[QUOTE]Mozart 225: The New Complete Edition has shifted 1.25 million total CDs in the five weeks since its Oct. 28 release, according to Universal Music Group. The collection is formidable in every sense. It comprises a whopping 200 CDs, presenting every work by the classical great; features the talents of 600 world-class soloists and 60 orchestras, and plays for a total of 240 hours
Source:
[url]http://www.billboard.com/articles/news/7597586/giant-mozart-225-box-set-2016s-biggest-selling-cd-release[/url][/QUOTE]
It's only the 12th bro. There's still time for me to drop my hot mixtape.
It's 540+ dollars
Wait, we still use CDs? I thought we'd left them behind in favour of DVDs over a decade ago?
That's only 6250 copies though if they're going by CDs sold - the collection contains 200 discs.
[QUOTE=ironman17;51518070]Wait, we still use CDs? I thought we'd left them behind in favour of DVDs over a decade ago?[/QUOTE]
They still use CDs for music because there's a lot of old stereos and cars with CD players. Backwards compatibility/don't fix what isn't broken, etc. Moving to DVD-Audio would be significantly better though, 24-bit PCM at 48kHz sample rate or higher.
Kind of a rip off considering you can just go to your local public library and find most of his works from there.
[QUOTE=redBadger;51518105]Kind of a rip off considering you can just go to your local public library and find most of his works from there.[/QUOTE]
Technically yes [I]in a way[/I], but most likely not this particular performance here.
Straight classical fire.
[editline]12th December 2016[/editline]
[QUOTE=zombini;51518096]They still use CDs for music because there's a lot of old stereos and cars with CD players. Backwards compatibility/don't fix what isn't broken, etc. Moving to DVD-Audio would be significantly better though, 24-bit PCM at 48kHz sample rate or higher.[/QUOTE]
Also, must say if you are going to get FLAC content these days, you kind of have to buy CDs. Well, there's some "Lossless" services out there these days with Tidal and what not, but. Sadly, it's not everywhere. CDs still store lossless versions of songs. So it's a good way to get them in said lossless format without any skimpering that goes on with 320kbps MP3 V0 and other lossy formats.
[editline]12th December 2016[/editline]
[QUOTE=redBadger;51518105]Kind of a rip off considering you can just go to your local public library and find most of his works from there.[/QUOTE]
Well, from what it looks like the box set looks actually quite amazing. Though with a price tag of 326 Great British Pounds. You'd really need to be a big fan of Mozart or classical music in general while also having a hefty wallet to purchase it.
Then again considering the amount of music you get for the price and how premium the box set looks, I'd say it's pretty astonishing and worth it for anyone interested in Mozart or classical music.
[QUOTE=zombini;51518096]don't fix what isn't broken, etc..[/QUOTE]
don't fix what isn't broken never got us to the moon buddy...
[QUOTE=Blizzerd;51518266]don't fix what isn't broken never got us to the moon buddy...[/QUOTE]
It's music, not rocket science.
Kind of cheating if you've got a 200-CD compilation.
[QUOTE=Blizzerd;51518266]don't fix what isn't broken never got us to the moon buddy...[/QUOTE]
In terms of human hearing, we're pretty much at the limit for sound quality in terms of sampling rates and bit depth. The only real way to improve how good music sounds at this point would be to increase the dynamic range so that you can have more variance in the volume of different sounds. This makes things sound more "airy" and spread out, creating what audiophiles call a soundstage.
Instead of sounds being focused into your skull in a set of headphones, a set with a good soundstage makes things sound spread out, like you're sitting in the front row of a concert. You can pick out and identify the location of the instruments, in a manner of speaking, instead of it all sounding like it's inside of your head.
A particular technology to do so was dbx disc. It was an analog vinyl record that had the music encoded in a special way and when played back with the right decoder, sounded better than pretty much every other format aside from live or raw master files that the studio has. [url=https://youtu.be/1qtxPSR8q98]Techmoan[/url] did a video on it and it sounds amazing. In other words, a change from CD to DVD isn't going to do a whole lot for audio quality in terms of bit depth and sampling rate, and CD is "good enough" for most people. DVD-Audio can allow for more space to store this encoded audio, though.
[QUOTE=zombini;51518608]In terms of human hearing, we're pretty much at the limit for sound quality in terms of sampling rates and bit depth. The only real way to improve how good music sounds at this point would be to increase the dynamic range so that you can have more variance in the volume of different sounds. This makes things sound more "airy" and spread out, creating what audiophiles call a soundstage.
Instead of sounds being focused into your skull in a set of headphones, a set with a good soundstage makes things sound spread out, like you're sitting in the front row of a concert. You can pick out and identify the location of the instruments, in a manner of speaking, instead of it all sounding like it's inside of your head.
A particular technology to do so was dbx disc. It was an analog vinyl record that had the music encoded in a special way and when played back with the right decoder, sounded better than pretty much every other format aside from live or raw master files that the studio has. [url=https://youtu.be/1qtxPSR8q98]Techmoan[/url] did a video on it and it sounds amazing. In other words, a change from CD to DVD isn't going to do a whole lot for audio quality in terms of bit depth and sampling rate, and CD is "good enough" for most people. DVD-Audio can allow for more space to store this encoded audio, though.[/QUOTE]
Well, fuck me. Guess this is rocket science after all.
[QUOTE=zombini;51518608]In terms of human hearing, we're pretty much at the limit for sound quality in terms of sampling rates and bit depth. The only real way to improve how good music sounds at this point would be to increase the dynamic range so that you can have more variance in the volume of different sounds. This makes things sound more "airy" and spread out, creating what audiophiles call a soundstage.
Instead of sounds being focused into your skull in a set of headphones, a set with a good soundstage makes things sound spread out, like you're sitting in the front row of a concert. You can pick out and identify the location of the instruments, in a manner of speaking, instead of it all sounding like it's inside of your head.
A particular technology to do so was dbx disc. It was an analog vinyl record that had the music encoded in a special way and when played back with the right decoder, sounded better than pretty much every other format aside from live or raw master files that the studio has. [url=https://youtu.be/1qtxPSR8q98]Techmoan[/url] did a video on it and it sounds amazing. In other words, a change from CD to DVD isn't going to do a whole lot for audio quality in terms of bit depth and sampling rate, and CD is "good enough" for most people. DVD-Audio can allow for more space to store this encoded audio, though.[/QUOTE]
You can get pretty much all the directionality of audio you want with stereo recording and post processing.
does it come with remixes too?
[QUOTE=Tamschi;51518152]Technically yes [I]in a way[/I], but most likely not this particular performance here.[/QUOTE]
That's my issue. There are many interpretations of his music. No one performance is interpreted the same. That said, I'm very picky with my preference toward how I think the piece should sound, so I'll usually listen to specific performances based on how I judge the performers interpretation on that piece. Usually it varies.
Why sell this now?
Unless
Could Mozart still be alive?
[QUOTE=richard9311;51519948]Why sell this now?
Unless
Could Mozart still be alive?[/QUOTE]
Who do you think is getting the money from these CD sales? You think people would just sit there and collect money they didn't earn?
[QUOTE=zombini;51518608]In terms of human hearing, we're pretty much at the limit for sound quality in terms of sampling rates and bit depth. The only real way to improve how good music sounds at this point would be to increase the dynamic range so that you can have more variance in the volume of different sounds. This makes things sound more "airy" and spread out, creating what audiophiles call a soundstage.
Instead of sounds being focused into your skull in a set of headphones, a set with a good soundstage makes things sound spread out, like you're sitting in the front row of a concert. You can pick out and identify the location of the instruments, in a manner of speaking, instead of it all sounding like it's inside of your head.
A particular technology to do so was dbx disc. It was an analog vinyl record that had the music encoded in a special way and when played back with the right decoder, sounded better than pretty much every other format aside from live or raw master files that the studio has. [URL="https://youtu.be/1qtxPSR8q98"]Techmoan[/URL] did a video on it and it sounds amazing. In other words, a change from CD to DVD isn't going to do a whole lot for audio quality in terms of bit depth and sampling rate, and CD is "good enough" for most people. DVD-Audio can allow for more space to store this encoded audio, though.[/QUOTE]
24 bits is already beyond human hearing. That's a 146 dB SNR. Humans can achieve a dynamic range of up to around 130dB if you sit them in an anechoic chamber for a while and allow their eardrums to adjust to the silence. That's 130dB between perceived silence and the point of permanent damage. If you're doing normal things like going outside occasionally then your actual dynamic range is a lot less.
Your noise floor is dominated by your largest source of noise -- in a practical listening scenario the noise of your upstairs neighbour's dishwasher is far greater than the quantisation/imaging noise from your DAC. Beyond around 20 bits your DAC resolution is just a number you increase to feel better about yourself.
I think what you're saying about dynamic range is more to do with modern audio production being very compressed, to make music consistently audible in a noisy environment like a car. Then again I'm not an audio engineer so don't sue me if that's wrong!
DBX was a technology for improving effective SNR on lossy analogue media, it's now defunct.
[editline]blah[/editline]
Currently the greatest limitation on sound quality is human hearing.
[editline]blah[/editline]
On the subject of sound stages, have you heard of binaural recording? It's a recording done with a pair of microphones inside a model head + ears that gives you the same directional cues from reflections as your own ears do. You need to listen with headphones since the idea is to replace the phase changes + reflections from your natural ears with the artificial ones.
[video=youtube;7fQG4CcoRuM]http://www.youtube.com/watch?v=7fQG4CcoRuM[/video]
The audio here was done with a numerical model instead of the physical head model but the principle is the same.
[QUOTE=richard9311;51519948]Why sell this now?
Unless
Could Mozart still be alive?[/QUOTE]
he's chilling in cuba with tupac and hatsune miku
the thing with binaural audio for me is that it's like the sound goes through two ear tubes
it makes me feel like sloppy seconds
why does asmr make me feel ugly
[QUOTE=r0b0tsquid;51520208]24 bits is already beyond human hearing. That's a 146 dB SNR. Humans can achieve a dynamic range of up to around 130dB if you sit them in an anechoic chamber for a while and allow their eardrums to adjust to the silence. That's 130dB between perceived silence and the point of permanent damage. If you're doing normal things like going outside occasionally then your actual dynamic range is a lot less.
Your noise floor is dominated by your largest source of noise -- in a practical listening scenario the noise of your upstairs neighbour's dishwasher is far greater than the quantisation/imaging noise from your DAC. Beyond around 20 bits your DAC resolution is just a number you increase to feel better about yourself.
I think what you're saying about dynamic range is more to do with modern audio production being very compressed, to make music consistently audible in a noisy environment like a car. Then again I'm not an audio engineer so don't sue me if that's wrong!
DBX was a technology for improving effective SNR on lossy analogue media, it's now defunct.
[editline]blah[/editline]
Currently the greatest limitation on sound quality is human hearing.
[editline]blah[/editline]
On the subject of sound stages, have you heard of binaural recording? It's a recording done with a pair of microphones inside a model head + ears that gives you the same directional cues from reflections as your own ears do. You need to listen with headphones since the idea is to replace the phase changes + reflections from your natural ears with the artificial ones.
(vid removed to decrease quote size)
The audio here was done with a numerical model instead of the physical head model but the principle is the same.[/QUOTE]
I'm not talking about SNR, which is basically is how clear the signal is of noise. I'm saying that music producers need to look away from improving on the digital signal clarity of music and start looking at stuff like binaural recording and increasing dynamic range as opposed to compressing it to make the music louder to sell more albums.
A very good representation of the damage that dynamic range compression does would be to listen to Metallica's Death Magnetic CD, then listen to the ripped Guitar Hero 3 tracks. There's a very, very clear difference. There's practically no clipping or distortion of the audio in the GH3 version because it was released before Rick Rubin's lackeys could get in there and compress the dynamic range to hell, and that soundstagey feeling I was talking about is slightly apparent.
[QUOTE=zombini;51520519]I'm not talking about SNR, which is basically is how clear the signal is of noise. I'm saying that music producers need to look away from improving on the digital signal clarity of music and start looking at stuff like binaural recording and increasing dynamic range as opposed to compressing it to make the music louder to sell more albums.
A very good representation of the damage that dynamic range compression does would be to listen to Metallica's Death Magnetic CD, then listen to the ripped Guitar Hero 3 tracks. There's a very, very clear difference. There's practically no clipping or distortion of the audio in the GH3 version because it was released before Rick Rubin's lackeys could get in there and compress the dynamic range to hell, and that soundstagey feeling I was talking about is slightly apparent.[/QUOTE]
Right, but your SNR (true SNR, including environmental noise) is a limiting factor on useful dynamic range.
I think we both agree, especially about Metallica \m/, modern audio is compressed to hell. It's done for a reason, but it would be great if we could see a transition to less compressed production for album releases, and maybe keeping the compression on for radio edits.
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