Dark matter: seeping with backpedal, an unfinished game's tale.
20 replies, posted
Basically, you're playing the game, and then smack, you're introduced to a wall of text telling you that the game has ended.
[I]dev[/I]
[quote]Hello, just to answer all these questions.
No, the full story is indeed not complete yet because originally we wanted a longer game (12-16 hours) but couldnt finish it completely due to time and money (and Kickstarter failing). So, we choose to go with a 6-8 hour game instead to bring something out to the world and show everyone the world of Dark Matter. We are going to change the "to be continued" text to something else, to make sure this will be the end of the game as is in a clear msg to everyone[/quote]
[I]dev[/I]
[quote]What I meant is, with a successful Kickstarter we could have made a longer game, expanded the story. But then it would likely have been more expensive too. The current Dark Matter on Steam is a complete game in itself though.
There are many things to explore and many ways to go through and many things to discover. If people just run through it then yes it will be less then those 6 hours.[/quote]
[I]dev[/I]
[quote]It does have an ending. Just says TBC but this should be You Beat Da Game or something like it. Bug that will be addressed.[/quote]
[media]http://www.youtube.com/watch?v=eTPS_GGhMqk[/media]
their kickstarter:
[url]http://www.kickstarter.com/projects/interwave/dark-matter-1[/url]
steam page:
[url]http://store.steampowered.com/app/251410/[/url]
source:
[url]http://tay.kotaku.com/a-completed-game-doesnt-matter-in-dark-matter-1447930198[/url]
Pixels cost a lot of money these days
[I]pay another fifteen dollars for dark matter 1.5, the complete edition!!![/I]
Still a better ending than Mass Effect.
[QUOTE=Onion836;42582221]Pixels cost a lot of money these days[/QUOTE]
Well, If your doing this as a job... and you need to pay bills, pay your employees so they can pay bills, get up to date software and hardware legally, pay for any resources you may need and servers and what not... then yeah.... pixels do cost money.
Still a shame though that they couldnt have at least done it in a better manner... or stuck with a to be continued ending for now... I feel like this is going to drive away their customer base a lot.
Ahahaha, I was actually thinking of giving this game a shot :v:
They couldn't even add an impromptu end boss? Kind of lame
They could've at least tried a small cinematic or something at the end instead of BAM wall of text.
patch notes
*fixed bug where game says "to be continued"
I actually feel bad for the developer because he doesn't see anything wrong with it. He just tried to give it the best he had without being able to move further into the game.
I would feel terrible If I promised a good game and could only get away with that because I needed more money to survive in order to do it.
[QUOTE=Sam Za Nemesis;42582513]Honestly how does he expect to gain any positive PR from something like that? Rather than getting positive popularity for his game so he can get funding it only kills it[/QUOTE]
Might actually be the point. The people who are poised to say it's a bad game will blow it up and get pr, exposing it to more people who wouldn't mind paying more for another game if they like it.
[QUOTE=Sam Za Nemesis;42582554]That's a good point as "Any PR is good PR" but his statement still sounds horrible for those who expected something at launch[/QUOTE]
It does but I can't blame him for trying though.
Oh, these are the Nuclear Dawn guys. I thought that game did pretty well sales-wise, even if it wasn't the best in gameplay. At least enough to finish the later half of this game.
That LP guy is really lucky. He made his money back fast.
He went from 650 views this morning to like 70k in a day.
I bought this a few days ago.
Godfucking damnit
[QUOTE=TheDestroyerOfall;42582508]I actually feel bad for the developer because he doesn't see anything wrong with it. He just tried to give it the best he had without being able to move further into the game.
I would feel terrible If I promised a good game and could only get away with that because I needed more money to survive in order to do it.[/QUOTE]
from what I've read the developers got laid off after the kickstarter failed, and the publisher put the unfinished game out to be sold regardless and slapped on the text at the end.
[QUOTE=Weirdness;42582788]from what I've read the developers got laid off after the kickstarter failed, and the publisher put the unfinished game out to be sold regardless and slapped on the text at the end.[/QUOTE]
I'll believe that.
[quote]No, the full story is indeed not complete yet because originally we wanted a longer game (12-16 hours) but couldnt finish it completely due to time and money (and Kickstarter failing).[/quote]
[i]"It's all [b]YOUR[/b] fault we released an unfinished game! Not ours!"[/i]
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