I'm not some professional concept artist or something. I'm just a 17 year old teen who dreams to be one :v:
My point being don't expect something AMAZING. I'm still learning. And a stalker is kind of a hard thing to draw imo.
[img]http://filesmelt.com/dl/stalkerWIP.jpg[/img]
Heres the different stages in the making of it:
[img]http://filesmelt.com/dl/stalkerdevelopment1.jpg[/img]
And heres what it looks like in-game:
[img]http://thesavvygamer.com/wp-content/uploads/2010/05/stalker.jpg[/img]
Fuck.. I forgot his tiny little arms at the front.
So you've done the lineart.... FINISH IT!
It looks alright now, for a sketch, but finish it.
It's pcool that you provided us with the progress shots. Your skeleton stuff is working but you should break them down into more shapes. You untied the separate shield and main body together, when you should've broken them off in that stage.
The bodyparts look mostly flat, that is due to you not paying enough attention to what shapes they really are. For example that huge shield thingy looks like it's flat, instead you should've made the outer line a bit more curved and actually think what shape it was during you drawing it.
You need to use more curves.
Also your lines are short squiggles and they are really harsh. As I you should loosen up your pencil strokes, just throw them at the paper as long, continued strokes. Especially in the sketch stage. It'll help it make look better and you'll feel better as well.
It's all about seeing, look more at the subject and imagine the forms in your head, rotate the subject in your head and try to get fuller understanding of it's shape and form. Atleast some shading woudn't hurt neither.
Keep at it.
[QUOTE=3v3ryb0dy;28601438]It's pcool that you provided us with the progress shots. Your skeleton stuff is working but you should break them down into more shapes. You untied the separate shield and main body together, when you should've broken them off in that stage.
The bodyparts look mostly flat, that is due to you not paying enough attention to what shapes they really are. For example that huge shield thingy looks like it's flat, instead you should've made the outer line a bit more curved and actually think what shape it was during you drawing it.
You need to use more curves.
Also your lines are short squiggles and they are really harsh. As I you should loosen up your pencil strokes, just throw them at the paper as long, continued strokes. Especially in the sketch stage. It'll help it make look better and you'll feel better as well.
It's all about seeing, look more at the subject and imagine the forms in your head, rotate the subject in your head and try to get fuller understanding of it's shape and form. Atleast some shading woudn't hurt neither.
Keep at it.[/QUOTE]
Top notch advice. Ty.
[editline]14th March 2011[/editline]
But I'm not really good at shading and all that jazz. I tried actually. It just looked like shit.
One thing that I think would make you improve much is to use longer strokes, your looks short and fuzzy. It needs more flow ya know?
Also use dis thread for now on if you got new stuff. Eventually it'll turn into a nice overview of progress.
[QUOTE=3v3ryb0dy;28602409]Also use dis thread for now on if you got new stuff. Eventually it'll turn into a nice overview of progress.[/QUOTE]
Why are you not a mod?
[quote=tugger;28604358]why are you not a mod?[/quote]
hahahahahhahahahaa
[editline]14th March 2011[/editline]
naw, that mite b cool
Why did I get rated funny ? Kind of disappointing to get rated funny on something i worked on quite a bit.
Don't take it personal buddy, they probably aint doing it to diss your drawing.
But take our tips and show us some progress and respect will be earned ;)
[QUOTE=Tugger;28604358]Why are you not a mod?[/QUOTE]
Cause I'm a self-centered cunt.
The personal traits of a mod then?
Rusty is not a mod to be taken serously.
[editline]17th March 2011[/editline]
Tought he's a detlef-centered cunt.
that was mega cool
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