• ResidentGear - Leon and Snake as prison guards (Gmod machinima)
    7 replies, posted
Well, this is kind of stupid to be honest. But it was fun to make! Feedback would be awesome! [video=youtube;DyGOVdGiAC0]https://www.youtube.com/watch?v=DyGOVdGiAC0[/video]
The constant camera shaking is really annoying. Other than that it was pretty okay.
[QUOTE=Fredrika;49171470]props to you for using the best map [sp] Gm_fork[/sp][/QUOTE] We needed a good and open map, so it was the obvious choice! [editline]23rd November 2015[/editline] [QUOTE=Vilusia;49171583]The constant camera shaking is really annoying. Other than that it was pretty okay.[/QUOTE] They do have it in Metal Gear Solid aswell. I personally quite like it though. Ty for the feedback anyway
[QUOTE=maxkhson;49171592] [b]They do have it in Metal Gear Solid aswell.[/b][/QUOTE] Are you sure about this? I feel like that's something I'd remember.
[QUOTE=kidwithsword;49171934]Are you sure about this? I feel like that's something I'd remember.[/QUOTE] I am. Check the cutscenes again and you will see a bit of shakiness. The way we did it is obviously a bit exaggerated, but MGSV does have it nonetheless.
[QUOTE=maxkhson;49171950]I am. Check the cutscenes again and you will see a bit of shakiness. The way we did it is obviously a bit exaggerated, but MGSV does have it nonetheless.[/QUOTE] Ah, you're right. However, in Metal Gear a lot of the shots are panning or zooming so the shakiness doesn't get distracting. In this video it's more noticeable because of the static shots.
[QUOTE=kidwithsword;49171962]Ah, you're right. However, in Metal Gear a lot of the shots are panning or zooming so the shakiness doesn't get distracting. In this video it's more noticeable because of the static shots.[/QUOTE] Yeah, That's true. It actually didn't seem that much when recording and editing. But when looking at it again, it is a bit to much. The SWEP I used had built-in shake, I should have edited it in instead! But I will keep it in mind when creating something again!
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