"Foundation Update" for No Man's Sky coming soon, to the delight of dozens of remaining NMS players
61 replies, posted
[QUOTE]
Hello,
This week Hello Games will be releasing an update to No Man’s Sky. We’re calling it The Foundation Update, because we have added the foundations of base building, and also because this is putting in place a foundation for things to come.
Detailed patch notes will follow, and release will be soon.
Coming from five years of intense development, immediately after No Man’s Sky released the team spent six weeks updating the game with 7 patches across both platforms. The last of these was 1.09 on Sept 24th which you can read about them all here [url]http://www.no-mans-sky.com/log/[/url]. These fixed many of the most common or critical bugs and issues post-release.
In the nine weeks since then our small team has been hard at work on development, testing and certification for the Foundation Update. It won’t be our biggest update, but it is the start of something.
The discussion around No Man’s Sky since release has been intense and dramatic. We have been quiet, but we are listening and focusing on improving the game that our team loves and feels so passionately about.
Positive or negative feedback, you have been heard and that will truly help to make this a better game for everyone.
This update will be the first small step in a longer journey. We hope you can join us.
Thank you,
Hello Games
[/QUOTE]
Source: [URL="https://steamcommunity.com/games/275850/announcements/detail/528440583667502471"]Steam Community[/URL]
holy shit hello games communicating.
now we just need sean murray to tweet again
they should realize an update that removes the huge fucking disappointment
wait, it's already been released
[img]http://i.imgur.com/n0KJxY9.png[/img]
maybe i'm being overly cynical but after such a flop of a release that was caused by ridiculously misleading marketing and broken promises using lines like
"It won’t be our biggest update, but it is the start of something." and
"This update will be the first small step in a longer journey"
gives me 0 confidence about the situation
[quote]the foundations of base building, and also because this is putting in place a foundation for things to come.[/quote]
So it's an early access game?
Wait, Hello Games isn't defunct?
Do you think this is a too little, too late type of thing? What would they have lost by not having a little bit more communication?
[QUOTE=chipsnapper2;51426704]Wait, Hello Games isn't defunct?[/QUOTE]
I thought it was, after months of silence from them.
[QUOTE=ShimTaco;51426677]they should realize an update that removes the huge fucking disappointment
wait, it's already been released
[img]http://i.imgur.com/n0KJxY9.png[/img][/QUOTE]
Good to see they didn't reveal their hand until they already had it entirely completed. After all, Hello Games got into the predicament they're in now by over promising features they couldn't deliver on. Their word is meaningless unless they can immediately prove it, like they seem to be doing now. Hopefully they can get the game into somewhere of an acceptable state at some point.
[QUOTE=chipsnapper2;51426704]Wait, Hello Games isn't defunct?[/QUOTE]
What do you mean? They made millions. They only just stopped communicating.
EDIT: fuck, merge.
[QUOTE=Lolkork;51426731]They could have just taken the money and ran, its good that they are at least trying to fix the game.[/QUOTE]
True enough, but I'd say that the PR disaster that the game was is a huge mountain to clime over. If they manage that though I'll be truly impressed.
Good luck to them - they're going to need it.
honestly NMS should have been early access but sony needed a big title for the ps4 so they hyped it up while the developer went nuts promoting it too.
base building might be fun but when the game heavily encourages you to move on what do you do then?
they have to like rewrite everything
[quote=No Man's Sky]This update will be the first small step in a longer journey. We hope you can join us. [/quote]
This would sound fine coming from an early access game, but it's not that.
Too little, too late.
[QUOTE=Sableye;51426773]honestly NMS should have been early access but sony needed a big title for the ps4 so they hyped it up while the developer went nuts promoting it too.
base building might be fun but when the game heavily encourages you to move on what do you do then?
they have to like rewrite everything[/QUOTE]
As i understood sony made SEVERAL attempts ranging from just giving them money to hire more crew to loaning out developers from other subcontractors to get them to finish in time and get the product finished but Hellogames refused.
What's the point in base building if other people can't come see what I made?
Oh man, basebuilding, how fun that'll be with no immediate threats to your base, no friendly players to bunk in it, no enemy players trying to raid it.
usually the foundation is what you make first, not after the game's fuckin released
[QUOTE=slayer20;51426791]What's the point in base building if other people can't come see what I made?[/QUOTE]
What's the point in basebuilding in a game where everything on a planet looks so similar it's next to impossible to find a place you've already been once you take off? In a game where you jump to new planets easily, but finding your way back is near impossible? In a game where your creations will disappear from sight if you're more than 50 metres away from them?
No Man's Sky has fundamental systemic and technical problems which need addressing before any kind of base building can be implemented in a meaningful way.
my friend still hasn't got all the extra stuff from his limited edition purchase
Instead of basebuilding they should just add big ships that you can dick around inside of like in Starbound.
They should also work on adding everything that was promised that wasn't delivered on launch, but eh.
What's the point of having base building, when there is nothing to use the base for.
All you would do is get the resources, build the base, then when you are done, you stop playing cause you just finished making a base.
Base building would be cool if it was building a giant star cruiser you could land you ship on, maybe use it to store ships and supplies, and you could use it to travel between stars. Of course the game would need to be much more complex in the materials and ship mechanics to facilitate that.
[QUOTE=Lolkork;51426668]They could actually redeem themselves with this, but it will take a lot of work.[/QUOTE]
you only have one launch
they already fucked that up
[editline]25th November 2016[/editline]
too late
[QUOTE=J!NX;51426871]you only have one launch
they already fucked that up
[editline]25th November 2016[/editline]
too late[/QUOTE]
You only have one launch unless you're Final Fantasy XIV.
[QUOTE=Lolkork;51426668]They could actually redeem themselves with this, but it will take a lot of work.[/QUOTE]
They MIGHT redeem NMS, but they are ruined.
They will never have a successful IP again (not saying NMS was btw, biggest piece of shit game of the year).
What's amazing is that between NMS' massive hype and then total failure to deliver on that hype even after delaying the release several times, and Elite Dangerous' less than amazing ongoing development (two years after release and the game is still fundamentally an empty grind and pretty space wallpaper generator, and the Horizons expansion is six months behind schedule), people [B]still[/B] want Star Citizen to rush a launch instead of taking the time to do it right.
Star Citizen's devs have fucked up a lot of times, they're far from perfect, but they're taking the time in development to actually do things right instead of shitting out something because a publisher wants a release now. And yet "Star Citizen is never coming out" is still a joke people are posting. I wonder if all of these people enjoy NMS.
[QUOTE=GhillieBacca;51426948]They MIGHT redeem NMS, but they are ruined.
They will never have a successful IP again (not saying NMS was btw, biggest piece of shit game of the year).[/QUOTE]
I think they can recover, tbh. It's going to take time for gamers to just forget, but I think they can recover if they give it enough time; this depends on them not running out of money first, of course, and depending on how many refunds were actually processed for NMS that could actually happen.
But even if they survive to release another game, their next title is going to be looked at with extreme suspicion and if they even [I]try[/I] and hype it gamers will start bringing up NMS-failed memes and it'll backfire massively.
All i want to know is when they're going to talk about where all the content from the trailers they showed went, when are they going to adress the lies they shoveled?
Come on murray, you can't hide forever.
[QUOTE=Lolkork;51426668]They could actually redeem themselves with this, but it will take a lot of work.[/QUOTE]
Could they really though? Even if they fix every problem the game had at launch, it was still a massive waste of money, harddrive space, and time since release to now, and that's what people will remember. First impressions (that last literal months) are a bitch and it's hard to escape them.
[editline]25th November 2016[/editline]
[QUOTE=PrusseLusken;51426701]game should be removed from the steam store and every buyer should be offered refunds independent of playtime/purchase date.[/QUOTE]
I mean
everyone was for a while. If you've held onto the game for this long while everyone else got a refund in the first week I don't know what to tell you if they deny your request.
Maybe when this game comes out early access will be good.
Wait shit, it's not in early access...
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