Dead Space animated graphic novel - Dead Space 3 ?
18 replies, posted
[media]http://www.youtube.com/watch?v=IGQLQNllXrU&hd=1[/media]
This may be dead space 3.
Apparently the character in this short is named John Carver, and is an Earthgov sergent. I'm wondering if he will be the main character in Dead Space 3. I hope he won't, his name is just so generic compared to Isaac Clarke.
Sorry if this is late, I haven't seen any thread for that in the past 3 pages so I'll just assume it's not.
I think John Carver is the other character that's alongside with Isaac.
I.e the other guy for when playing co-op.
Either that, or John is the main character with Isaac as an extra co-op buddy.
They've talked so much about co-op so I guessing it's either or.
[QUOTE=Fourm Shark;36124545]MY god those comments.
"WE WANT ISACK CLRK BACK WE WONT BUY WITHOUT!"
Idiots, his ordeal is over, they aren't going to drop him into hell for a 3rd time in a row.
And the video, fucking amazing.[/QUOTE]
Well it really wouldn't be an issue if the developers kept the ending of dead space 2 to [sp]Isaac dying alone sitting next to the destroyed marker[/sp], but with the "second" surprise ending [sp]where he gets rescued[/sp] just hints so much at a sequel with him.
[QUOTE=Fourm Shark;36124545]MY god those comments.
"WE WANT ISACK CLRK BACK WE WONT BUY WITHOUT!"
Idiots, his ordeal is over, they aren't going to drop him into hell for a 3rd time in a row.
And the video, fucking amazing.[/QUOTE]
He knows how to [sp]make false Markers, conquered his inner demons and their illusions,[/sp] and he's now survived two Necromorph outbreaks. If Issac doesn't get killed off inbetween 2 & 3, he's quite literally the most capable character in the entire series left - engineer or not - of stopping it all. Give or take new allies or possible playable characters, the only other person that's survived [i]both[/i] was that one girl.
as far as I know DS3 will be the last game with Isaac in it, because he's an interesting character and I don't think everything was explored in DS2, but at the same time he'll get too SPESS MEHREEN-y if they do any more than one more game with him
I figure this Carver guy is either gonna be a secondary character like Stross, part of what EA plans for Dead Space without Isaac, or just the main character of this self-contained comic like Abraham was
Personally I would have preferred Isaac to die in Dead Space 2. The "first" ending was very satisfying on its own because it was the natural conclusion to a well built story, and it showed some true maturity by killing off the hero in an understandable way, rather than a "PEEKABOO HERO'S DEAD" ending like most other games around.
[editline]30th May 2012[/editline]
And I hope this EMP thing shown in the teaser will be in the game too. Having to go through a small portion of the game without any health or ammo indicator, not even a working inventory, would be pretty damn scary.
Carver.
I see what you did there.
Looks kind of like the Dawn of war 2 cutscenes, which I kind of liked.
[QUOTE=Ganerumo;36124814]Personally I would have preferred Isaac to die in Dead Space 2. The "first" ending was very satisfying on its own because it was the natural conclusion to a well built story, and it showed some true maturity by killing off the hero in an understandable way, rather than a "PEEKABOO HERO'S DEAD" ending like most other games around.[/QUOTE]
I dunno, I felt like it would have been too much of a downer. I mean, sure, he's cured and there won't be some giant blobby flesh thing floating around space anytime soon, but Ellie would then be alone in the inevitable EarthGov manhunt for Sprawl survivors, and there's apparently lots of other sites with experiments just like the one on the Sprawl still ongoing. plus that would mean basically everyone who didn't deserve it died and that, between the general good guys and EarthGov, the more villainous faction came out better from the whole incident, which in my book makes for a downer ending.
I mean, character-wise it'd be a good ending for Isaac and I hope something similar (if less ultimately sad) happens in DS3, but I just think there was too little resolved to cut it off at that point. the big-bad government is still more or less in complete power of the known universe, only one or two respectable people survive and they'll no doubt be caught by EarthGov eventually, and the ongoing Marker experiments basically mean what happened on the Sprawl will happen again and again and eventually there won't be someone of the same caliber as Isaac to stop it.
[QUOTE=Cone;36124959]I dunno, I felt like it would have been too much of a downer. I mean, sure, he's cured and there won't be some giant blobby flesh thing floating around space anytime soon, but Ellie would then be alone in the inevitable EarthGov manhunt for Sprawl survivors, and there's apparently lots of other sites with experiments just like the one on the Sprawl still ongoing. plus that would mean basically everyone who didn't deserve it died and that, between the general good guys and EarthGov, the more villainous faction came out better from the whole incident, which in my book makes for a downer ending.
I mean, character-wise it'd be a good ending for Isaac and I hope something similar (if less ultimately sad) happens in DS3, but I just think there was too little resolved to cut it off at that point. the big-bad government is still more or less in complete power of the known universe, only one or two respectable people survive and they'll no doubt be caught by EarthGov eventually, and the ongoing Marker experiments basically mean what happened on the Sprawl will happen again and again and eventually there won't be someone of the same caliber as Isaac to stop it.[/QUOTE]
Every problem you mentioned here comes from the fact they decided to extend the ending further TWICE after the first end. Not only is Isaac surviving, but you can also hear General whats-his-face talk about how 7 other markers are being built, which is complete bullshit in my opinion. They would have been so far better off considering the marker Isaac destroys as the actually last marker created by man, and have the marker in the third game be a self-replicating entity that would use Earthgov as a way to get in a highly populated area and unleash its power there. It would leave the game deprived of any actual human bad guy, and make the marker the ultimate villain in the franchise like it was always supposed to be. Even in the first one the very few human villains of the game are actually just made insane by the Marker, which doesn't really mean they are as bad as they appear to be.
If this indeed is a new game, which I hope, it may most likely have Issac as a cameo. Probably a part of a game referencing to him. But I only hope in this game its not all 'necromorphs masscre and slaughter every single human, humans not slaughtered kill themselves or go insane, blah blah'. I hope somewhere in the game you can save a group of people, military or citizens. Everyone dead in the 2 Dead Space games really made me feel lonely while playing it.
I would have liked to play as Gabe Weller again.
[sp]It's just too bad about Severed.[/sp]
It was announced earlier this year that the man in the red suit would be guiding isaac through the story
Its for drop in, drop out Co-op.
Why are they placing Markers out in the open now? I thought they were supposed to be secret.
[QUOTE=JesterUK;36125739]Why are they placing Markers out in the open now? I thought they were supposed to be secret.[/QUOTE]
And why build places to live around a gigantic one?
[QUOTE=JesterUK;36125739]Why are they placing Markers out in the open now? I thought they were supposed to be secret.[/QUOTE]
maybe they unearthed it like in the first game? it'll probably be explained in the actual comic, it looks like this trailer starts about half-way into the first part
[QUOTE=teslacoil;36126753]And why build places to live around a gigantic one?[/QUOTE]
It's a mix of desperation and [sp]unwitting compliance with Space Cthulhu.[/sp]
They're major power sources undergoing serious research by EarthGov in a universe going through a gradually worsening resource situation. [sp]Other than that, there's the Markers' capacity to make smart people who encounter them do stupid shit at their 'bidding', like surrounding them with a built up urban area. All while allowing them to rationalise their actions when really all they're doing is what the Marker wants[/sp].
The necromorphs were impressively detailed and gruesome.
Sorry, you need to Log In to post a reply to this thread.