To keep anyone from wasting their time: We're looking for free help, people that are wanting to help out of interest and entertainment. I can sporadically pay team members for their work when I have cash, but there are no promises and you should regard this as non-paid work if you don't want to end up disappointed/upset.
For the past 6~ months a friend and I have been working on a game called Kousei. Inspired by the Neotokyo source mod, we decided to try our hand at creating a game, set in a futuristic neotokyo. We plan a full singleplayer campaign as well as multiplayer. Singleplayer will be a fairly straightforward first person shooter whose entertainment value is derived through passive RPG elements (Sort of like a non-RPG, you don't have stats but you can mold your character by purchasing items and through interaction with the environment and its characters), and the storyline. Multiplayer will consist of a round-based FPS/RTS. Two teams have an objective (Capture an item, Capture points, Eliminate enemy team), and consist of 1 Commander per team, with the rest of the players taking the role of a footsoldier with unique abilities and traits. The Commander views the battlefield in a top-down, RTS view, giving him the ability to oversee and direct his troops via Waypoints with different objectives/labels. Players choose a class and purchase weapons at the beginning of each round. Classes are defined by abilities and traits rather than weapon loadout. The Commander will direct troops with waypoints and communicating important information to his team. Meanwhile, equipped with a multitude of traditional freerunning/parkour maneuvers to help make movement fast, fluid, and enjoyable, players make their way throughout the map to complete their Commander assigned objectives for cash bonuses.
We desperately need artists (For concept art and texturing) and animators/modelers. We have no assets, and as much as I hate to come in and bug you guys with another "please help make game :)" thread, we'd really appreciate any help we can get. We've tried to recruit in the past but in the end our artists never delivered on anything, so we're still going solo with the project.
To show that we're serious and if nothing else, dedicated, I put together a video showing off some of the freerunning features that are implemented. One thing that should be noted is that this is all WIP, subject to change, and the map is [B]not[/B] representative of our target art style at all. I just threw together a clean looking map for the sake of this video because default textures just feel cheesy.
[media]http://www.youtube.com/watch?v=mqlofbBROgs[/media]
A quick summary of the story:
[quote]
Set in a dystopian neo-tokyo in 2042, the story follows Yusei Kirihara, a detective for the Tokyo Police Department anti-terrorism unit who is thrown into the turmotulous world of backdoor politics and internal conflict. After a desperate ceasefire ended the long and bloody civil war with the Hinomaru Nationalist Party, a militant group leading an army of former terrorist cells, the Japanese anxiously wait for the HNP to make a move. With nothing but a UN peacekeeping force in the DMZ, the Japanese government watches as an impending war looms in the distance. Working alongside foreign intelligence agencies, Detective Kirihara is tasked against a wave of terrorist activity from both the nationalists and the WPA, a radical left-wing insurgent group, but soon discovers the Nationalist Party's rise to power is more complicated than anyone could ever know.
[/quote]
In a nutshell we're working on a game and we need artists both 3D and 2D. If anyone is interested or has questions, please PM me/post. If this thread is annoying spam or doesn't belong here, sorry, go ahead and trash it.
Love the game idea, and I am interested to see how it turns out. I think the premise of being a futuristic Japanese parkour detective who fights terrorists is pretty badass. If I actually could model beyond making a cube in 3DSMAX, I would offer my help. Love to see how it turns out, and good luck.
Is there going to be any huge change gameplay wise that splits this off from a mirrors edge copy?
oh my god finally a game that has proper parkour/movement and not the shit that brink movement was
really wish you luck with the project and maybe after your a bit more advanced you could create an MODDB Profile .. these really give you a lot of help and you gather more attention from people
[QUOTE=mr apple;35768927]Is there going to be any huge change gameplay wise that splits this off from a mirrors edge copy?[/QUOTE]
the RTS and team based objectives, the fact that it is multiplayer shooter with class-specific abilities and economy based loadouts, etc
This is a really cool idea, if only I was a good animator when it comes to legs and stuff.
Can't wait to see the outcome of this, it looks great!
I'd love to animate for you guys if this project still need an animator when summer start.
I'm in a game design course, and I know my way around UDK a little bit, and I'm animating on our current school project.
Here's some parkour movement I've done:
[video=youtube;UvRAc6hovwk]http://www.youtube.com/watch?v=UvRAc6hovwk&hd=1[/video]
that's pretty convenient that you've already animated freerunning stuff, we'll definitely get in touch when summer starts or whenever you're available
also @chesty i got your PM and i'll get in touch with you later tonight
Also, I practice parkour on a general basis, so I know my way around, and I've also improved my animating since that video
[QUOTE=Kopimi;35774306]also @chesty i got your PM and i'll get in touch with you later tonight[/QUOTE]
thanks bro. i might be out but i'll reply tomorrow morning
If you still have a position open I can do 3D Modeling, currently going to school for bachelors in "Game Art and design". I got about 8 months of Modeling underneath my belt.
note for the future:
avoid getting banned just after asking for people to contact you about art work
[QUOTE=redshift2234;35779989]If you still have a position open I can do 3D Modeling, currently going to school for bachelors in "Game Art and design". I got about 8 months of Modeling underneath my belt.[/QUOTE]
i assume that's in the UK? where are you studying?
If you want I can start drawing concepts for you starting mid june,
[url]http://mrcoates.tumblr.com[/url]
Let me know if you're interested.
[QUOTE=ChestyMcGee;35783731]i assume that's in the UK? where are you studying?[/QUOTE]
Actually in US, Arizona at the Art Institute of Phoenix.
Since it looks like he is gonna be banned for a while contact me at [email]huntingcommando@hotmail.com[/email]
I hope Kopimi doesn't mind, but I'm working with him on this game so I can take your questions
[editline]2nd May 2012[/editline]
[QUOTE=Talkbox;35784805]If you want I can start drawing concepts for you starting mid june,
[url]http://mrcoates.tumblr.com[/url]
Let me know if you're interested.[/QUOTE]
That would be perfect, you have incredible art.
[QUOTE=redshift2234;35779989]If you still have a position open I can do 3D Modeling, currently going to school for bachelors in "Game Art and design". I got about 8 months of Modeling underneath my belt.[/QUOTE]
Do you have any examples of your work by any chance?
I got one right now that I'm comfortable with: a low-poly Piano.
[url=http://postimage.org/image/a1pvpgqu7/][img]http://s19.postimage.org/a1pvpgqu7/Piano.jpg[/img][/url]
P.S. Probably going to make my own account here, borrowing younger bros.
Looks awesome. We could really use you.
Can you PM me your steam name?
[editline]3rd May 2012[/editline]
[QUOTE=ChestyMcGee;35782615]note for the future:
avoid getting banned just after asking for people to contact you about art work[/QUOTE]
You can pm me any details you wish to relay to him.
[QUOTE=redshift2234;35791402]Actually in US, Arizona at the Art Institute of Phoenix.[/QUOTE]
Good God, what are you doing, man?
Get your ass to Arizona State University this instant! We need more people at the Herberger School of Design!
Any of you guys actually been to tokyo?
[editline]5th May 2012[/editline]
Excellent name choice btw.
[QUOTE=alien_guy;35837486]Any of you guys actually been to tokyo?
[editline]5th May 2012[/editline]
Excellent name choice btw.[/QUOTE]
Our Japanese speaker and info guy has been there.
[QUOTE=Governor Goblin;35804092]
You can pm me any details you wish to relay to him.[/QUOTE]
entire dev team needs to stop getting banned
[editline]7th May 2012[/editline]
christ
nobody got banned not sure what you're talking about we were just taking breaks and changing avatars
chesty do you just not use steam or what :(
i was away!!!
[editline]8th May 2012[/editline]
but am back now
Hi guys,
I am interested in working with you guys, I am currently studying computer games art to become a concept artist/ 3d modeler. Contact me on [email]0619findlay@live.co.uk[/email] if your interested i having me on board, I understand that it is unpaid work, I am really looking to gain the experience of working within a dev team, I can send images of assets I have created and textured. Look forward to hearing from you.
Thanks
Andy
yo you guys probably dont really need me but i can make instrumental music for your game free of charge.
[url]http://www.beatport.com/release/stellar-ep/902242[/url]
[url]http://soundcloud.com/luffymusics[/url]
[url]http://soundcloud.com/aurastorm[/url]
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