• Resident Evil 7 Denuvo Gets Cracked in 5 Days
    92 replies, posted
[url="https://torrentfreak.com/denuvo-piracy-crisis-as-resident-evil-7-gets-cracked-in-record-time-170130/"]Torrent Freak[/url] [quote]After just five days on the market, the Denuvo-protected PC version of Resident Evil 7: Biohazard has already appeared on pirate sites. Denuvo usually offers months of protection, so this is not only a record defeat but a landmark moment for the world's most famous anti-piracy technology.[/quote] [quote]In its defense, Denuvo has never marketed its product as an uncrackable system. The plan, the company insists, is to give games producers a piracy-free window of opportunity, from the day of launch to some undefined point in the future. Protecting those lucrative early months from pirates is the aim.[/quote] [quote]That being said, publishers must be paying something to have Denuvo protect their titles so it’s reasonable to assume that a year’s protection must be worth more than a month. But when we get down to five days? That surely must involve some kind of discount to deter a debate over whether the protection is worth having at all.[/quote] At this rate, unless Denuvo has something up it's sleeve, it's not looking good for them.
[QUOTE] In its defense, Denuvo has never marketed its product as an uncrackable system. The plan, the company insists, is to give games producers a piracy-free window of opportunity, from the day of launch to some undefined point in the future. Protecting those lucrative early months from pirates is the aim.[/QUOTE] i mean that seems reasonable enough
[QUOTE=J!NX;51752261]i mean that seems reasonable enough[/QUOTE] Too bad it didn't protect shit for even a week on a major AAA game. This is a middle finger to Denuvo, and I couldn't be happier. Extreme system like Denuvo will cause only problems in the future.
[QUOTE=Covalent;51752267]Too bad it didn't protect shit for even a week on a major AAA game. This is a middle finger to Denuvo, and I couldn't be happier. Extreme system like Denuvo will cause only problems in the future.[/QUOTE] It has been successful in the past, and I absolutely understand the motive behind it.
What are people complaints with denuvo these days, before people had claimed that it was ruining SSDs but once that was disproved it is like the complaints have just been from pirates.
[QUOTE=IAmIchigo;51752290]What are people complaints with denuvo these days, before people had claimed that it was ruining SSDs but once that was disproved it is like the complaints have just been from pirates.[/QUOTE] No Linux or Mac OS support. Denuvo is windows only so they're cutting some purchases from people who don't use Windows.
[QUOTE=Covalent;51752267]Too bad it didn't protect shit for even a week on a major AAA game. This is a middle finger to Denuvo, and I couldn't be happier. Extreme system like Denuvo will cause only problems in the future.[/QUOTE] really we need devs to focus on just working with better services like steam / gog / gmg / etc rather than trying to fuck off customers with DRM (I'm really looking at you, GFWL)
Wonder if they'll remove it from the game now that it was cracked, like how DOOM did.
[QUOTE=TheJoker;51752305]No Linux or Mac OS support. Denuvo is windows only so they're cutting some purchases from people who don't use Windows.[/QUOTE] Ah, see that sounds like a genuine complaint, is there any word on Denuvo developing for Mac OS/Linux?
[QUOTE=IAmIchigo;51752324]Ah, see that sounds like a genuine complaint, is there any word on Denuvo developing for Mac OS/Linux?[/QUOTE] No. There are no plans for it to come to Linux or Mac OS
[QUOTE=TheJoker;51752305]No Linux or Mac OS support. Denuvo is windows only so they're cutting some purchases from people who don't use Windows.[/QUOTE] You're assuming the game would've come to Mac or Linux anyways, which is a hell of a claim considering that Mac and Linux are incredibly shitty markets for games.
Good, it does not affect me because Linux games always come without denuvo (mad max), but the less DRM there is in the world, the better.
[QUOTE=IAmIchigo;51752290]What are people complaints with denuvo these days, before people had claimed that it was ruining SSDs but once that was disproved it is like the complaints have just been from pirates.[/QUOTE] impedes or outright prevents modding if the devs dont specifically implement a workaround for each specific part of the game they want to allow modding for. relies on activation servers, if the devs arent benevolent enough to remove it in an update the game will require a crack to be playable as soon as 2 years after release, hurting archival efforts and people who just want to play old games. CPU side performance usage somewhere above a 2% increase according to some random dev that posted on our last thread here on fp, even if it's that low it's worth considering. as others have mentioned cant play on wine and limits porting to other OS. Generally is a pain in the dick for the actual user while not impeding pirates past 5 days now apparently.
[QUOTE=Covalent;51752267]Too bad it didn't protect shit for even a week on a major AAA game. This is a middle finger to Denuvo, and I couldn't be happier. Extreme system like Denuvo will cause only problems in the future.[/QUOTE] Denuvo has more success stories than outright failures. Therefore the product is working as intended. Due to the nature of the anti-tamper, it could very well be that Capcom fucked the implementation of it up. The software generates relatively unique obfuscation for each application you implement it in, which requires access to debug builds of the software and so forth to work out what can be obfuscated without killing performance (these are parts we know, the devs are open about this). It also would likely need a key to actually ensure the actual DRM software can be de-obfuscated properly and only by the right things. If that key itself isn't kept secure or is otherwise generated via a weak algorithm it's going to get reverse engineered. If some weakness was found in the keys more Denuvo games would be cracked by now, but it's pretty per-application right now, so I'm going with the software Denuvo is protecting is itself not actually securing the key fully or applying Denuvo to actually critical routines. [editline]30th January 2017[/editline] [QUOTE=Electrocuter;51752317]Wonder if they'll remove it from the game now that it was cracked, like how DOOM did.[/QUOTE] Makes sense tbh, they'd be paying for something that isn't at all useful any more. Wouldn't surprise me if the Denuvo devs dropped licenses of games cracked quicker than average with a "shit sorry, that one's on the house" kind of deal.
What's worse is you can't really play Denuvo protected games on/in WINE.
If any of you had the opportunity to create a digital distribution system, but only made money when a game was legitimately sold, how would you tackle it?
[QUOTE=Covalent;51752267]Too bad it didn't protect shit for even a week on a major AAA game. This is a middle finger to Denuvo, and I couldn't be happier. Extreme system like Denuvo will cause only problems in the future.[/QUOTE] Why? Denuovo isn't invasive, and it protects the games during the timeframe it really matters. Their philosophy isn't to protect games forever - although some games are still protected, whch is frankly, quite amazing. Nevertheless, they will get pirated at one point - even if denuovo doesn't want to follow the pipe dream, the cracking communities will still give them a terribly tough time. Besides, resident evil had this fru-oh day-mo? this weird thing where you get to play a portion of the game for free. Quite an amazing concept, never heard of that before. Surely, that'd kinda make people actually be able to play a game to see if it's good without pirating the end product. Havent researched whether that had a DRM of its own - I assume not, it'd make no sense. I can understand if the system made some compability issues such as not working on some systems. That's kinda terrible and I agree, but you can't really expect big companies to make games work on Linux - it's not really a thing big companies do - spend effort to enter that market. "Indie" companies and actual independent developer/publisher combo companies sure can spend their time and extra profits to appease the market. Unless they're actually planning on - I didn't make proper research on the subject other than the thread's article. Nevertheless, I'm a big fan of Denuovo. Although I kinda wish they didn't do such a great job in some cases - such as JC3. I'm also happy to hear that refunding devs in case the game isn't protected for long enough isn't true - although it will give them a bad reputation. But when you try to remember such wonders as GFWL, or every time steam decides to suck on a chode, or even look at my favourite game of the year, Hitman Trademarked, where denuovo and steam actually work just fine, but squeenix decided to also add their own drm, and by add I mean shove a cheesegrater and a bag of mystery needles down your throat. It's not invasive, but it sure is as unpleasant. Generally, I really like this form of DRM. It's not invasive, it isn't bothering to make some sort of a social media platform out of itself - it's just a protection from makers who have realistic goals. While I also believe that people should be able to play games before purchasing them, Denuovo games tend to be cracked at some point in time, so you might just want to wait a bit for your newest entertainment media. And when they don't - can you really, in good faith, blame them for doing such a good job? And should demos really concern you with games on steam, when the entire refund mechanic exists? [quote]Pirates are notoriously impatient but a sizeable majority can probably wait a handful of days for a free game, if they believe CPY can keep pulling this off. That in itself is a problem for Denuvo and the games publishers it’s attempting to protect.[/quote] I really disagree with this statement. Again, Denuovo isn't trying to protect a game forever - it wants to protect them for the first months, when the sales really matter, and they really do. If a sizeable majority can wait that timeframe to pirate the game, they'd never buy the game in the first place, and they'd never be won over - so once they get their game cracked, it isn't a huge loss.
[QUOTE=TheGoodDoctorF;51752385]If any of you had the opportunity to create a digital distribution system, but only made money when a game was legitimately sold, how would you tackle it?[/QUOTE] Make it not more of a hassle to buy the fucking game legitimately than it is to pirate it. That's the majority reason behind piracy IIRC (correct me if I'm wrong), is that people hate the DRM involved by buying it legitimately, because some of it is so bad, you're almost punished for being an honest customer, along with the threat that if the service ever goes down, you can no longer play your games. DRM so bad that it's more like malware than anything else; and locks you down so severely if you're not connected to the internet, etc. etc. Cracked games don't have any of that. Sure, there's the struggle of cracking it in the first place since some games are difficult to pirate correctly, but once you have it running properly, you're home-free. Denuvo isn't Satan-level DRM though; it's far more acceptable than other shit out there.
[QUOTE=SuperDuperScoot;51752410]Make it not more of a hassle to buy the fucking game legitimately than it is to pirate it. That's the majority reason behind piracy IIRC (correct me if I'm wrong), is that people hate the DRM involved by buying it legitimately, because some of it is so bad, you're almost punished for being an honest customer, along with the threat that if the service ever goes down, you can no longer play your games. DRM so bad that it's more like malware than anything else; and locks you down so severely if you're not connected to the internet, etc. etc. Cracked games don't have any of that. Sure, there's the struggle of cracking it in the first place since some games are difficult to pirate correctly, but once you have it running properly, you're home-free. Denuvo isn't Satan-level DRM though; it's far more acceptable than other shit out there.[/QUOTE] Also because games cost a lot. And don't give me that back in the day games cost as much if not more. They still cost a fuckton now.
[QUOTE=SuperDuperScoot;51752410]Make it not more of a hassle to buy the fucking game legitimately than it is to pirate it. That's the majority reason behind piracy IIRC (correct me if I'm wrong), is that people hate the DRM involved by buying it legitimately, because some of it is so bad, you're almost punished for being an honest customer, along with the threat that if the service ever goes down, you can no longer play your games. DRM so bad that it's more like malware than anything else; and locks you down so severely if you're not connected to the internet, etc. etc. Cracked games don't have any of that. Sure, there's the struggle of cracking it in the first place since some games are difficult to pirate correctly, but once you have it running properly, you're home-free. Denuvo isn't Satan-level DRM though; it's far more acceptable than other shit out there.[/QUOTE] I think you're a bit naive of you think the majority of people pirate games because of bad drm practices over something as simple as not having to part with their money. Feel free to prove me wrong with actual evidence I'd love to be wrong
Had a big goofy grin across my face reading this news yesterday. Regardless of Denuvo's goals, you can only imagine that this was quite a kick in the nuts for them.
[QUOTE=rampageturke 2;51752519]I think you're a bit naive of you think the majority of people pirate games because of bad drm practices over something as simple as not having to part with their money. Feel free to prove me wrong with actual evidence I'd love to be wrong[/QUOTE] I don't see evidence from any of you.
Not going to get involved in this conversation / argument but wanted to say its always fun watching denuvo get kicked in the balls
One thing piracy helps keep in check is putting major cut gameplay and shit into preorder bonuses and dlc. If people see that they would need to pay $60 and don't even get the whole game a lot of the time they *will* just go and pirate it. Say piracy suddenly becomes impossible, i think we would see a lot more exploitative practices like that being a lot more widespread than they are now. Piracy is a service problem, and it's status as a service problem helps consumers get better service across the board. Even if you never pirate games you should be glad it exists and that crackers dedicate effort to it. Perfect world we wouldn't have piracy and we wouldn't have extremely malicious anti-consumer practices but since we have one im glad we have the other.
You cannot kill piracy.
[QUOTE=rampageturke 2;51752519]I think you're a bit naive of you think the majority of people pirate games because of bad drm practices over something as simple as not having to part with their money. Feel free to prove me wrong with actual evidence I'd love to be wrong[/QUOTE] Well, now that you've said this, I put some critical thought into it and reconsidered. In retrospect it's hard to tell what one's real motivation is in piracy. They could say bad DRM practices, but in reality pirated it simply out of not wanting to spend money like you say. It's one of those things where factual evidence is hard to come by, (And trust me, I looked, for all reasons to pirate it seems to be only anecdotal evidence) purely due to the fact that it's something easily lied about, and probably frequently lied about to make ones self feel/look better about pirating. So perhaps you're right, it's more likely that it's what most [I]say[/I] as their reason, but probably not what most really [I]did[/I] if that makes any sense. If it is such the case, I retract my initial semi-kneejerk statement. It's a hard question to answer, there is no real true, definitive fool-proof answer to the original question that I can see. Even if it was a perfect world where nobody would have any real reason to pirate, they probably still would anyways.
[QUOTE=paul simon;51752276]It has been successful in the past, and I absolutely understand the motive behind it.[/QUOTE] After Witcher 3 pretty much any claim about piracy ruining sales is just moot tbh. Make a great game, take great gains.
I really doubt Denuvo is that effective as a DRM, most people pirate for a reason, most commonly being a lack of money, disliking DRM, out of habbit or on principle, none of the regular pirates I know have bought a Denuvo protected game so I don't really know where this idea that they'll buy it if they can't pirate it comes from, better access, lower costs and most importantly good games are the only practical way to reduce piracy, still I gotta say it's a smart move on Denuvo's part, they must be raking in the cash. [quote]After Witcher 3 pretty much any claim about piracy ruining sales is just moot tbh. Make a great game, take great gains. [/quote] Pretty much this, I'm a fairly regular pirate myself, but after seeing it and hearing what a great company CD Projekt is I went and bought it right away and certainly don't regret it. [highlight](User was banned for this post ("Warez" - UncleJimmema))[/highlight]
[QUOTE=The bird Man;51752568]I don't see evidence from any of you.[/QUOTE] You're never really going to get a 100% accurate answer when asking people why they commit a crime, but here's an anonymous poll done by PC Gamer with a "Yes, I pirate" sample size of around 20,000: [img]http://cdn.mos.cms.futurecdn.net/ED9VGErbxXA2qVcknSp9KL-650-80.png[/img] So yeah, I'm inclined to say it's not the DRM that's mainly causing it. The main answers are generally money-based in every age group (if we're arguing that "demoing" is because people don't want to drop $60 on faith.) [editline]a[/editline] [url=http://www.pcgamer.com/pc-piracy-survey-results-35-percent-of-pc-gamers-pirate/]The source, if you're interested. It's a pretty interesting read.[/url]
[QUOTE=Nexosz;51752401]<<<big ass post >>>[/QUOTE] For the love of God, you're saying you are a big fan of Denuvo, yet in every instance of your post you spell it wrong??
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