Interesting idea and all, but the human supremacist in me would prevent me from ever playing it.
[QUOTE=Dukov Traboski;46138900]Interesting idea and all, but the human supremacist in me would prevent me from ever playing it.[/QUOTE]
Yeah, I really didn't like the fact that you couldn't play as Humans in Universe at War even if it'd mean getting my arse kicked
I would be more excited if Uber actually finished Planetary Annihilation before running off to make another half baked game.
[QUOTE=Saxon;46138975]I would be more excited if Uber actually finished Planetary Annihilation before running off to make another half baked game.[/QUOTE]
It's a different team.
[QUOTE=Robber;46139016]It's a different team.[/QUOTE]
That dosen't make me feel any better, I'm pretty sure they're gonna pull people off the PA team because it uses similar design mechanics and they consider it complete. The project director for example is from PA
Can't they like, finance it with their sweet planetary annihilation sales
expected an office setting with the rest of the title as some kind of metaphor for human resources people
Don't get too excited with the stuff they're showing now. If it's anything like PA, the actual game will look and feel several degrees shittier.
REALLY awesome artstyle but I never did like the RTS genre
this doesnt look fun
Interesting concept altho i think they should finish and polish up PA first.
[QUOTE=Saxon;46138975]I would be more excited if Uber actually finished Planetary Annihilation before running off to make another half baked game.[/QUOTE]
I thought they had finished it now?
[QUOTE=carcarcargo;46140104]I thought they had finished it now?[/QUOTE]
Things that are finished with PA:
-The decimal name
Things that are not finished:
-Optimization
-Unit transportation
-Units
-UI
-Endgame
-Earlygame
-Offline gameplay
-Online connectivity
-Unit AI
-AI
-Planet generation
>>-Planet Annihilation<<
The literal core selling point is not yet done. In fact, they've built PA so that it looks fine from the outside and just flakes apart into problems once you actually start.
And IIRC, Uber has no games in its catalog that people agree is of a standard acceptable for release. SMNC was started before MNC got underway, PA got started before SMNC got fleshed out and PA is now being put aside for Human Resources. Insert joke about Uber's management of human resources here.
The pragmatic outlook is to expect PA to never receive another update and to never expect this game to actually be what it claims to be.
[QUOTE=Saxon;46138975]I would be more excited if Uber actually finished Planetary Annihilation before running off to make another half baked game.[/QUOTE]
Fucking this right here, I hope to god they don't pull another SMNC
By that I mean update the game once or twice and then leave it alone for god knows how long, then wait until the game completely dies and announce yet another game before they have even fully polished their last game to make them even more money.
rinse and repeat
Uber needs to polish up PA more before thinking of doing ANYTHING else.
And you know what else, they have the fucking audacity to ask for [B]1.4 million fucking dollars in under a single month[/B] for their new game, while they haven't even fully polished their last game
Is it just me or does the story of Uber just sound really really liek they're trying to emulate Valve, because it just sounds like they're jumping from project to project and there's no real fucking drive to finish or complete a game and so you have just a shit load of useless shit that no fucking shitter wants to shitting play with.
[QUOTE=Swilly;46142657]Is it just me or does the story of Uber just sound really really liek they're trying to emulate Valve, because it just sounds like they're jumping from project to project and there's no real fucking drive to finish or complete a game and so you have just a shit load of useless shit that no fucking shitter wants to shitting play with.[/QUOTE]
Sounds more like Mojang than Valve, Valve actually takes the time to polish their games before release.
But I'm with y'all on the whole "finish PA before moving on" sentiment, because the last few times I've even tried playing it, it was more like I was fighting the game more than I was the other players. Constant lag, disconnects, the game seemed to crash every single time a moon was used as a weapon, and it seems like early-game units are rendered completely obsolete as soon as ANYONE gets to Tier 2 units, and so on with Tier 3 to 2.
[QUOTE=Egon Spengler;46142333]Fucking this right here, I hope to god they don't pull another SMNC
By that I mean update the game once or twice and then leave it alone for god knows how long, then wait until the game completely dies and announce yet another game before they have even fully polished their last game to make them even more money.
rinse and repeat
Uber needs to polish up PA more before thinking of doing ANYTHING else.
And you know what else, they have the fucking audacity to ask for [B]1.4 million fucking dollars in under a single month[/B] for their new game, while they haven't even fully polished their last game[/QUOTE]
That price they're asking for is pretty ridiculous considering the state that PA is in.
for everybody that's thinking "it's a different team, so it should be fine right?"
planetary annihilation team:
[t]http://i.imgur.com/XXUqk6j.png[/t]
human resources team:
[t]http://i.imgur.com/NuS5lZ3.jpg[/t]
notice how members overlap and are in both teams.
They already have $130,000 in 24 hours. Are there like Kickstarter addicts or something, people who just like funding shit for the hell of it because they obviously don't care about the return on their investment.
[QUOTE=Pilotguy97;46140952]Things that are finished with PA:
-The decimal name
Things that are not finished:
-Optimization
-Unit transportation
-Units
-UI
-Endgame
-Earlygame
-Offline gameplay
-Online connectivity
-Unit AI
-AI
-Planet generation
>>-Planet Annihilation<<
The literal core selling point is not yet done. In fact, they've built PA so that it looks fine from the outside and just flakes apart into problems once you actually start.
And IIRC, Uber has no games in its catalog that people agree is of a standard acceptable for release. SMNC was started before MNC got underway, PA got started before SMNC got fleshed out and PA is now being put aside for Human Resources. Insert joke about Uber's management of human resources here.
The pragmatic outlook is to expect PA to never receive another update and to never expect this game to actually be what it claims to be.[/QUOTE]
Wait so despite them now being in the full release they still haven't fully finished it?
I mean I played it a month ago in its gamma stage and shit still didn't work so I assumed there must have been a huge patch that finished it. Obviously not. I mean last time I played I literally had the camera freak out on me which caused the game to glitch and made it so I couldn't select units any more, I can't believe they've had the audacity to make it a full release and then start a new game.
[QUOTE=Egon Spengler;46142333]Fucking this right here, I hope to god they don't pull another SMNC
By that I mean update the game once or twice and then leave it alone for god knows how long, then wait until the game completely dies and announce yet another game before they have even fully polished their last game to make them even more money.
rinse and repeat
Uber needs to polish up PA more before thinking of doing ANYTHING else.
And you know what else, they have the fucking audacity to ask for [B]1.4 million fucking dollars in under a single month[/B] for their new game, while they haven't even fully polished their last game[/QUOTE]
This is why you don't buy early access games. Developers can just take their incomplete game, call it complete, then just abandon it, since they already earned the money for it. It is happening more and more, and is a totally disgusting practice.
[QUOTE=igamiwarr;46144915]This is why you don't buy early access games. Developers can just take their incomplete game, call it complete, then just abandon it, since they already earned the money for it. It is happening more and more, and is a totally disgusting practice.[/QUOTE]
The tragedy of Uber is that they really seem to enjoy making the games they make but struggle with finishing them probably since the devs love building a game up but by the time it comes to polish and finishing it they have grown bored and want to try something making something new (not unheard of but with the whole "sales" money paying for the development they have little need to go the extra steps you used to have to go).
Still, has uber not made money off PA? They did charge 90 fucking bucks for it at one point
What happened to companies investing their own money or asking publishers for money? But hey whatever, so long as people are willing to fund games on crowd funding sites devs will continue to go there. Its free money they never have to pay back...
[QUOTE=thrawn2787;46145083]Still, has uber not made money off PA? They did charge 90 fucking bucks for it at one point
What happened to companies investing their own money or asking publishers for money? But hey whatever, so long as people are willing to fund games on crowd funding sites devs will continue to go there. Its free money they never have to pay back...[/QUOTE]
Well they argued that they couldn't get publishers to fund it because no one was interested in the project, but holy shit at least keep it to one project at a time.
[QUOTE=carcarcargo;46145174]Well they argued that they couldn't get publishers to fund it because no one was interested in the project, but holy shit at least keep it to one project at a time.[/QUOTE]
I'm getting a feeling Publishers didn't wanna touch for the same reason Kotick wanted to cancel Brutal Legend.
[QUOTE=carcarcargo;46145174]Well they argued that they couldn't get publishers to fund it because no one was interested in the project, but holy shit at least keep it to one project at a time.[/QUOTE]
I think the whole "we don't want to invest our own money in this" speaks volumes about their work
[QUOTE=igamiwarr;46144915]This is why you don't buy early access games. Developers can just take their incomplete game, call it complete, then just abandon it, since they already earned the money for it. It is happening more and more, and is a totally disgusting practice.[/QUOTE]
Yeah, that shit still happens. I've had that bug a multitude of times. You can fix it with camera anchor points, but you shouldn't have to fix that in the first place...
Fuck Uber. Don't try to kickstart an RTS when you don't even know how to make a competent RTS and haven't even finished your first one.
God damn it Uber, I want to love you guys. I love the fact that you're trying to bring the RTS genre back, but this is slimy as shit.
Also, people don't like feeling disempowered in non-horror games. RTS games are all about empowerment, but when you make humans not just one of the weakest races in your game universe, but not even a god damned faction, you're going to drive people off. The tabletop Call of Cthulu has the good sense to givie players the role of a person stopping the old ones from being summoned. They're totally boned in the long run, but they're stopping the end from coming this day and that makes the player feel empowered when they succeed. This, you feel like shit if you win or lose.
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