Noah knocks it out of the park once again. I stopped playing CoD after Black Ops so this is all really fascinating to me as someone on the outside.
CoD WW2 has an amazing singleplayer in general. Except for the tank mission. Worst controls I've ever played with.
[QUOTE=XeroG;53107354]CoD WW2 has an amazing singleplayer in general. Except for the tank mission. Worst controls I've ever played with.[/QUOTE]
I had to plug in an xbox controller to do that part because it was actually impossible with keyboard and mouse.
I love long-form video game critique. I almost always disagree with some aspects of it but it never fails to make me think about the games I've played from angles I never considered. In this case;
Black Ops 3 - I actually really enjoy the setting and atmosphere of the game being depressing. The idea that war has become this grey morass of robots fighting robots with some humans mixed in just going through the motions is a novel way of approaching it. The ending of the first level was actually one of the reasons I bought the game in the first place (combined with the fact that it went on sale far sooner than CoD titles usually do) and I enjoyed it straight through to the end. My favorite CoD is still Black Ops 1 but blops 3 is an easy second. [sp]I also really like the idea that the Battle of the Bulge parts are a sort of self-aware portrayal of how games like CoD itself have made World War 2 abstract.[/sp]
Infinite Warfare - Haven't actually played this one because it hasn't gone on sale low enough for me to justify a campaign purchase but the general praise of the singleplayer is something I've seen in many other places. Kind of funny how the most disliked video on Youtube is a trailer for the campaign when it's seemingly p decent :v:
CoD WW2 - Largely agree with his view of it. Calling it a Greatest Hits of CoD is a really good nutshell description. The characters and writing are solid and there really isn't anything to hate, even if it is a bit by the numbers. Do agree that if I went into this game like I went into the first Call of Duty game (a cursory grasp of WW2 combined with no real exposure to WW2 in pop culture) I'd feel even more strongly about it.
for those that ain't seen the previous one watch this
[video=youtube;AvN51r1o1Nc]https://www.youtube.com/watch?v=AvN51r1o1Nc[/video]
his videos are so much more than essays I love them, Its like watching a feature length film all on nostalgia its great
[QUOTE=usaokay;53108547]Eh.
WWII was supposed to be some kind of grounded experience, but then we got QTEs, the church escape, and the train chase. It felt more like the entire SP story was made by Michael Bay than Steven Spielberg.
The only company that seem to take huge creative risks with the story is Treyarch, which [I]sometimes[/I] work out even though there are other blemishes that held it back.[/QUOTE]
I unironically loved the train wreck because of how absolutely stupid it was.
Also i just finished up on the WW2 section, I gotta say that I never thought I'd say this, I know the historical accuracy is pretty abundant in WW2 but his view that this is the first time many of people will actually witness the war actually made a lot of it make sense.
I mean, for me the first real remember-able viewing of the war was through Day of Defeat (original) and Battlefield 1942. These were games we look back on highly today due to their "historical" accuracy and overall outlook on the war from many different fronts due to gameplay, along came Call of Duty 1 and pretty much knocked the era for gaming out of the park, giving you a strong point of view of the war, but what many of us don't realise is that we already saw parts of these games in other media (Saving Private Ryan and Band of Brothers are very close to CoD1 and 2)
The games back then wern't even as historically accurate as we really think they are though, but did we all really think of that back in the day when we first picked up these games? If anything the games made me look at history seriously, and forced me to get engaged with history and more specifically the era of both World Wars, Throughout my entire childhood I'd read books, watch movies and even go to Millitary Re-enactments ANNUALLY (forcing my entire family because me and my dad love that kind of stuff) and to be honest become a history nut, and when asked my first experiences with history, as sad as it is i could probably say COD 1 and 2 made me interested.
I think thats the most important thing to gain from these games when we talk about historical accuracy, Most of the player base are indeed younger than 20, and most likely never looked at the war as in depth aside from movies and maybe other games in the series, but at least it carries on the same formula from the first few games, and acts as a gateway into the history of the Second World War and how pivotal it really was. I mean, CoD 1 wasn't really as historical as it was made out to be, but now looking at it I don't think it really needed to be.
[editline]5th February 2018[/editline]
[QUOTE=usaokay;53108547]Eh.
WWII was supposed to be some kind of grounded experience, but then we got QTEs, the church escape, and the train chase. It felt more like the entire SP story was made by Michael Bay than Steven Spielberg.
The only company that seem to take huge creative risks with the story is Treyarch, which [I]sometimes[/I] work out even though there are other blemishes that held it back.[/QUOTE]
I absolutely loved Black Ops 1 just because it was basically a perspective into the world of the CIA and the US goverment post WW2, and im not gonna lie making that into a playable game that is held as one of the best by the entire COD fanbase is a feat on its own.
[QUOTE=XeroG;53107354]Except for the tank mission. Worst controls I've ever played with.[/QUOTE]
WaW had a tank mission that, while it wasn't really that great, was far better than the one in WW2. They really should've just borrowed the mechanics of that one.
I loved blops 3's campaign, even though it was kinda an asspull. IW had a nice campaign as well, it being partially free roam was a good change of pace from most other campaigns. What I really liked about them was that there was barely any required stealth, and in bo3 barely any vehicle stuff either. I always felt that the required vehicle/stealth stuff was some of the weakest in most campaigns. The vehicle stuff in IW was pretty nice since you could actually customize your jet, though it got pretty samey since you fought against the exact same stuff over and over again. And I never bothered replaying it on the special hard difficulty, I should do that someday.
Liberation is definitely one of the best CoD singleplayer missions.
[QUOTE=XeroG;53107354]CoD WW2 has an amazing singleplayer in general. Except for the tank mission. Worst controls I've ever played with.[/QUOTE]
More like mediocre singleplayer. Yawn. Liberation and refugee rescuing was good though.
:snip:
Something I'm surprised he either didn't realize or didn't mention was that a [I]lot[/I] of the hate Infinite Warfare got was because Activision made the genius decision of locking Modern Warfare Remastered behind it. You had to buy Infinite Warfare even if you had no interest in it to get Modern Warfare Remastered, and this made people absolutely furious at the time.
[QUOTE=XeroG;53107354]CoD WW2 has an amazing singleplayer in general. Except for the tank mission. Worst controls I've ever played with.[/QUOTE]
Thought it was pretty boring and short myself. Pretty much everything in the game was done better like a decade ago by the original games.
That's not say nothing of how much they overused 'and the player is knocked unconscious' events.
If there's one thing that really bugged me about Infinite Warfare it's how the guns are all just futuristic reskins of Modern Warfare 3 guns. Like, you got a Space M4, Space AK, Space UMP, etc., complete with copypaste animations. Blops 3 and Advanced Warfare at least seemed to have a teensy bit of imagination with their arsenals.
COD WW2 coming out around the same time as Wolf 2 really didn't help it seeing as wolfenstein told a dramatic and compelling story with actual characters and CoD was the same band of brothers knockoff story that you get in most WW2 media since saving private Ryan.
Infinite Warfare remains as one of my favorite recent CoD releases despite the backlash right next to Black Ops II. I got it from Gamefly and while the ship controls for the ship combat feels bare bones, the setting and the missions remain one of my favorite in the recent entries. I heard BOIII is good, but I loved Black Ops II so much I don't think it can top it.
[QUOTE=maddogsamurai;53110910]Infinite Warfare remains as one of my favorite recent CoD releases despite the backlash right next to Black Ops II. I got it from Gamefly and while the ship controls for the ship combat feels bare bones, the setting and the missions remain one of my favorite in the recent entries. I heard BOIII is good, but I loved Black Ops II so much I don't think it can top it.[/QUOTE]
I've actually been playing IW a lot online recently. All the dumb shit they added like running on walls and shit is a lot of fun.
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