mountainous back view and then into the trees which get thicker. each scene would be 300 - 500 (ingame) feet in length and would consist of a backdrop (which may be used more than once on close scenes) a foreground (where you would be walking) 0 to 3 conflicts / objectives / misc things to spice up the game (such as a note/grave/carving which you could read, a bear or other wild animal which would block your way, a natural terrain barrier, Indians, abandoned buildings, belligerent people, hurt people, etc etc). No fighting or health bar would be involved, only avoiding death. I would expect to make the game about 50 miles long of 300'-500' hand drawn tiles.
here are a few concept drawings of what I would expect the game to look like. Enjoy.
The Beginning
[img]http://www.cubeupload.com/files/95ac00gameconceptshitwhatn.png[/img]
Some annoying asshole blocks the way
[img]http://www.cubeupload.com/files/bb000gameconcepteatataco.png[/img]
Cave in the mountain
[img]http://www.cubeupload.com/files/3ede00gameconcepfuckall.png[/img]
[b]THIS IS ONLY A CONCEPT, DO NOT EXPECT THIS UBER-AWESOME CRAZY GAME TO COME OUT IN YOUR LIFE TIME, THE GRAPHICS ARE TOO ADVANCED.[/b]
Does anyone know of any games like this? Similar in any way? Would you play this game? Does it have replay value?
Reminds me of the dino run game.
I love the "[B]advanced[/B]" graphics!
[QUOTE=krten_2x 4b;20434972]Reminds me of the dino run game.
I love the "[B]advanced[/B]" graphics![/QUOTE]
It probably reminds you of dino run just cause it's a pixel game. Anyway I remember seeing thi on SPB. :)
That was sort of the style I was aiming for. I wouldn't want to spend 5 hours detailing a 300 foot long tile that will be passed in a minute and never seen again. Well, I could but a game of that detail and size would never get finished.
The graphics look a lot like the game Canabalt- [url]http://www.adamatomic.com/canabalt/[/url]
This game sounds like an amazing concept. I hope it goes somewhere
Make a thread in tigsource devlogs and keep posting awesome concepts until you find a programmer, this looks awesome.
Kinda reminds me of "5 days a stranger" the Chzo Mythos series.
Its made by using this freeware program
[url]http://en.wikipedia.org/wiki/Adventure_Game_Studio[/url]
Do you think your game can be anything like that?
Isn't 5 days a stranger more of a puzzle/ mystery - type game? Mine would be all out cross-country (literally) adventure with small traces of story but the game would be primarily set around exploration.
Thanks for posting, by the way.
It's a puzzle/horror game
[B][I]May I have a refrence?[/I][/B] :madmax:
Sounds vaguely like Knytt.
It sounds like an interesting idea, but I think you'd need several different routes to avoid it becoming too linear.
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