• Your Entire Steam Library Will Soon Be Playable In VR - Uploadvr
    37 replies, posted
[url]http://uploadvr.com/your-entire-steam-library-will-soon-be-playable-in-vr/[/url] [QUOTE]“SteamVR Desktop Theater Mode is in early beta, and will be showcased at next week’s Game Developer Conference in San Francisco. Desktop Theater Mode enables users to play non-VR games with VR systems such as the upcoming HTC Vive and others.”[/QUOTE] Sounds like something that will be amazing or absolutely shit
[QUOTE=Lolkork;49919803]honestly just seems kinda shit. Stuff like this is useful with portable vr, but when you're home you might as well use your real monitor.[/QUOTE] seems like it would be cool for sitting in bed with a gamepad or something like that
Strategy games in VR, so it looks like a fancy boardgame?
I'm betting it just puts a computer screen like effect within the VR experience so that your headset just works as another regular screen.
"[B]Desktop Theater[/B] Mode" sounds like it's just going to be a virtual screen in front of you, probably with limited 3D if a game has 3D monitor compatibility
Holy shit misleading title. Is there an issue with playing non-vr games on a headset?
[QUOTE=Splarg!;49919930]Holy shit misleading title. Is there an issue with playing non-vr games on a headset?[/QUOTE] Well yes, nothing would happen. :v: This will just show a virtual theater with the game output projected onto it.
What's the point? I can't think of any besides being able to play games you don't want people to see you playing.
[QUOTE=Kljunas;49920300]What's the point? I can't think of any besides being able to play games you don't want people to see you playing.[/QUOTE] Suddenly all the borderline porn anime games become top played games on steam.
yea i want to play ricochet in vr
[QUOTE=Kljunas;49920300]What's the point? I can't think of any besides being able to play games you don't want people to see you playing.[/QUOTE] [QUOTE=Ninja Gnome;49919807]seems like it would be cool for sitting in bed with a gamepad or something like that[/QUOTE] It is mostly this really, though it does get additional functionality out of the device, which could somewhat replace a desktop monitor if the only thing you use your PC for is games and internet browsing. As weird as that might sound I think it could become a thing people do seeing as you suddenly no longer require a desk and can run the VR display at whatever resolution you like to have, essentially, infinite desktop space. Oh and more reasons to never get out of bed and another way to leave the real world behind. [I]In perfect isolation, here behind my wall.[/I]
I actually once used a.tool to see my desktop on the oculus rift to play a porn game with my screen off I can have the headset on for hours, however I feel it less than the rest.
Seems like one of those "down the road" features, like steam's console mode. Someday the hardware will be good enough that you can play VR games off a laptop and this kind of mode would be great for private uses
I wonder... The Desktop VR Headsets are ~90Hz and above 1080p. My screen is 1080p at 60Hz. Essentially this would give me a better monitor than what's in front of me with some potential 3D capabilities (If a game supports 3D / the app supports 3D playback). I'd love to see this in presentation.
I wonder if the kind of in-screen 3D the 3DS has could be built into a VR headset.
[QUOTE=goon165;49920348]It is mostly this really, though it does get additional functionality out of the device, which could somewhat replace a desktop monitor if the only thing you use your PC for is games and internet browsing. As weird as that might sound I think it could become a thing people do seeing as you suddenly no longer require a desk and can run the VR display at whatever resolution you like to have, essentially, infinite desktop space. Oh and more reasons to never get out of bed and another way to leave the real world behind. [I]In perfect isolation, here behind my wall.[/I][/QUOTE] Yeah but you can't see your keyboard, that's a bit of a drawback. Like even something as simple as eating/drinking something while browsing becomes a difficult task with a VR headset. I just don't think anyone is going to want that as their only display. Plus there are so many cheap monitors out there nowadays.
I can definitely see some some appeal in the virtual screen mode, but it's not gonna be anything too amazing. Basically it gives you a screen that covers a significantly bigger part of your field of view than your monitor would and it cuts out all the external distractions for better immersion. I can see why you'd want to play some games like that. That being said, if you already have a high end monitor setup with 1440+ resolution and/or high refresh rate it makes less sense. [editline]13th March 2016[/editline] Another thing that could be pretty cool is setting your in-game FOV really high and then setting the VR mode to be properly zoomed in on the screen, giving you space to look around with the head tracking for an even bigger effective screen size.
I suppose this will make it so you don't need to buy nice monitors alongside your expensive VR headset.
In all fairness, even if it's placebo VR where it's just a screen in a room, at least it means you can focus purely on the screen without your eyes catching stuff in your room or something.
[QUOTE=Kljunas;49920300]What's the point? I can't think of any besides being able to play games you don't want people to see you playing.[/QUOTE] Isolating yourself from your surroundings. Like, if you ever wanted to play a game on the screen of an empty movie theater, now you can. Or on top of the Andes or something.
[QUOTE=Kljunas;49920583]Yeah but you can't see your keyboard, that's a bit of a drawback. Like even something as simple as eating/drinking something while browsing becomes a difficult task with a VR headset. I just don't think anyone is going to want that as their only display. Plus there are so many cheap monitors out there nowadays.[/QUOTE] That is mostly resolved with Valve's Tron mode, though.
Playing in bed with a steam controller and a vive.. a pipedream no longer!
I assume this could be handy if for some reason you build a steam machine (something that only runs steam os) and dont connect it to a monitor, only a vive or some vr headset
[QUOTE=Kljunas;49920583]Yeah but you can't see your keyboard, that's a bit of a drawback. Like even something as simple as eating/drinking something while browsing becomes a difficult task with a VR headset. I just don't think anyone is going to want that as their only display. Plus there are so many cheap monitors out there nowadays.[/QUOTE] Sir I rarely look down at my keyboard when I'm playing something or even typing this right now. I know this may not be the case with everyone, but if you REALLY wanted to I think you could get away with this and I don't think it would be as bad as you might think. [editline]12th March 2016[/editline] [QUOTE=IrishBandit;49920682]I suppose this will make it so you don't need to buy nice monitors alongside your expensive VR headset.[/QUOTE] I think this would effectively contest having to buy multiple monitors, because look at this. [media]https://www.youtube.com/watch?v=Oim3x-9Jwjg[/media] Yes this would require a pretty baller PC, but this is what I think we're getting here with valve's release and you effectively have, with just a headset, the same screen space as you would with three monitors. for roughly the same price (for now) but without the physical space and power requirements.
[QUOTE=Daemon White;49920532]I wonder... The Desktop VR Headsets are ~90Hz and above 1080p. My screen is 1080p at 60Hz. Essentially this would give me a better monitor than what's in front of me with some potential 3D capabilities (If a game supports 3D / the app supports 3D playback). I'd love to see this in presentation.[/QUOTE] Yeah if it just fed the screen directly with no VR stuff. If it's like a virtual screen infront of you, the resolution of the virtual screen will probably be lower than your screen, though you could still benefit from the 90hz.
[QUOTE=Novangel;49921687]Yeah if it just fed the screen directly with no VR stuff. If it's like a virtual screen infront of you, the resolution of the virtual screen will probably be lower than your screen, though you could still benefit from the 90hz.[/QUOTE] Plus the resolution of each eye is still only 1200 x 1080, lower than HD. As well as a probable perforance reduction. Virtual desktops aren't going to be as viable as actual monitors for a while yet.
You guys have to remember that if a game isn't made for VR you will most definitely start to get motion sickness. VR Games are designed to avoid the forced movement of the player camera (To avoid motion sickness). Cut Scenes also remove immersion from VR which is a big part of the VR experience. This will be cool for somethings but will flop for most.
[QUOTE=Lebofly;49922574]You guys have to remember that if a game isn't made for VR you will most definitely start to get motion sickness. VR Games are designed to avoid the forced movement of the player camera (To avoid motion sickness). Cut Scenes also remove immersion from VR which is a big part of the VR experience. This will be cool for somethings but will flop for most.[/QUOTE] Assuming that this is just a VR Desktop, the game itself will still be 2D.
This already exists, it's called virtual desktop [IMG]http://www.roadtovr.com/wp-content/uploads/2015/04/virtual-desktop-oculus-rift-windows-virtual-reality-download-4.jpg[/IMG]
I'm pretty down with this. I want as few distractions as possible so I can get as fully immersed as I humanly can. I don't really know much about how VR shit works but all I was hoping for when it started becoming a thing was for a screen real close to my face with no distractions. Unfortunately without doing things like the movie theater type view it seems like it's not possible to have it right up in there without causing motion sickness?
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