Always good info from these guys. Excited for when the update drops. Maybe FFXV won't run like hot garbage!
[QUOTE=Cock Boner;51795887]Always good info from these guys. Excited for when the update drops. Maybe FFXV won't run like hot garbage![/QUOTE]
I thought FFXV already had a Pro patch, meaning that boost mode would do absolutely nothing
Well damn. I want a pro now.
If the Pro had a UHD player id buy one instantly but no.
Honestly, while this is neat and in some games a significant improvement, I'd want to wait until the firmware update is fully finished to really decide how efficient it is.
Pretty cool, he should have done a test on Just Cause 3. The performance increase according to other youtube videos is outstanding.
Base ran at like 30-15 fps and dropped significantly during high particle moments (like destroying a gas station etc)
With the Boost Mode it looks like it's running around 30-60 fps now even during taxing moments.
Pretty awesome considering the developers basically made the games physics engine slow down relative to performance. Made the game looks basically slo-mo during certain times (poorly)
Neato!
The more we move forward, the more each console generation's lifetime shrinks and the more they start behaving like PCs.
This has me interested in buying a Pro but I don't think I can justify it, I mean I can't justify buying my regular PS4, I regret it.
[QUOTE=Xonax;51797342]This has me interested in buying a Pro but I don't think I can justify it, I mean I can't justify buying my regular PS4, I regret it.[/QUOTE]
I've found this gen excessively underwhelming so far. I can name the number of titles i've been impressed with on one hand, and everything that gets released feels like over-developed crap designed to appeal to literally everyone due to the massive cost it takes to make these games that still run at 30 frames or lower per second. And when they're not making new sub par games, they're porting over games like bulletstorm (which is a six year old game) and charging 60 dollars for it all over again. Then you've got the pretty much ever present micro-transactions in games and it just gets so tiring. I've been a massive fan of call of duty but ever since they added micro-transactions and crates with weapons in them in black ops 3, I got turned off the series so fucking fast.
Maybe I'm just getting old and getting tired of games, but I still boot up my old ps3 and ps2 and play games on those and have way more fun than I have playing these new fangled "next gen" games.
[QUOTE=Cock Boner;51795887]Always good info from these guys. Excited for when the update drops. Maybe FFXV won't run like hot garbage![/QUOTE]
ffxv is already getting a 60fps patch next month
PS4 sounds like a great buy if you like worthlessly long download times and fake 2160p
it seems like consoles are just kind of duct taping on features that are all pretending to be at a standard they're not or really struggling to achieve
[QUOTE=Rusty100;51797817]it seems like consoles are just kind of duct taping on features that are all pretending to be at a standard they're not or really struggling to achieve[/QUOTE]
to be fair consoles are basically stripped down pcs with not as much hardware, but enough to offer gaming to the mainstream for a decent fee of, as a minimum $250 on a good sale (at the beginning anyways, the whole ps+/gold thing is another can of worms.)
[editline]8th February 2017[/editline]
[QUOTE=J!NX;51797796]PS4 sounds like a great buy if you like worthlessly long download times and [B]fake 2160p[/B][/QUOTE]
in the defense of the PS4 Pro i'd take something that looks almost as good as 4k unless i'm a pixel counter, running at decent performance than take a performance decrease for true 4K. especially since the technique on display is impressive enough and convincing enough.
i bought the pro because the base model ps4's were out of stock, havent noticed any big boost but honestly i really think its only worth if you have a 4k television
[QUOTE=fruxodaily;51798028]i bought the pro because the base model ps4's were out of stock, havent noticed any big boost but honestly i really think its only worth if you have a 4k television[/QUOTE]
I'd honestly rather have 60fps, 1080p over 4k 30fps.
If i get a ps4 pro it'd be for that alone.
[QUOTE=fruxodaily;51798028]i bought the pro because the base model ps4's were out of stock, havent noticed any big boost but honestly i really think its only worth if you have a 4k television[/QUOTE]
Without Boost Mode or a Pro patched game, playing at 1080p or with upscaling is going to have negligible gains if any. You're going to need them if you really want a performance boost, but in the long term I imagine a PS4 Pro is probably going to be the most stable way to use Playstation VR efficiently for more demanding games rather than tech demos.
[QUOTE=legolover122;51797701]
Maybe I'm just getting old and getting tired of games, but I still boot up my old ps3 and ps2 and play games on those and have way more fun than I have playing these new fangled "next gen" games.[/QUOTE]
Same here, I keep my older consoles hooked up and play those on a regular basis if I'm not in the mood for PC gaming. I bought a PS4 last year and kept it for all of three months, it felt like a giant impulse purchase right from the start.
[QUOTE=mark6789;51797144]If the Pro had a UHD player id buy one instantly but no.[/QUOTE]
Sony fucked up big time with not having a UHD player. PS3 sold okay because of blu-rays, pro could sell even better with blu-ray UHD
[QUOTE=legolover122;51797701]Maybe I'm just getting old and getting tired of games, but I still boot up my old ps3 and ps2 and play games on those and have way more fun than I have playing these new fangled "next gen" games.[/QUOTE]
It's simply because console gaming back then was more the norm than PC gaming, but it's been beginning to switch places since 2006, where I feel as though console and PC games were on about the same field in terms of quality.
Nowadays PC gaming has been getting better and better, and consoles have been struggling since mid-360/ps3/wii era, and people are starting to recognize that. It is why many game companies are trying their hardest to put their console games on PC even if it is a shitty port, just to make a quick buck. There is just a lot more flexibility when it comes to PC gaming, like not having to pay for a subscription (Unless if you play WoW or something) and the extensiveness of modding, which consoles attempted to do but it's kinda shit.
[QUOTE=J!NX;51797796]PS4 sounds like a great buy if you like worthlessly long download times and [B]fake 2160p[/B][/QUOTE]
Blame developers for developer decisions, not hardware.
The console is obviously capable of outputting to that resolution, and some games already do.
[editline]9th February 2017[/editline]
[QUOTE=kimr120;51798722]Sony fucked up big time with not having a UHD player. PS3 sold okay because of blu-rays, pro could sell even better with blu-ray UHD[/QUOTE]
Pretty sure physical movie sales are declining rapidly with the advent of better streaming services.
What makes you think it would make a noticeable difference in sales?
[QUOTE=paul simon;51800576]Blame developers for developer decisions, not hardware.
The console is obviously capable of outputting to that resolution, and some games already do.[/QUOTE]
The constant clamouring for "ULTRA HD XXX GRAPHICS 370 NOSCOPE TESSELLATION" isn't helping matters here. Developers are expected to push graphical boundaries with more effects and more assets constantly. Which is counter to hitting performance targets.
Good styling and careful implementation of more complex shaders could perhaps overcome the bottleneck and allow for some more truly 4k games on the Pro. It can certainly handle it. But for now there's a lot of temporal checkerboard upscaling, which does a decent enough job for proper tenfoot setups where you're not pressing your nose into the screen to count the pixels.
[QUOTE=paul simon;51800576]Blame developers for developer decisions, not hardware.
The console is obviously capable of outputting to that resolution, and some games already do.
[/QUOTE]
it really isn't. like yeah, technically the console can output to that res. but the hardware can't run anything at that res. nothing that actually looks half decent anyway.
[QUOTE=Rusty100;51800697]it really isn't. like yeah, technically the console can output to that res. but the hardware can't run anything at that res. nothing that actually looks half decent anyway.[/QUOTE]
Some people are under the actual impression that the PS4 Pro in fact can not render things at 3840 x 2160, which just isn't true.
It can, and does, in fact run some games at 4K - And some of them look nice too. (NBA, Thumper, The Witness)
addendum: nothing that's resource intensive. simplistic or enclosed space games, sure.
PS4 pro failed the moment they announced "4k" gaming but no actual UHD player.
[QUOTE=redBadger;51802770]PS4 pro failed the moment they announced "4k" gaming but no actual UHD player.[/QUOTE]
It failed the moment when PS4 was the fastest selling console of all time, and the most powerful console available on the market as is, and nobody asked for an upgrade.
Scorpio makes some sense, because Xbone was under-powered compared to PS4 and Microsoft has to do something about it. IMO Sony shouldn't have done nothing and released a PRO version after Scorpio in 2018.
Sorry, you need to Log In to post a reply to this thread.