I played this game because I got excited about the webswinging, they'd finally stick to buildings again. But after playing a bit I realized the game is very lacking, the animations are pretty bad and Spiderman doesn't move majesticly at all. The last Spiderman game I liked is Web of Shadows, great animations and the webswinging is similar to that in The Ultimate Spiderman.
I liked the atmosphere of just adventuring around the city as a kid, sucks that not doing side missions limits or discourages that choice. Would be annoying fighting flying men when you're trying to climb the empire state building or walking in a park.
Looks like a paint by the numbers open-world super hero game. Definitely a lot lifted from the Arkham series. Even the random cuts and scrapes on your suit.
[QUOTE=shadow_oap;44708103]I liked the atmosphere of just adventuring around the city as a kid, sucks that not doing side missions limits or discourages that choice. Would be annoying fighting flying men when you're trying to climb the empire state building or walking in a park.[/QUOTE]
It's a plausibly realistic idea, like TB said, to have to act on crimes or have the city dislike you and all, but when it comes down to it, it basically pads out the game with timed bullshit that actively harrasses you in an attempt to aggressively impede your progress if you ignore it for exploration or [i]progressing the game.[/i] No game should force players to juggle playing the main story and doing other things with repetitive, mix-and-match side missions, and be forced to get nerfed in strength and even get super-annoying enemies hounding you across the city if you don't handle them.
I was honestly expecting the animations to look better than that.
Looking at SM2 again the swinging looks more fluid, and your web could actually collide with buildings and wrap around stuff.
I want to play SM2 again
Hmm, the webslinging looks much less fluid and smooth than SM2 and the combat also looks poorly done too.
[QUOTE=Super Muffin;44709111]Looks like a paint by the numbers open-world super hero game. Definitely a lot lifted from the Arkham series. Even the random cuts and scrapes on your suit.[/QUOTE]
Wouldn't really say this looks anything like the Arkham series, more of a cheaper knock off of Spiderman 2 for consoles. It has a lot of the same elements, but without anywhere near as good implementation
[QUOTE=Super Muffin;44709111]Looks like a paint by the numbers open-world super hero game. Definitely a lot lifted from the Arkham series. Even the random cuts and scrapes on your suit.[/QUOTE]
it's the same combat from spiderman 2 which was released 5 years prior to arkham
Is it me or the UI seems awkward and chunky looking?
[IMG]http://puu.sh/8xAPm.jpg[/IMG]
eugh
at 13:54 I noticed that [I]all[/I] of the reflections in the game, no matter where you are, simply show a New York skyline. even if you're standing on the fucking ground.
[IMG]http://filesmelt.com/dl/reflection1.png[/IMG]
how did this game manage to be so much worse than the Spider-Man game that was released ten years before it
this game is the worst don't buy it
so it sounds like both the movie and this game suck.
[QUOTE=theevilldeadII;44717885]so it sounds like both the movie and this game suck.[/QUOTE]
The movie's average.
Played through this (really short) and then went back to Spiderman 3.
Swinging here is WAY more satisfying, you feel faster, the city is not as inredibly huge as in the earlier games.
Combat is shallow though, and i miss the ragdolled enemies from 2/3
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