[video=youtube;sCkNwllUOQY]https://www.youtube.com/watch?v=sCkNwllUOQY[/video]
Legit new trailer with new gameplay + dialogue shown.
I like that non lethal option has its own toys now.
Love that air cannon.
[QUOTE=Damjen;48958364]I like that non lethal option has its own toys now.
Love that air cannon.[/QUOTE]
Well to be fair, there were quite many different ways to be non-lethal in Human Revolution as well. Stun gun, tranq rifle, knocking people out, PEPS gun, gas grenades etc.
That air cannon and the stun gun that targets multiple people looks pretty useful though.
Isn't the idea of a non-lethal playthrough that it's way harder? I don't know, but it seems to me like these weapons could make it way too easy.
WOW 70 AWARD AND NOMINATIONS.... for advertising during cons and expos.
[QUOTE=elowin;48958539]Isn't the idea of a non-lethal playthrough that it's way harder? I don't know, but it seems to me like these weapons could make it way too easy.[/QUOTE]
But it's still harder, if you wanted to play non-lethal all you had to do was shoot people in the head with a gun, while im sure the non-lethal weapons like the air cannon and the stun gun are gonna have very limited ammo.
i can see their facial and speaking animations are still uh
on point
[QUOTE=FpShepard;48958495]Well to be fair, there were quite many different ways to be non-lethal in Human Revolution as well. Stun gun, tranq rifle, knocking people out, PEPS gun, gas grenades etc.
That air cannon and the stun gun that targets multiple people looks pretty useful though.[/QUOTE]
Yeah and he's talking about augments, not guns
[QUOTE=Damjen;48958364]I like that non lethal option has its own toys now.
Love that air cannon.[/QUOTE]
Isn't that just the PEPS gun built into his arm now?
[QUOTE=Whibble;48958584]i can see their facial and speaking animations are still uh
on point[/QUOTE]
1:18 reminded me of scientists from Half-Life.
Is that dubai in a sandstorm? Getting some deja vu from that. Even more with the body.
Looks alright, although I doubt I will be using any of the stuff like the flying electrodes because that shit looks boring
Seeing the augs reminds me of seeing the suit up close in crysis
Is one of Jensen's augs rusty?
Dafuq is with the tetanus lockjaw he has going on?
[QUOTE=Mad Chatter;48958910]Is one of Jensen's augs rusty?
Dafuq is with the tetanus lockjaw he has going on?[/QUOTE]
isn't he from the first batch of augmented people, since HR is set waay before the first Deus Ex? If so, that could explain it
this is ignoring the fact that none of his augs look rusty at all
The lipsync on 0.45 felt really off, otherwise looking good.
[QUOTE=NitronikALT;48958936]isn't he from the first batch of augmented people, since HR is set waay before the first Deus Ex? If so, that could explain it
this is ignoring the fact that none of his augs look rusty at all[/QUOTE]
hard to say considering how the mechanical augmentation designs of the original DX were retconned.
Also Jensen did get the absolute best augmentations at the time considering that the praxis points [sp] just let you use what's already there so all the invisibility, typhoon, and superhuman abilities were going to awaken in him naturally because Sarif made Jensen into a weapon[/sp]
[QUOTE=NitronikALT;48958936]isn't he from the first batch of augmented people, since HR is set waay before the first Deus Ex? If so, that could explain it
this is ignoring the fact that none of his augs look rusty at all[/QUOTE]
I think he was making fun of its shit lipsync.
i like how in some of the new takedowns the enemies are actually fighting back instead of just standing there and taking it
[QUOTE=Whibble;48958584]i can see their facial and speaking animations are still uh
on point[/QUOTE]
At least the faces don't look like dolls anymore
I've certainly seen worse facial animation.
Pre-ordered days ago. I'm lookin' forward as hell to this.
And I don't much care for the facial animations, so long as people's body language aren't akin to that of dancing puppets being controlled by bits of elastic.
The facial animations look pretty shit, but at the same the hair and so on looks amazing, probably better hair than in any other game out there right now.
[t]http://i.imgur.com/D3NQDv3.jpg[/t]
[t]http://abload.de/img/vlcsnap-00002kkosu.png[/t]
We have come a long way from this
[img]https://analogaddiction.files.wordpress.com/2013/04/deus-ex-human-revolution-adam-jensen.jpg[/img]
I like the fact his forehead chip thing has gradually disappeared over time and is a lot more discrete now
I got lost in Adam's beard
[QUOTE=salty peanut v2;48960167]I got lost in Adam's beard[/QUOTE]
I prefer old beard. This new one looks... Chinese :v:
Adam's face got longer
[QUOTE=itisjuly;48960257]Adam's face got longer[/QUOTE]
I think It's the nose.
[QUOTE=itisjuly;48960257]Adam's face got longer[/QUOTE]
They actually got the proportions right this time around and Adam Jensen is no longer a pinhead with a hilariously small cranium compared to the rest of his body.
if this is facial mocap, that means elias toufexis just fuckin mumbles all his lines. that's incredible :v:
[QUOTE=FpShepard;48958495]Well to be fair, there were quite many different ways to be non-lethal in Human Revolution as well. Stun gun, tranq rifle, knocking people out, PEPS gun, gas grenades etc.
That air cannon and the stun gun that targets multiple people looks pretty useful though.[/QUOTE]
I never understood the PEPS gun, anyway. If I'm trying to be nonlethal I'm being silent. I don't need a loud gun that emits bright balls of light alerting everyone in the building.
i still prefer Denton tbh
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