• Choosing a college?
    9 replies, posted
So, I have little to no artistic skills and I am hard set on going to an art school. But which one? How do I know what's right for me? Hopefully you guys can help me. I live in the United States. Kansas to be exact. I have absolutely no problem with moving out of state (I would actually prefer that I do since Kansas has nothing). My two personal goals I want to achieve are being able to do 3D modeling and drawing human anatomy. I can already do some 3D modeling, but I still don't know my way around some of these big-name programs. Anyway, I'm basically starting from the basics and I would like to go to a college that doesn't immediately assume I have knowledge of these things. I would also prefer a college that has dorm rooms, so I don't have to worry about paying for an apartment. Also, any extra tips/advice/whatever on college would be great. I had a bad tech college experience, so my views on college is a little warped and I don't want to get myself into something that I can't get out of.
Dont enroll in such a thing unless you really like it. Theres a lot of people who go there because they think that since playing games is so fun, doing them would also be fun. If you really liked art and all that though, you should have already started learning by yourself. But since not everybody has that initiative, dont make yourlself feel bad. Besides that, I dont really know what universities that are over there. I know of a friend of mine in Pratt in NY who got into Animation. Problem is his drawings are shit, so I dont really know how hes doing. But he got it, dont ask me how
Don't waste your time and money on colleges, do Gnomon! [url]http://www.gnomonschool.com/[/url]
Keep in mind just going to a school won't make you good--I've seen dozens of people with BFA degrees, or even MFAs, whose portolios aren't good enough to get a real job in the industry. It's really about what you put into it. If you have real passion for the subject and are willing to spend nearly every day for the next 4 to 5 years studying the things you want to learn, then there are schools that can make you great. But you have to put in the hours--there's no shortcuts. [b]You have to be self-motivated[/b]. Don't wait for a school to start teaching you this stuff, start learning it now and you'll be better prepared if and when you DO go to school. So with that said, Ringling is good for 3D art. I go to SJSU and it's a fantastic public option that's a lot cheaper than most good art schools. The community here is second to none. Most places will have you learning a lot more than just 3D and anatomy, though--you're going to have a hard time if you want to avoid learning to draw and paint too.
come to the academy of art in san fran [editline]25th March 2013[/editline] I can confirm that it's a great school. we have a game design and illustration which both offer 3d classes. [editline]25th March 2013[/editline] it's a cheaper art school than most of the big names, but the level here is sky high and the teachers are great.
I had had no proper art teaching before I went to art school. Didn't take art class in high school or anything like that; completely self taught, and even then most of my learning was in 3D rendering. I thought I'd go to art school and do paintings of landscapes and go really deep with colour theory and the use of light and have big lectures where we talked for hours about this stuff. We didn't. In my experience (in New Zealand), my fine art learning was more about ideas and concepts rather than painting technique. A lot of self-teaching, especially in the later years of the degree. Just something to think about. Remember there's a difference between fine art and industry-based art (concept art, animation, etc)
aau focuses heavily on the foundations, they won't let you develop your idea before you know how to draw, so if you decide to come here, expect to get showered with homework to the point of doing nothing else. if you want to slayer check out my art blog where I put up a lot of my art school homework [url]http://malinfalch.tumblr.com/[/url] so you can get the idea of what we do here. I study illustration.
[QUOTE=D3TBS;40029120]Dont enroll in such a thing unless you really like it. Theres a lot of people who go there because they think that since playing games is so fun, doing them would also be fun. If you really liked art and all that though, you should have already started learning by yourself. But since not everybody has that initiative, dont make yourlself feel bad. Besides that, I dont really know what universities that are over there. I know of a friend of mine in Pratt in NY who got into Animation. Problem is his drawings are shit, so I dont really know how hes doing. But he got it, dont ask me how[/QUOTE] I love level designing. But I know that level design alone won't get my a good place in the gaming industry. I want to be an Environment Artist really. I'm sort of a late bloomer when it came to drawing. I've done level designing for like...7 or 8 years now. I've been interested in drawing for a long time, but never really got started in it. To keep this short, I do suffer from depression and lack of motivation. I've already been to three therapists on this matter, and none of them seem to helped. I don't want to blame my depression on my lack of motivation, but I feel like it really has something to do with it. I also don't want to sound like I'm making up excuses...I mean, I've made a couple of posts in the Creative Works thread asking for help in some areas, but I definitely don't pick up the pen and paper enough as I should. [QUOTE=Maloof?;40031230]I had had no proper art teaching before I went to art school. Didn't take art class in high school or anything like that; completely self taught, and even then most of my learning was in 3D rendering. I thought I'd go to art school and do paintings of landscapes and go really deep with colour theory and the use of light and have big lectures where we talked for hours about this stuff. We didn't. In my experience (in New Zealand), my fine art learning was more about ideas and concepts rather than painting technique. A lot of self-teaching, especially in the later years of the degree. Just something to think about. Remember there's a difference between fine art and industry-based art (concept art, animation, etc)[/QUOTE] That sounds like my tech college experience. Took their "game design" class, which had nothing to do with actual game design. All we did was watch videos about how Atari got started and the release of the Xbox. Not the Xbox 360, the Xbox. They never mentioned the Playstation 2, Gamecube, Wii, etc. The only "game design" we did was in the last two weeks of class, where our teacher paired our class up into groups of two and assigned each group a program (like Gamemaker and some other "game design" software that no one has ever heard of) and we had two weeks to learn the program and make a game out of it.
I would suggest going to a liberal art's school with an art program rather than an art school if you're just interested in starting out and "have little to no artistic skill". It's really not a good idea going to a $30k yearly school when you're not already fully set on what you want to do or have any strong foundation. What you would want to do is build a foundation by either taking a year off and developing a portfolio on your own if you have ambition or go to a liberal art's school with a strong visual art's school and develop your foundation in the first 1 or 2 years there, build a strong portfolio and then transfer to an art school to pursue your major, hopefully getting scholarships and such to reduce the huge cost.
Taking a year off isn't really an option for me. I live with my dad and if I don't work then I don't get to stay. I'll look into some liberal art colleges, but I feel like I'm wasting my life away just working at dead end jobs doing things I have no interest in. This job I currently work is only temporary and lasts a year, so i would like to find a college before then. I requested some info from that college you suggested detlef, they called me earlier but I wasn't around to answer. Also typing this from my phone so sorry for any errors
Sorry, you need to Log In to post a reply to this thread.