[video=youtube;nYwe_WHARdc]http://www.youtube.com/watch?v=nYwe_WHARdc[/video]
Oh my gosh!
Holy hell.....
Welp, i do not regret buying the witcher 2 for a higher price.
This is looking way too much promising.
Clearing out an area with monsters and people go in to settle down, build a village then you can buy stuff there.
This is the sex yo. "Dynamic world" has been in many games before, but never reached this kind of level in the upcoming Witcher 3.
This is also how you do gameplay trailer. With gameplay in fron and a narrator in the background telling you what's happening in so that you can truly understand what's going on.
Joining ancient rituals?
Yes plz
-Is it 1358 yet?
-No
-Then FUCK OFF.
Why was I in doubt of CDPR again?
Why did I believe all the bullshit being spewed about "downgrades" and other shit?
Even if the game is downgraded, it still looks great because of its art-style alone.
[QUOTE=RocketRacer;47495570]-Is it 1358 yet?
-No
-Then FUCK OFF.[/QUOTE]
I hope that's a lengthy quest because I'm loving that guy already.
[QUOTE=Rahu X;47495671]Why was I in doubt of CDPR again?
Why did I believe all the bullshit being spewed about "downgrades" and other shit?
Even if the game is downgraded, it still looks great because of its art-style alone.[/QUOTE]
What have people said about downgrades? It genuinely looks like Witcher 2 but miles better.
[QUOTE=RocketRacer;47495570]-Is it 1358 yet?
-No
-Then FUCK OFF.[/QUOTE]
-Is it May 19th yet?
-No
-Then FUCK OFF.
the only game i've preordered for a long time because i knew it would be fantastic
Damn I wonder what CyberPunk 2077 is going to be like if this is looking as incredible as it is, CD Projekt man
[QUOTE=RocketRacer;47495570]-Is it 1358 yet?
-No
-Then FUCK OFF.[/QUOTE]
I don't know why, but that scene reminded me of this "quality" bit from the first Witcher.
[video=youtube;g-egGn5WYrk]http://www.youtube.com/watch?v=g-egGn5WYrk[/video]
Fuck. Look like I have a month to beat the witcher 2
Lol, the trailer format is almost exactly that of the [url=https://www.youtube.com/watch?v=U5kPy0SAXNE]GTA V[/url] gameplay trailer.
[editline]10th April 2015[/editline]
"war crimes and even.. RACISM"
''Fully clear out creatures from one area and watch it turn into a sprawling HUB where you can sell and purchase equipment''
Fuck off, how about you stop filling potential gameplay spots with more cities and towns. I don't want to feel like doing a good deed will just make the game more easy or less interesting when towns have spread throughout. The only way this would be cool is if the towns could be attacked and destroyed..
For fucksake, when are they going to make a dynamic RPG which actually has COOL dynamic features others than rain and weather, day/night and ''if you kill all monsters in this area, they are gone for good''
Why not factional wars? and you can see these wars erupt, and depending on who wins it actually makes a difference on the world and politics. Then these wars can be fought back and fourth and constantly change the world around you. Why not have it so beasts can roam freely and attack towns and villages so you always feel not 100% safe?
The only game I've seen close to this is STALKER and that's with like 5 mods installed to turn it into what it COULD have been.
[editline]10th April 2015[/editline]
[QUOTE=rikimaru6811;47495490]Clearing out an area with monsters and people go in to settle down, build a village then you can buy stuff there.
This is the sex yo. "Dynamic world" has been in many games before, but never reached this kind of level in the upcoming Witcher 3.
This is also how you do gameplay trailer. With gameplay in fron and a narrator in the background telling you what's happening in so that you can truly understand what's going on.[/QUOTE]
Wow, pipe down there lad. Dragon Age Inquisition already did this, to a point where killing enough bears would actually decrease the chance of you seeing them in the wild. Take your hype knickers off.. Also I should probably put that this gameplay trailer is almost EXACTLY like the one from GTA V, go check it out kiddo.
[QUOTE=Cairn Trenor;47496222]''Fully clear out creatures from one area and watch it turn into a sprawling HUB where you can sell and purchase equipment''
Fuck off, how about you stop filling potential gameplay spots with more cities and towns. I don't want to feel like doing a good deed will just make the game more easy or less interesting when towns have spread throughout. The only way this would be cool is if the towns could be attacked and destroyed..
For fucksake, when are they going to make a dynamic RPG which actually has COOL dynamic features others than rain and weather, day/night and ''if you kill all monsters in this area, they are gone for good''
Why not factional wars? and you can see these wars erupt, and depending on who wins it actually makes a difference on the world and politics. Then these wars can be fought back and fourth and constantly change the world around you. Why not have it so beasts can roam freely and attack towns and villages so you always feel not 100% safe?
The only game I've seen close to this is STALKER and that's with like 5 mods installed to turn it into what it COULD have been.
[editline]10th April 2015[/editline]
Wow, pipe down there lad. Dragon Age Inquisition already did this, to a point where killing enough bears would actually decrease the chance of you seeing them in the wild. Take your hype knickers off.. Also I should probably put that this gameplay trailer is almost EXACTLY like the one from GTA V, go check it out kiddo.[/QUOTE]
Doesn't change the fact that the game looks amazing and most likely will be amazing to play
[QUOTE=SoUl_ReApEr2;47496284]Doesn't change the fact that the game looks amazing and most likely will be amazing to play[/QUOTE]
Oh yeah, I'll most likely be getting it. It looks great, I just hate how I feel they are building up to saying some ground breaking shit like '' watch the world dynamicly change around you in a never ending spell of intrigue and interest, as factions randomly war, beasts cluster fuck towns, and randomly generated companions join your cause ''..
Instead you just get '' oh yeh and we have dynamic rain... OH, don't forget day and night... OH OH, and random events that aren't actually random and trigger like every time you step foot in that area so you can watch the same event play out over and over.. But yeah, that shits random.. ''
shrek called us all a cock* sucker :c
[QUOTE=Cairn Trenor;47496222]''Fully clear out creatures from one area and watch it turn into a sprawling HUB where you can sell and purchase equipment''
Fuck off, how about you stop filling potential gameplay spots with more cities and towns. I don't want to feel like doing a good deed will just make the game more easy or less interesting when towns have spread throughout. The only way this would be cool is if the towns could be attacked and destroyed..
For fucksake, when are they going to make a dynamic RPG which actually has COOL dynamic features others than rain and weather, day/night and ''if you kill all monsters in this area, they are gone for good''
Why not factional wars? and you can see these wars erupt, and depending on who wins it actually makes a difference on the world and politics. Then these wars can be fought back and fourth and constantly change the world around you. Why not have it so beasts can roam freely and attack towns and villages so you always feel not 100% safe?
The only game I've seen close to this is STALKER and that's with like 5 mods installed to turn it into what it COULD have been.
[editline]10th April 2015[/editline]
Wow, pipe down there lad. Dragon Age Inquisition already did this, to a point where killing enough bears would actually decrease the chance of you seeing them in the wild. Take your hype knickers off.. Also I should probably put that this gameplay trailer is almost EXACTLY like the one from GTA V, go check it out kiddo.[/QUOTE]
"Game doesn't have specific feature I want therefore it's shite"
It's not going to be a case where killing any/all creatures creates a town it depends on the location. No man's land will probably always stay wild due to the armies pushing through there recently, not to mention the faction war stuff is heavily tied to the story so making it as open as possible wouldn't bode well.
The game follows a series of books, both the game and the books are very well written so I don't see why they should break off from a great story for the sake of trying to get a faction system that isn't complete arse. Even with those mods in stalker it was still lackluster.
I might be able to run this game on a slick medium settings, jfc it looks amazing
[QUOTE=Kite_shugo;47495980]Fuck. Look like I have a month to beat the witcher 2[/QUOTE]
I'd say you have enough time. Despite how big this game is going to be, The Witcher 2 is a little more contained.
[QUOTE=Cairn Trenor;47496222]''Fully clear out creatures from one area and watch it turn into a sprawling HUB where you can sell and purchase equipment''
Fuck off, how about you stop filling potential gameplay spots with more cities and towns. I don't want to feel like doing a good deed will just make the game more easy or less interesting when towns have spread throughout. The only way this would be cool is if the towns could be attacked and destroyed..
For fucksake, when are they going to make a dynamic RPG which actually has COOL dynamic features others than rain and weather, day/night and ''if you kill all monsters in this area, they are gone for good''
Why not factional wars? and you can see these wars erupt, and depending on who wins it actually makes a difference on the world and politics. Then these wars can be fought back and fourth and constantly change the world around you. Why not have it so beasts can roam freely and attack towns and villages so you always feel not 100% safe?
The only game I've seen close to this is STALKER and that's with like 5 mods installed to turn it into what it COULD have been.
[editline]10th April 2015[/editline]
Wow, pipe down there lad. Dragon Age Inquisition already did this, to a point where killing enough bears would actually decrease the chance of you seeing them in the wild. Take your hype knickers off.. Also I should probably put that this gameplay trailer is almost EXACTLY like the one from GTA V, go check it out kiddo.[/QUOTE]get off your high horse please
Finally! My fantasy of helping a woman onto my unicorn as she casts magic to dissolve her top has come true!!
[QUOTE=Clavus;47496003]Lol, the trailer format is almost exactly that of the [URL="https://www.youtube.com/watch?v=U5kPy0SAXNE"]GTA V[/URL] gameplay trailer.
[editline]10th April 2015[/editline]
"war crimes and even.. RACISM"[/QUOTE]
Yeah I though the same thing except I thought of RDR, I love this format of trailer, it's a great way to explain the game's features, and then leave all the badass shots set to music for the cinematic trailers.
[QUOTE=Nemisis116;47496680]I might be able to run this game on a slick medium settings, jfc it looks amazing[/QUOTE]
i won't be able to run it at all
:(
[QUOTE=BANNED USER;47497106]Finally! My fantasy of helping a woman onto my unicorn as she casts magic to dissolve her top has come true!![/QUOTE]
Yeah but if you start dating you'll have to buy her clothes all the time because she keeps dissolving them.
"genocide, war crimes, even
[b]RACISM!![/b]... :v:
Every time some media is released I get more and more exited, can't wait!
[QUOTE=Janus Vesta;47497188]Yeah but if you start dating you'll have to buy her clothes all the time because she keeps dissolving them.[/QUOTE]
Well then hopefully she figures out how to generate clothing through magic, because that shit isn't in the monthly household budget.
I hope alchemy remains as balls out of control as it was in Witcher 2. This sword is for humans, this sword is for monsters and these grenades are for everything.
Came for the breathtaking magic, fantastic creatures, and age old prophecies.
Stayed for the racism.
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