ResidentGear - Leon and Snake as prison guards (Gmod machinima)
7 replies, posted
Well, this is kind of stupid to be honest.
But it was fun to make!
Feedback would be awesome!
[video=youtube;DyGOVdGiAC0]https://www.youtube.com/watch?v=DyGOVdGiAC0[/video]
The constant camera shaking is really annoying. Other than that it was pretty okay.
[QUOTE=Fredrika;49171470]props to you for using the best map [sp] Gm_fork[/sp][/QUOTE]
We needed a good and open map, so it was the obvious choice!
[editline]23rd November 2015[/editline]
[QUOTE=Vilusia;49171583]The constant camera shaking is really annoying. Other than that it was pretty okay.[/QUOTE]
They do have it in Metal Gear Solid aswell. I personally quite like it though. Ty for the feedback anyway
[QUOTE=maxkhson;49171592]
[b]They do have it in Metal Gear Solid aswell.[/b][/QUOTE]
Are you sure about this? I feel like that's something I'd remember.
[QUOTE=kidwithsword;49171934]Are you sure about this? I feel like that's something I'd remember.[/QUOTE]
I am. Check the cutscenes again and you will see a bit of shakiness. The way we did it is obviously a bit exaggerated, but MGSV does have it nonetheless.
[QUOTE=maxkhson;49171950]I am. Check the cutscenes again and you will see a bit of shakiness. The way we did it is obviously a bit exaggerated, but MGSV does have it nonetheless.[/QUOTE]
Ah, you're right. However, in Metal Gear a lot of the shots are panning or zooming so the shakiness doesn't get distracting. In this video it's more noticeable because of the static shots.
[QUOTE=kidwithsword;49171962]Ah, you're right. However, in Metal Gear a lot of the shots are panning or zooming so the shakiness doesn't get distracting. In this video it's more noticeable because of the static shots.[/QUOTE]
Yeah, That's true. It actually didn't seem that much when recording and editing. But when looking at it again, it is a bit to much. The SWEP I used had built-in shake, I should have edited it in instead! But I will keep it in mind when creating something again!
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