• Jade Raymond leaves Ubisoft
    25 replies, posted
[QUOTE]Jade Raymond will be leaving Ubisoft Toronto at the end of this month. During her ten years at the company, founding member Raymond produced the first Assassin's Creed game and served as executive producer on Assassin's Creed 2, Tom Clancy's Splinter Cell Blacklist and Watch Dogs. Alexandre Parizeau - also a founding member of the Ubisoft Toronto studio, with fifteen years of development experience including production credits on Splinter Cell Conviction and Rainbow Six Vegas - will take over from Raymond as managing director on October 29.[/QUOTE] [url]http://www.ign.com/articles/2014/10/20/jade-raymond-leaves-ubisoft-toronto[/url]
To be fair, she hasn't done anything really good since Assassin's Creed 2 and Watch_Dogs was a massive disappointment and Splinter Cell Blacklist wasn't particularly good either.
I honestly never heard of her.
I'd resign too if my claim to fame included being the executive producer of Watch_Dogs.
Okay. Good to know.
[QUOTE=Korova;46286417]To be fair, she hasn't done anything really good since Assassin's Creed 2 and Watch_Dogs was a massive disappointment and Splinter Cell Blacklist wasn't particularly good either.[/QUOTE] Well, she was sort of in charge of establishing and growing Ubisoft's Toronto studio for the last couple years.
i only know this name because she presented the first peeks at assassins creed (big focus on how multicultural the dev team was) and the internet responded by drawing porn of her
[QUOTE=innerfire34;46286527]i only know this name because she presented the first peeks at assassins creed (big focus on how multicultural the dev team was) and the internet responded by drawing porn of her[/QUOTE] I googled her and now I've seen exactly what you mean. All of it.
[QUOTE=LegndNikko;46286496]I honestly never heard of her.[/QUOTE] I remember her when from she presented the first Assassin's Creed in E3 2006 That was the first and last time I heard of her
[QUOTE] [URL="http://facepunch.com/showthread.php?p=46286496#post46286496"]LegndNikko posted:[/URL] I honestly never heard of her. [/QUOTE] She rose to fame for A being hot and creeped on constantly by both journalists and gamers B sitting like a man during roundtable interviews, which lead to more A She has some good titles under her belt, then she started churning out mediocre stuff under Ubi's annual everything™ puppy mill plan.
[QUOTE]During her ten years at the company, founding member Raymond produced the first Assassin's Creed game and served as executive producer on Assassin's Creed 2, Tom Clancy's Splinter Cell Blacklist and Watch Dogs. [/QUOTE] why don't I ever hear about her from the gaming media ever? She pretty much built Ubisoft's most well known franchises.
[QUOTE=The Baconator;46287312]why don't I ever hear about her from the gaming media ever? She pretty much built Ubisoft's most well known franchises.[/QUOTE] It goes against the narrative that women are always shut out and put down in the games industry. It doesn't generate clicks as well as "Unknown female dev gets called a bitch on twitter".
[QUOTE=The Baconator;46287312]why don't I ever hear about her from the gaming media ever? She pretty much built Ubisoft's most well known franchises.[/QUOTE] Being successful isn't a good story, being martyred is, so no one cares about her. Personally, because no one talked about her after the release of AC1, I was kinda wondering what happened to her at some point.
A real shame. One the great examples of a female game dev.
I hope she goes indie. She seems to make really good games with Watch Dogs maybe being an exception.
[QUOTE=Korova;46286417] Splinter Cell Blacklist wasn't particularly good either.[/QUOTE] Really? I thought Blacklist was the best in the series after Chaos Theory.
I only know her from that comic... You know the one.
[QUOTE=mak13two;46288594]I only know her from that comic... You know the one.[/QUOTE] No I don't ...haha
[QUOTE=Korova;46286417]To be fair, she hasn't done anything really good since Assassin's Creed 2 and Watch_Dogs was a massive disappointment and Splinter Cell Blacklist wasn't particularly good either.[/QUOTE] blacklist was perfectly acceptable. i feel like if double agent and conviction never happened and it just went chaos theory ---> blacklist then people would probably like it way more. those first two games really lent an awful undercurrent to the whole thing
Conviction was a terrific video game version of 24, but it wasn't a particularly good Splinter Cell game.
I actually really enjoyed Blacklist, sue me The story is average but reasonably original, the level design was fairly good, and the gunplay/stealth work really well. The secondary missions with the simple objectives I actually found engrossing and they all last a fair amount of time, and that's just if you keep the difficulty to normal and don't do extended waves and such. One of the very few examples of filler missions done right; I've spent about 2 hours worth or more on each Embassy level alone doing high difficulty runs and I've never got to Wave 10 on any of them, at best I manage Wave 9 before it gets too hard, though its not a chore trying either.
you know a company is going down the tubes when well respected devs who have been there for years are jumping ship similar situation with capcom
[QUOTE=Janus Vesta;46287361]It goes against the narrative that women are always shut out and put down in the games industry. It doesn't generate clicks as well as "Unknown female dev gets called a bitch on twitter".[/QUOTE] It's a real shame because she's a proper success story that other females could look up to, the harassment she got from some people is a shame though.
[QUOTE=Raidyr;46288821]Conviction was a terrific video game version of 24, but it wasn't a particularly good Splinter Cell game.[/QUOTE] yeah very much so, it's just a shame that it contributed to all this going on right now where no one's really allowed to change much for a sequel without losing the people who bought the previous games, and leaving franchises and people feeling like sellout husks when they didn't actually do anything wrong. there were like six games in a row from beloved big-name franchises where that was a valid complaint, and it's made everyone so completely bitter that they just seem to hate things they wouldn't have hated in more innocent times.
[QUOTE=Killuah;46288688]No I don't ...haha[/QUOTE] Infamous webcomic author and sick fuck [URL="http://badwebcomicswiki.shoutwiki.com/wiki/Ad_Hominem#Dave_Cheung"]David Cheung[/URL] seemed to believe Jade Raymond was a worthless airhead who only got anywhere because of her looks, so he made a comic depicting her in a bikini sucking off gamers while begging them to buy Assassin's Creed. This is pretty much par for the course for David, but it managed to get Ubisoft's attention.
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