Shouldn't have waited so long to make this, by now peoples interest in skyrim definitely must be going down atleast a bit. And well, the race comparison has been done before, so it's nothing brand new. There are some extras at the end though.
[video=youtube;97IqOrMvels]http://www.youtube.com/watch?v=97IqOrMvels[/video]
Basically everyone in oblivion was a potato with eyes and mouth in different colors.
what the fuck happened with oblivion
[QUOTE=Silly Sil;34099454]Basically everyone in oblivion was a potato with eyes and mouth in different colors.[/QUOTE]
Oblivion AKA Mr. Potatohead RPG
I don't think the oblivion characters I made were that ugly, but all the same they were pretty hideous
Yeesh, faces in Oblivion were just downright goofy looking...
Almost hard to believe that Fallout 3 and New Vegas run on the same engine. Those games never looked that off, even if elderly people in Fallout 3 did have a tendency to look pretty poorly done, and generally voiced by the same old man.
[editline]7th January 2012[/editline]
I might also add, I can't imagine anyone who played Oblivion ever wanted to suffer the indignity of playing as Orcs, Argonians or Kajhiit...I mean, Jesus! As bad as the humans and elves looked, that was just laughable. I mean, okay, it's not much better to be a kitty cat Kajhiit in Skyrim, but at least they look believable...
The more I look at Skyrim, the shitty Oblivion looks.
Oblivion used to be BEAUTIFUL, now I just can't see that anymore.
I remember getting over it reeeeaaallly quickly when playing oblivion.... but when you see them now they look absolutely fucking ridiculous.
Oblivion is so nostalgic now...
Its funny how you remember past games with the graphics of the current. Even after watching the video I still want to remember oblivion looking alot better than it did.
It's obvious he didn't bother making the character's face looking nonretarded. I remember pretty much all the NPCs looking significantly better.
The background tune fit this video quite well, it added a nice warm feeling to the nostalgia. I love how much the Dremora and Human races were improved. Also, I don't know if I was the only one to notice this, but if you looked an Oblivion character straight in the face, their eyes weren't aligned properly. One of them was always drooping lower than the other.
They put the least work into argonians in Oblivion, but the most work in Skyrim. :v:
at 2:21 i laughed hard.
[QUOTE=K1ngo64;34100934]It's obvious he didn't bother making the character's face looking nonretarded. I remember pretty much all the NPCs looking significantly better.[/QUOTE]
I didn't put too much work in to the oblivion characters and skyrim characters. For skyrim I chose between some presets (some presets I slightly modified). For oblivion I just generated a random character.
[QUOTE=TAU!;34100935]The background tune fit this video quite well, it added a nice warm feeling to the nostalgia. I love how much the Dremora and Human races were improved. Also, I don't know if I was the only one to notice this, but if you looked an Oblivion character straight in the face, their eyes weren't aligned properly. One of them was always drooping lower than the other.[/QUOTE]
people don't have perfectly symmetrical faces in real life either
that's actually part of the face gen thing they used, which was crappy middleware
Jesus christ did they improve the khajit. By improve i mean not totally retarded.
This is my favorite song in Skyrim by far, I love it pretty much every time it comes on.
Not counting the two or so that were songs from Morrowind of course :v: Those ones will always win.
The biggest turn around were with the beast races, which is understandable. They couldn't really handle multiple body types with oblivion and just modified a standard one to fit all races. The Mr. Potato Head analogy is actually spot on accurate because that's literally what it is.
Argonians and Khajiits and so god damned adorable now :D
Even just the backgrounds in the video show how much more improved Skryim looks.
Looking back, most of the landscape of oblivion seems kind of bland. There's hardly any climate change.
The Khajiits in Oblivion made my eyes hurt
[QUOTE=Average User;34102112]The Khajiits in Oblivion made my eyes hurt[/QUOTE]
[img]http://i.imgur.com/vrSF1.png[/img]
You spelled Khajiit wrong.
I'll be the first one to say it.
Only thing I wish they wouldn't have changed is the zombies, new ones look like cut-paste ghouls from Fallout.
[QUOTE=nox;34102589]Only thing I wish they wouldn't have changed is the zombies, new ones look like cut-paste ghouls from Fallout.[/QUOTE]
It's realistic though. Being similar to ghouls is just an unfortunate coincidence, although instead of just having one or the other they should have included both Draugr and the special rotted zombie variant.
Despite looking better (mostly at least, I still like the way Argonians look in Oblivion more), I have to say that the races don't really feel as unique when playing them to me.
It sort of ruins the experience for me when an Orc is just as intimidating as, can carry only as much as, has the same amount of starting health as, and hell, even does the same amount of unarmed damage as a Wood Elf.
I guess it goes to show that graphics and models don't really matter when you have a brilliant core gameplay, that's probably why some people still like oblivion more than Skyrim.
Why did you use the proper elf race names on some, but not on all? I feel like you either should use their "Mer" names on all, or "Wood elf, High elf", etc.
[QUOTE=gt118;34102915]I guess it goes to show that graphics and models don't really matter when you have a brilliant core gameplay, that's probably why some people still like oblivion more than Skyrim.[/QUOTE]
"Brilliant core gameplay.... Oblivion"
lol
Oblivion had what, four heads total? One head for all human and elf, One for Argonian, one for Khajiit, one for orc.
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