[video=youtube;rETV6qP_eH0]http://www.youtube.com/watch?v=rETV6qP_eH0[/video]
"That's so kinky!"
So this games quests are all like these? Mass effect style?
I love Robbaz.
Yes they are all like that.
i am buying this.
For a WoW rip off it looks kinda fun.
[QUOTE=seano12;33800980]For a WoW rip off it looks kinda fun.[/QUOTE]
I think its a bit unfair to call it a WoW ripoff. It'd be damn near impossible for the MMO genre to develop without it being like WoW. Say what you will, but WoW set the standard for an MMO thus far, just as Everquest did before it. The only way things are going to get better is if they build off the foundations made by the games in the past.
SWTOR is doing a good job of keeping what makes WoW good, and improving on it in ways that just make the game seem much better overall.
I wish you could play as a Trandoshan or a Wookie in this game.
I need to wait until tomorrow.
[QUOTE=Sexy Eskimo;33799175][video=youtube;rETV6qP_eH0]http://www.youtube.com/watch?v=rETV6qP_eH0[/video]
"That's so kinky!"
So this games quests are all like these? Mass effect style?[/QUOTE]
every god damn one of them
[QUOTE=Skyward;33801415]I think its a bit unfair to call it a WoW ripoff. It'd be damn near impossible for the MMO genre to develop without it being like WoW. Say what you will, but WoW set the standard for an MMO thus far, just as Everquest did before it. The only way things are going to get better is if they build off the foundations made by the games in the past.
SWTOR is doing a good job of keeping what makes WoW good, and improving on it in ways that just make the game seem much better overall.[/QUOTE]
I'd rather see an MMO try to do something original and do it well rather than copy the WoW formula. As I think Monk said in another thread (well somebody said it) WoW players will stop playing it because it isn't WoW and people who don't like WoW will stop playing it because it's too much like WoW. And it can be seen as inferior to the two series it put to death (KOTOR and Galaxies). It's kind of a lose-lose-lose (though the game will most certainly make it's money back).
Eve isn't like WoW (not that I'm saying Eve is good or bad) and look at how popular it is after years and years. I don't think we'll see the same with TOR as, again, the player base will leave for varying reasons (all because "it's too much like WoW").
Whats with the lightsabre? In the olden days of Star Wars, did they look like that?
[QUOTE=faggotcracked;33808144]Whats with the lightsabre? In the olden days of Star Wars, did they look like that?[/QUOTE]
they had a much lower texture resolution back then, they had to make due
[QUOTE=faggotcracked;33808144]Whats with the lightsabre? In the olden days of Star Wars, did they look like that?[/QUOTE]
the weirdly shaped hilt is the sith warblade you get during the introductions.
the other one is a training blade.
[QUOTE=faggotcracked;33808144]Whats with the lightsabre? In the olden days of Star Wars, did they look like that?[/QUOTE]
Jedi and Sith get a actual lightsaber before they end the starting zone.
[QUOTE=thrawn2787;33807895]I'd rather see an MMO try to do something original and do it well rather than copy the WoW formula.[/QUOTE]
Then you are in the clear minority. Every post-WoW MMO that tries to do something different (Auto Assault, Tabula Rasa, Age of Conan, Fallen Earth) died out pretty quickly and either shut down or went F2P within 2 years.
Meanwhile games that "copy" WoW (as in, use systems that WoW uses that just work and then build around that) like Aion, Rift, and now SWTOR are huge successes.
People say they don't want WoW clones but if you look at the metrics then the opposite is true and you can't blame publishers who have to risk millions of dollars and thousands of man hours on a product to make decisions based off those metrics.
[QUOTE=Raidyr;33811214]Then you are in the clear minority. Every post-WoW MMO that tries to do something different (Auto Assault, Tabula Rasa, Age of Conan, Fallen Earth) died out pretty quickly and either shut down or went F2P within 2 years.
Meanwhile games that "copy" WoW (as in, use systems that WoW uses that just work and then build around that) like Aion, Rift, and now SWTOR are huge successes.
People say they don't want WoW clones but if you look at the metrics then the opposite is true and you can't blame publishers who have to risk millions of dollars and thousands of man hours on a product to make decisions based off those metrics.[/QUOTE]
But thats because Age of conan and fallen earth were terribly made. Fallen earth had some of the worst combat / graphics i have ever seen and Age of conan had a horrible combat system.
Thats why they failed. If they had been polished then people would have played them. I think i have about 20 emails from both companys a year later basically saying 'we know it was shit before but please come and try it now we have actually worked on it'
And just to add to that Warhammer online worked. Because it had the same foundation. Dps tanks healers.. But it did it in a different way. However they aswell just stopped giving a crap so to speak and left bugs / op classes in and didn't fix stuff.
If you jump into one of these new MMO's you can instantly tell if its going to be good or not by how clunky it is and or how smooth it plays. Play wow then go play age of conan. It just feels slow and unfinished
I know they were poorly made because they are dead or F2P. That wasn't my point. My point was that every time an MMO that's like WoW comes out people say they want something new and that is obviously the minority when even well-made but different games like EVE aren't as successful.
But EVE is something at the opposite end. I played fallen earth for a long time when it came out. As did alot of people. It could have been bigger than wow if the dev's worked on it. Instead they released it and just sat back on what they could make out of it whyle it was new and fresh.
Thats the kind of 'different' people want. Not going from a 3rd person kill and loot to a space ship simulator
Rift isn't even a year old. Aion is just over a year old in the West. Let's wait a few years and see how much their player bases drop. WoW has most of the MMO market and always will, at least until the next Blizzard MMO comes out (even then it may end up like CS 1.6 and CS:S with many players reverting to the old one)
And again note how I said "do something new and do it well." You can't make a game and market at how new it is but half ass it.
[QUOTE=Atlascore;33812866]WoW at the top until Blizzards new MMO? Bahahahaha no.
It lost 2 million players this year and the decline is showing no signs of stopping.[/QUOTE]
And? It still leads the subscriber count by far, it will stay on top for about 2 or 3 years even if the drop will stay the same.
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