• The Pixel Show Episode 11 (DOTA 2/HL2:E3 leaks, Dead Space 3 story leaks, huge RAGE install)
    48 replies, posted
[B]Hello! I'm Kit Harrison, and this is the eleventh episode of The Pixel Show, without doubt YouTube's favourite fez-based gaming show![/B] [B]Don't forget to subscribe! [U]And please do post in this topic: Was it good? Was it awesome? Does it need improvement in certain areas?[/U][/B] [video=youtube;YrCV7S79F2o]http://www.youtube.com/watch?v=YrCV7S79F2o[/video] [URL="www.moabg.com"][B]Like this? Read MoaBG, my website, with a brand new article every single day![/B][/URL] The previous ten episodes: [URL="http://www.youtube.com/watch?v=16E8ZbwfQBc"]1[/URL] [URL="http://www.youtube.com/watch?v=d5nGM62sMA8"]2[/URL] [URL="http://www.youtube.com/watch?v=BKsi5KSuOSo"]3[/URL] [URL="http://www.youtube.com/watch?v=bXtt2ykxin0"]4[/URL] [URL="http://www.youtube.com/watch?v=2XzLQCqaXLk"]5[/URL] [URL="http://www.youtube.com/watch?v=jxMZuDJXpWg"]6[/URL] [URL="http://www.youtube.com/watch?v=LCfATZspC2o"]7[/URL] [URL="http://www.youtube.com/watch?v=nojyMHFnMng"]8[/URL] [URL="http://www.youtube.com/watch?v=5JBnZgwxLdI"]9[/URL] [URL="http://www.youtube.com/watch?v=gVnJpkohEyA"]10[/URL] You might also enjoy A Smooth Introduction to Garry's Mod: [URL="http://www.youtube.com/watch?v=EVF8EEVqum4"]Part 1[/URL], [URL="http://www.youtube.com/watch?v=eWyoP7h_3x4"]Part 2[/URL] and [URL="http://www.youtube.com/watch?v=O31pCkaf-sY"]Part 3[/URL]. Hope you enjoyed it! What do you think?
At around 1:00 you spit...a lot. Also pretty cool show.
[QUOTE=darcy010;32502884]At around 1:00 you spit...a lot. Also pretty cool show.[/QUOTE] Thank you very much for your comment. I apologise if that actually happened, though on my end it's difficult to see if it's not just the light reflecting off the dust in my room (I live in the countryside, so a lot of dust tends to be milling about in the air, and the camera picks up on this throughout the video).
Don't you think that if Issac's suit could survive the extreme, almost instant freezing conditions of space, it could survive a snowy planet?
Fez looks too small for your head. Where did you bought it?
[QUOTE=BigOwl;32504596]Don't you think that if Issac's suit could survive the extreme, almost instant freezing conditions of space, it could survive a snowy planet?[/QUOTE] You raise an interesting point; however, the idea that being in space will freeze you instantly [URL="http://tvtropes.org/pmwiki/pmwiki.php/Main/SpaceIsCold"]is a myth[/URL], and it is highly likely that the snowy planet would be much colder than space. To quote the page: "[I]The crew of the Apollo 13 had to shut down the heating system to conserve power after an explosion crippled their ship. After [B]three days[/B], the astronauts reported near-freezing temperatures in the Lunar Module and even condensation and ice forming on the interior.[/I]" Considering the "hard sci-fi" angle [I]Dead Space[/I] takes (and that Isaac never spends so long exposed to the vacuum in either of the previous two games) it is highly likely that the snowy planet might be more than Isaac's suit can handle and temperature management will be a factor. Alternatively: Isaac's suit only has a very short oxygen supply; what's not to say that he has limited energy for his suit's heaters, or that the story of DS3 has him lose them by some means at the start of the game? [QUOTE=Combine 177;32504748]Fez looks too small for your head. Where did you bought it?[/QUOTE] It's actually from Turkey. Ironically, I may have to buy a bigger one in a fancy dress shop/wherever one buys them in Britain because this authentic one keeps slipping off my buggering head.
That was well good, you raise some good points especially the RAGE. Although i cant wait for the game I am not looking forward to the hard drive space being fucked out my xbox
[QUOTE=Ryz0;32505213]That was well good, you raise some good points especially the RAGE. Although i cant wait for the game I am not looking forward to the hard drive space being fucked out my xbox[/QUOTE] Like I say in the episode, you're not required to install all 12GB to your Xbox, whereas PS3 users have to install their 8GB. How much it will actually affect the loading times remains to be seen; in practice I've never seen a noticeable improvement (and generally it seems to make a game's loading and streaming abilities worse).
[QUOTE=KitAlexHarrison;32504775]You raise an interesting point; however, the idea that being in space will freeze you instantly [URL="http://tvtropes.org/pmwiki/pmwiki.php/Main/SpaceIsCold"]is a myth[/URL], and it is highly likely that the snowy planet would be much colder than space. To quote the page: "[I]The crew of the Apollo 13 had to shut down the heating system to conserve power after an explosion crippled their ship. After [B]three days[/B], the astronauts reported near-freezing temperatures in the Lunar Module and even condensation and ice forming on the interior.[/I]" Considering the "hard sci-fi" angle [I]Dead Space[/I] takes (and that Isaac never spends so long exposed to the vacuum in either of the previous two games) it is highly likely that the snowy planet might be more than Isaac's suit can handle and temperature management will be a factor. Alternatively: Isaac's suit only has a very short oxygen supply; what's not to say that he has limited energy for his suit's heaters, or that the story of DS3 has him lose them by some means at the start of the game? It's actually from Turkey. Ironically, I may have to buy a bigger one in a fancy dress shop/wherever one buys them in Britain because this authentic one keeps slipping off my buggering head.[/QUOTE] I just like to think if a space suit can handle the freezing temperatures of space it can also handle the freezing temperatures of a planet. I'd like to see the suit get caked with ice and snow though.
[QUOTE=BigOwl;32507283]I just like to think if a space suit can handle the freezing temperatures of space it can also handle the freezing temperatures of a planet. I'd like to see the suit get caked with ice and snow though.[/QUOTE] would be pretty boss to be running around gaining ice, then getting hit and seeing it all shatter off. :v:
[QUOTE=BigOwl;32507283]I just like to think if a space suit can handle the freezing temperatures of space it can also handle the freezing temperatures of a planet. I'd like to see the suit get caked with ice and snow though.[/QUOTE] Certainly, that would look pretty awesome. My reasoning at the time of recording (because I do the show unscripted and there was no time to do such discussion inside my head) was that the developers will have written it in to impact gaameplay. I doubt Razorhail would have been added to the backstory of [I]Gears of War 2[/I] if it hadn't created a unique mechanic in its level. Similarly, if Visceral wanted there to be a snow planet, then the location would manifest itself through gameplay with unique elements like heat management. [QUOTE=J!NX;32507391]would be pretty boss to be running around gaining ice, then getting hit and seeing it all shatter off. :v:[/QUOTE] Indeed. Or perhaps getting covered in snow and ice would interfere with your weaponry; affecting the ability to reload weapons because the spare ammo is frozen to your side and adding an animation of Isaac breaking it off.
[QUOTE=KitAlexHarrison;32507426]Certainly, that would look pretty awesome. My reasoning at the time of recording (because I do the show unscripted and there was no time to do such discussion inside my head) was that the developers will have written it in to impact gaameplay. I doubt Razorhail would have been added to the backstory of [I]Gears of War 2[/I] if it hadn't created a unique mechanic in its level. Similarly, if Visceral wanted there to be a snow planet, then the location would manifest itself through gameplay with unique elements like heat management. Indeed. Or perhaps getting covered in snow and ice would interfere with your weaponry; affecting the ability to reload weapons because the spare ammo is frozen to your side and adding an animation of Isaac breaking it off.[/QUOTE] there would have to be a lot of DS1/2 aspects though, and truly dynamic gameplay DS2 felt way too predictable really, the enemies came from vents with fans. It was good fun, but way too "Oh, nice, another monster spawn" this is a [B]MASSIVE[/B] issue with many horror games, at least in second runs. If gameplay is truly dynamic and changes constantly, every run, it makes it very thrilling. its one of the reasons L4D is such a success IMHO, where every run, even with the same player(S) is always different in some ways.
A good way to get a overly huge amount of ice off you would just be to stomp. Makes sense without having to add in an extra button combo. [editline]27th September 2011[/editline] [QUOTE=J!NX;32507493]there would have to be a lot of DS1/2 aspects though, and truly dynamic gameplay DS2 felt way too predictable really, the enemies came from vents with fans. It was good fun, but way too "Oh, nice, another monster spawn" this is a [B]MASSIVE[/B] issue with many horror games, at least in second runs. If gameplay is truly dynamic and changes constantly, every run, it makes it very thrilling. its one of the reasons L4D is such a success IMHO, where every run, even with the same player(S) is always different in some ways.[/QUOTE] Having the necromorphs bust out of piles of snow trying to kill you would work.
[QUOTE=BigOwl;32507555]Having the necromorphs bust out of piles of snow trying to kill you would work.[/QUOTE] Admittedly, that would lead to some rather awkward sequences where you survey a landscape and see a practical village of chest-high piles of snow.
[QUOTE=KitAlexHarrison;32507640]Admittedly, that would lead to some rather awkward sequences where you survey a landscape and see a practical village of chest-high piles of snow.[/QUOTE] Not really, just keep the snow tall enough to cover them and flattish to make it unpredictable. It wouldn't take a very thick layer of snow to cover a laying corpse.
[QUOTE=BigOwl;32507555]A good way to get a overly huge amount of ice off you would just be to stomp. Makes sense without having to add in an extra button combo. [editline]27th September 2011[/editline] Having the necromorphs bust out of piles of snow trying to kill you would work.[/QUOTE] I feel Penumbra/Amnesia was a great success because it always challanged the mind in tough situations. I have a thing for horror games where you have to combat opponents while trying to figure something out and get around something, challenging the mind every turn, then having a break to explore, it makes for a great game. What I dream of though is a game with a ton of puzzles and mini-games in it that challenge the mind, and a lot of dynamically spawning opponents, in a large area like a town. Also, knowing DS's devs, they'd mess the piles up, use a certain model, ruin it a little. You aren't supposed to know whats going to happen, ever. Horror is about shock, surprise, and tight, uncomfortable spots.
[QUOTE=J!NX;32507702]I feel Penumbra/Amnesia was a great success because it always challanged the mind in tough situations. I have a thing for horror games where you have to combat opponents while trying to figure something out and get around something, challenging the mind every turn, then having a break to explore, it makes for a great game. What I dream of though is a game with a ton of puzzles and mini-games in it that challenge the mind, and a lot of dynamically spawning opponents, in a large area like a town.[/QUOTE] So a fusion of Left 4 Dead and Half-Life 2's physics puzzles? ...That could work.
[QUOTE=J!NX;32507702]I feel Penumbra/Amnesia was a great success because it always challanged the mind in tough situations. I have a thing for horror games where you have to combat opponents while trying to figure something out and get around something, challenging the mind every turn, then having a break to explore, it makes for a great game. What I dream of though is a game with a ton of puzzles and mini-games in it that challenge the mind, and a lot of dynamically spawning opponents, in a large area like a town.[/QUOTE] So a fusion of Left 4 Dead and Half-Life 2's physics puzzles? ...That could work.
[QUOTE=KitAlexHarrison;32507738]So a fusion of Left 4 Dead and Half-Life 2's physics puzzles? ...That could work.[/QUOTE] Penumbra(Helpless, puzzle based, thought based)/Fallout3 (Open world, etc)/HalfLife or L4D (Pysics, dynamic world, etc) type combo with the ability to kill most opponents in many ways, whether tactically, or purely 'pew pew' randomly getting attacked right after using everything you had on one guy, but a group of classical zombies, with nothing but a crowbar and 3 9mm bullets would be fun as hell. Especially in a house or cave where you could potentially use the environment. I would love to shoot parts of a cave off to hit zombies, rather than simply shooting them, or killing them with a toaster in a puddle. It would be so satisfying.
[QUOTE=J!NX;32507878]Penumbra(Helpless, puzzle based, thought based)/Fallout3 (Open world, etc)/HalfLife or L4D (Pysics, dynamic world, etc) type combo with the ability to kill most opponents in many ways, whether tactically, or purely 'pew pew' randomly getting attacked right after using everything you had on one guy, but a group of classical zombies, with nothing but a crowbar and 3 9mm bullets would be fun as hell. Especially in a house or cave where you could potentially use the environment. I would love to shoot parts of a cave off to hit zombies, rather than simply shooting them, or killing them with a toaster in a puddle. It would be so satisfying.[/QUOTE] While perhaps not to your level of battlefield dynamics, [I]Saints Row: The Third[/I] certainly seems to follow its developers' aim to let you solve your problems in any way you see fit. There's even an "awesome button" that makes everything you might want to do that much more awesome! [editline]27th September 2011[/editline] So what did you guys like about the episode? And what needs improving? Don't forget to subscribe and [URL="www.moabg.com"]read MoaBG[/URL]!
Subscribed, I like you, you don't fuck around and stick to the point
[QUOTE=Gprimeisback;32517195]Subscribed, I like you, you don't fuck around and stick to the point[/QUOTE] Glad to hear you liked it!
Great show.
duude you look like Michael Fassbender anyways i enjoyed it very much keep it goingg
[QUOTE=KitAlexHarrison;32504775] It's actually from Turkey. Ironically, I may have to buy a bigger one in a fancy dress shop/wherever one buys them in Britain because this authentic one keeps slipping off my buggering head.[/QUOTE] Britania and hats you say? You live in the hat paradise! [url]http://www.hatsandcaps.co.uk/[/url] Also for Fezes: [url]http://www.hatsandcaps.co.uk/Wholesale-Fez-Hats-C_WHOLESALE_FEZ_HATS/[/url]
[QUOTE=Combine 177;32521531]Britania and hats you say? You live in the hat paradise! [url]http://www.hatsandcaps.co.uk/[/url] Also for Fezes: [url]http://www.hatsandcaps.co.uk/Wholesale-Fez-Hats-C_WHOLESALE_FEZ_HATS/[/url][/QUOTE] Good grief, I'm spoilt for choice! Do I have to buy them in packs of 24 though? I mean, I love fezzes, but £144 worth of fezzes is perhaps a little much. Perhaps I'll put a weight in Fez Mk. I so it stays on my head. Anyway, for those who follow what I do, you'll be pleased to know I am no longer barred from being a YouTube Partner, because EMI very kindly withdrew their copyright claim against Episode 2. With only one copyright strike, it's no longer impossible for me to become a Partner should I apply again (though I don't think I have anywhere near the views and subscribers to deserve it yet). Do you think I deserve more views and subscribers? Tell your mates, mates!
[QUOTE=KitAlexHarrison;32521753]Good grief, I'm spoilt for choice! Do I have to buy them in packs of 24 though? I mean, I love fezzes, but £144 worth of fezzes is perhaps a little much. Perhaps I'll put a weight in Fez Mk. I so it stays on my head. Anyway, for those who follow what I do, you'll be pleased to know I am no longer barred from being a YouTube Partner, because EMI very kindly withdrew their copyright claim against Episode 2. With only one copyright strike, it's no longer impossible for me to become a Partner should I apply again (though I don't think I have anywhere near the views and subscribers to deserve it yet). Do you think I deserve more views and subscribers? Tell your mates, mates![/QUOTE] Oh sorry, i gave you a link to 24 pack ones. Here you go [url]http://www.hatsandcaps.co.uk/Fez-Hats-CFEZ/[/url]
[QUOTE=Combine 177;32521775]Oh sorry, i gave you a link to 24 pack ones. Here you go [url]http://www.hatsandcaps.co.uk/Fez-Hats-CFEZ/[/url][/QUOTE] Still spoilt for choice! Thanks for the link, though!
I love The Pixel Show so much.
[QUOTE=Juggernog;32523392]I love The Pixel Show so much.[/QUOTE] It means a lot to hear you say that - just wish it would reach a larger audience!
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