Former CEO of Electronic Arts: gamers will “learn to love” always-online gaming
77 replies, posted
[quote]“Gamers will want, and learn to love, the good parts of consoles being more connected to our digital lives than was possible with the machines launched eight years ago,” he wrote. “Some gamers fear the new consoles could be more about a DRM-walled garden than about enabling new types of connected gameplay. More about squashing second-sale (used games) than allowing us to play the games we own at our friends houses, in dorms or at home, without having to bring the disk with us. I don’t believe consoles managed as walled-gardens will succeed longer term.”[/quote]
[url]http://www.pcgamer.com/2013/05/22/former-ceo-of-electronic-arts-gamers-will-learn-to-love-always-online-gaming/[/url]
Stockholm Syndrome maybe.
I respectively disagree.
remember when video games were about video games
i dont want your social connected bullshit just let me shoot things thnx
Oh fuck off EA. Not like I buy your games anyways since they're Origin exclusives.
[media]http://www.youtube.com/watch?v=vBvDMeRZQV0[/media]
[QUOTE=Daniel M;40744588]Oh fuck off EA. Not like I buy your games anyways since they're Origin exclusives.[/QUOTE]
"[b]Former[/b] CEO of..."
Officially EA has nothing to do with it
Only if the game comes with free internet.
We don't need to "learn to love" anything at all. Forcing it on us won't convince us any further.
I will learn to love Always On like I learned to love Big Brother.
[editline]22nd May 2013[/editline]
OBEY
I have incredibly shitty internet, and can only be connected for like an hour at a time, not 24/7.
So no. I barely think I'll "learn to love" something I won't be able to access.
Give me 50GB/s internet connection that NEVER goes down and is reasonably priced with unlimited bandwidth. THEN. THEN you can have your fun with always online drm bullshit. Until then, internet is too unreliable.
You were making sense Mr Ravioli.
Go back to that please.
Always online shit isn't just a terrible idea, it could legitimately [I]ruin[/I] some games.
Seriously, try to imagine a game that's crafted to feel isolating and claustrophobic like Silent Hill 2, and then just dump some stupid community features onto it. It'd murder any attempt at atmosphere.
Pretty sure he's being horribly misunderstood here (besides this being posted a few days ago).
In fact, he appears to be saying quite the opposite. We'll like the benefits that constantly connected consoles can give us that they couldn't 8 years ago (multiplayer, voice chatting, streaming, the like) but while our fear of constantly connected consoles as DRM is reasonable, he doesn't believe in them existing/surviving for very long.
Fuck you, CEO! I don't have to like always-online gaming if I don't want to!
Prick.
[QUOTE=STeel;40744589]
"[b]Former[/b] CEO of..."
Officially EA has nothing to do with it[/QUOTE]
I don't care who said it regardless of current affiliation or not. It's clear the former CEO and the current CEO share the same ideals.
[QUOTE=Dumbass]Some gamers fear the new consoles could be more about a DRM-walled garden than about enabling new types of connected gameplay.[/QUOTE]
But it fucking IS more about being a DRM-walled garden.
Newsflash for you Riccitiello, you can have both offline AND online play available in your games!!! [sp]gasp who wouldve thought[/sp]
I would rather stop gaming altogether than have to deal with always online bullshit constantly. There's only one place that's acceptable and that's multiplayer games. And that's cause they sorta need to be online to even play. Past that there should be no requirement for being online for a game, it should only ever be optional things such as community access.
"Will learn to love" What is it an arranged marriage?
How can you learn to love something that doesn't benefit you in anyway and gives you several problems.
Gamers already love online gaming, it's your average multiplayer lobby, matchmaking, friends list, streaming services and what not. The thing gamers love about it, is the part where it's on the side of a solid offline singleplayer, and it doesn't force you to stay online at all times. You'll have to be to use it, but it's not forced.
Honey, I want a divorce...
Well I bought an original softmodded xbox for 20 bucks, installed a new hardrive (500gb), installed emulators for ps1, snes, nes, sega megadrive, n64,... Installed some of the best xbox original games on the harddrive. I don't need no new console.
I already did, it's called Steam
I only like my multiplayer only games to be always online. No sense in having EVERYTHING always online.
[quote]play the games we own at our friends houses, in dorms or at home, without having to bring the disk with us.[/quote]
Cool idea. I can imagine this cloud storage online game shit to be really common in the next 10 years. Too bad this one good thought will be completely overshadowed by John Pastrami's awful reputation.
[editline]22nd May 2013[/editline]
[QUOTE][the good parts of consoles being more connected to our digital lives/QUOTE]
also how is this statement bad at all?
Remember when video game developers used to make video games for the fun and love of games themselves, as opposed to making money?
Yeah, I miss those days.
Error 37
Sim City
etc
My response
[media]http://www.youtube.com/watch?v=w5beTy9SnkU[/media]
I think I've heard similar phrasing before from someone agitated by their fanbase. I think it'll go over equally as well.
[media]http://www.youtube.com/watch?v=hx66LWV-CCk#t=43s[/media]
On a more serious note: Gamers will start to accept it when internet is free, it's available everywhere, it never goes down, and all internet speeds are equal to or exceed the speed of light. Also, if it doesn't slow down their other applications.
Do all that, and they'll accept it. Shoving it down their throats might make you a nice fois gras DRM but it certainly won't win their hearts or minds. Acting like it's something they'll like because [i]you[/i] like it is just foolish; similarly, brushing the problems aside also does nothing.
If they want always online to really sink in: they should build data centers, buy fiber, and make deals with ISPs. You can have an infinite number of AAA titles: it'll make it no more palpable if the foundation of the problem is still there, festering -- even if they [b]accept[/b] it, that doesn't mean they'll still [b]want[/b] it. Diablo 3 grates because it lags. It lags because people have the speed of light to contend with and availability isn't guaranteed or in any way averaged. People who play Diablo 3 [b]accept[/b] this or don't, but in either case: neither [i]wants[/i] it.
Fix that problem first, industry, and you'll be taking much bigger strides towards accomplishing that goal than just waging a PR war against myriad technical and usability issues.
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