• Counter-Strike: Source Update Released
    13 replies, posted
[url]http://store.steampowered.com/news/4033/[/url]
Cool.
Sounds like the asshole CSS community is getting to the developers.
So they updated to the new engine to resolve unresolvable bugs which caused more bugs. All these bugs are making a bzzz in my ear.
:toot:
[QUOTE=tomoom165;23163889 bzzz in my ear.[/QUOTE] [IMG]http://magiarubronegra.files.wordpress.com/2009/06/vuvuzela.jpg[/IMG] But seriously, im happy CSS is being seen to again, maybe two new models and a map next update?....Naw when pigs fly.
As far as I can see they still have not fixed the missing weapon outputs. If you play a custom map using any weapon output such as "on_player_pickup" or any func_rotating it won't work.
I can't believe it's so buggy when they had a beta for it, I played my first mix since the update the other day, the radar was glitching to show people in the wrong places, spectate was broken and certain players in the other team were completely invisible.
How is that everytime i look at one of these updates or finish reading one, Steam tells me it has finished downloading the Update for the game i'm reading the Update info on?
I promised I would return to css once this update was out, glad I did, found a great uk based server, quick to act on hackers, great players and as of yet no children. I think it's time to dust off the old pc and stop playing the 360 for me.
now the game crashes when you turn on the flashlight. Way to fucking go.
Hmm something isn't right here.. [img]http://i48.tinypic.com/2q0svvq.jpg[/img]
[QUOTE=Update]Fixed voice indicators to display at all times rather than just after their respective players have come into contact when -alltalk is on.[/QUOTE] yay, so annoying in a jailbreak server when you have no idea who ia talking or a mic spammer comes on and the admins cant tell who it is.
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