• WTF is... - Call of Duty: Advanced Warfare (Multiplayer) ?
    48 replies, posted
[video=youtube;06xIb1Q_nD8]http://www.youtube.com/watch?v=06xIb1Q_nD8[/video]
Yep, it's Call of Duty.
Yep, it's Call of Duty alright, but looks much more fun than normal with the Exo powers and the enhanced mobility. Sure it's not Painkiller or Shadow Warrior or Unreal, but it's still better than Ghosts. Also it's kinda similar to an earlier idea I had for a better CoD, namely Call of Duty: Above and Beyond.
It's fun. It's actually fun. When you can kill people with your ass and have a dubstep shotgun you know you're in for a good time.
[QUOTE=SuperHoboMan;46408946]It's fun. It's actually fun. When you can kill people with your ass and have a dubstep shotgun you know you're in for a good time.[/QUOTE] I ran at someone running and shooting at me and bitch slapped them :v:
Glorious Kevin Spacey 60+ FPS :v: Certainly a lot more interesting than the usual fair, and Sledgehammer took a few ideas from Black Ops in a good fashion too.
[QUOTE=RichyZ;46408922]really? tell us more[/QUOTE] It was a long time ago that I thought of it, probably before we heard of Titanfall, but it was essentially Call of Duty in a sort of Space Colonial future, using jetpacks and all sorts of futuristic equipment as Earth exerted its authority over the outer colonies, which looking back seemed eerily similar to Titanfall's plot. Regenerating shields would also be a thing, with static health underneath a'la Halo: Combat Evolved. Also the campaign would feature a new Captain Price, like a great-grandson of Modern Warfare's iteration of him, similar to how the original Captain Price from the WW2 Call of Duty games was the grandfather of Captain Price in Modern Warfare. Say what you will about the Modern Warfare trilogy, Captain Price was a fucking badass.
looks like a good excuse after how much of a fail cod: ghosts was.
Well technically it's not an excuse at all for Infinity Ward. Sledgehammer proved it was more than a co-op partner for Infinity Ward, taking what they learned and putting it to the test by pushing the envelope and doing many things right, at least for multiplayer. Whether or not they've been able to make a good singleplayer experience, however, is another matter entirely as I've not heard much about the campaign. Either way, the point is that Advanced Warfare makes no absolutions for Infinity Ward since they had nothing to do with this. Treyarch is up next year with whatever they have planned (most likely Black Ops 3), giving Infinity Ward two more years to learn from their failures and make a CoD that matches up to Advanced Warfare, or hopefully goes Above and Beyond with John Price in a jetpack.
Looking at all the customization and weapon variants, I get the feeling they're going to go overboard with microtransactions again.
I haven't had this much fun playing CoD since Blops 1. Literally my only complaint is lack of dedicated servers. Everything else is great. Weapon balance seems fine, killstreaks have been [I]massively [/I]toned down (my biggest gameplay complaint of previous games), the time to kill is perfect in my opinion and the movement is so damn fun. It plays nothing like previous Call of Duty games and doesn't really play like any other FPS I've played recently. Titanfall is similar for sure but the infantry combat just feels different.
[QUOTE=asteroidrules;46411396]Looking at all the customization and weapon variants, I get the feeling they're going to go overboard with microtransactions again.[/QUOTE] i doubt they will have p2w stuff since the COD community is fucking RABID at any changes in the game's life. like when they nerfed one gun in blops 2 and the lead dev got assloads of death threats.
[QUOTE=ironman17;46408873]Yep, it's Call of Duty alright, but looks much more fun than normal with the Exo powers and the enhanced mobility. Sure it's not Painkiller or Shadow Warrior or Unreal, but it's still better than Ghosts. Also it's kinda similar to an earlier idea I had for a better CoD, namely Call of Duty: Above and Beyond.[/QUOTE] So... It's Crysis 2? :v: Tbh, I really liked Crysis 2. Too bad the MP died extremely fast and was buggy as hell.
Seems like something that's worth it if you've got some money you just want to throw around.
that looks good..? huh
I would pay $30 for it.with all dlc.
I'm trying to understand why they put the loot system in the game. Is everything trying to be a mini-TF2 thing now with variants of shit just dropping occasionally? I can get wearable items because they don't seem to impact anything but your look. But dropping guns with slightly modified stats is surely going to piss a lot of people off as CoD has always been "balanced" to some extent in the past.
[QUOTE=hexpunK;46412321]I'm trying to understand why they put the loot system in the game. Is everything trying to be a mini-TF2 thing now with variants of shit just dropping occasionally? I can get wearable items because they don't seem to impact anything but your look. But dropping guns with slightly modified stats is surely going to piss a lot of people off as CoD has always been "balanced" to some extent in the past.[/QUOTE] It's probably a means to expand the longevity of the game, an inherent problem with the series besides starting all over again. Since they're only minor stat and appearance variations, they don't unbalance the game, and since it's not class-based like Team Fortress 2 (not in the same sense anyway), you won't see a character filling a role they shouldn't be doing. It's like attachments but potentially temporary or cosmetic in nature, and unless some sort of drop algorithm shits itself, it doesn't seem like the stats would suddenly turn an SMG into a god gun.
It's a damn shame it will be dead within a year, it looks so good that I want to buy it.
I feel like AW is unique enough to stay active much longer.
[QUOTE=codemaster85;46412166]i doubt they will have p2w stuff since the COD community is fucking RABID at any changes in the game's life. like when they nerfed one gun in blops 2 and the lead dev got assloads of death threats.[/QUOTE] That's because the one they tweaked is the commonly used AN-94 If they tweaked a lesser known gun, it will be a different story.
[QUOTE=Rocâ„¢;46412820]It's a damn shame it will be dead within a year, it looks so good that I want to buy it.[/QUOTE] Yeah, no.... [url]http://steamcharts.com/search?q=call+of+duty[/url]
I'm shocked how unique the gun traits are. and that lightning gun that runs off a cooldown system rather than an ammo supply is rad. Break-action railgun pistol sounds cool too
I will actually admit I actually have found this pretty interesting over the last couple of days, and I havent been this interested in a COD game since BLOPS/WAW
damn, i'd buy it, but is it worth sinking 60 bucks for?
if it ever goes on sale this will be the first COD game I have bought in a very long time
[QUOTE=LuaChobo;46411434]he wasnt serious[/QUOTE] I think he ignored his sarcasm on purpose :v:
The mobility is what sold it to me because now I can play it more like Quake or Unreal. I'm not gonna pay $60 because there will be a lot of DLC, but for $30 I'd pick it up in a heartbeat.
Too bad I won't see this game at 75% of discount during sales, just like any of the other CoD games. And pretty much I expect this game get waves of DLCs.
[QUOTE=Durrsly;46415731]The mobility is what sold it to me because now I can play it more like Quake or Unreal. I'm not gonna pay $60 because there will be a lot of DLC, but for $30 I'd pick it up in a heartbeat.[/QUOTE] Oh yeah I'll totally buy it when it drops below $80 during its first sale five years from now. By the way, did I mention it's $80USD in AUS/NZ and still comparatively cheap?
Sorry, you need to Log In to post a reply to this thread.