• Dishonored Speed Run
    32 replies, posted
Not sure if this was posted before. I used the search feature but it always turns up threads that aren't even related to what I searched. [media]http://www.youtube.com/watch?v=zsDMKVi7yrQ[/media]
Huh. Best ending, low chaos, and not bothering to hide along with a single death due to a misjump. Granted, he skipped a bit of the levels via clever glitching and Blink usage, but damn, the game is [i]really[/i] short.
I wish more people did speed runs of modern games.
Wait, you're telling me that I was that close to beating the game?
[QUOTE=RikohZX;38731378]Huh. Best ending, low chaos, and not bothering to hide along with a single death due to a misjump. Granted, he skipped a bit of the levels via clever glitching and Blink usage, but damn, the game is [i]really[/i] short.[/QUOTE] Took me I think 7 or 9 hours to play through. Low chaos. I'm going through again for the Ghost Achievement (no killing or alerting anyone) and I'm four or so hours into that and have only just completed the third mission. I really enjoyed the game, one of the best atmospheres. I mean, just look at the E3 trailer: [media]http://www.youtube.com/watch?v=MZSAxJjXP0I[/media]
i always think to myself "games are getting way to short these days" then i go back and beat some childhood game i poured hundreds of hours into as a kid in 5 hours as an adult. seriously, go back and play the first halo. that whole sort of nostalgia about games being longer is just because we were younger, assume stupid shit, overlook a bunch of shit, or just plain suck at the game. in the original banjo kazooie i thought the screen where you load one of your three saves was just some random screen and basically i thought there was just one save. i just selected (what i didn't know at the time were saves) one of the three animations of banjo and kazooie (them sleeping, cooking and playing gameboy) at random. i always wondered why i'd start at a completely different place every time i resumed my game. me playing video games as a child is kafkaesque. it's almost as though i was retarded as a child or something. it took me a year to get past the first level of power pete. i guess due to my low intelligence as a child i will never be satisfied with a video game's length ever.
[QUOTE=NeoSeeker;38732432]i always think to myself "games are getting way to short these days" then i go back and beat some childhood game i poured hundreds of hours into as a kid in 5 hours as an adult. seriously, go back and play the first halo. that whole sort of nostalgia about games being longer is just because we were younger, assume stupid shit, overlook a bunch of shit, or just plain suck at the game. in the original banjo kazooie i thought the screen where you load one of your three saves was just some random screen and basically i thought there was just one save. i just selected (what i didn't know at the time were saves) one of the three animations of banjo and kazooie (them sleeping, cooking and playing gameboy) at random. i always wondered why i'd start at a completely different place every time i resumed my game. me playing video games as a child is kafkaesque. it's almost as though i was retarded as a child or something. it took me a year to get past the first level of power pete. i guess due to my low intelligence as a child i will never be satisfied with a video game's length ever.[/QUOTE] I agree; I remember Super Mario World took me ages to finish. It was actually something like 12 years after I first got the game that I managed to get past a level that I had trouble with and finish the game. Obviously I wasn't playing it every week or anything like that, but I'd reckon if I added all the hours up it would have taken me days upon days to finish. Now I can do the entire thing in an hour or two.
wow i just can't stop thinking how surreal this must be for all the guards some dude in a mask literally teleports right by them, walks in the front door of whatever building they're supposed to be patrolling, kills a target or two, and teleports away all in the span of like 20 seconds.
Saying "boy that game is short" for a speedrun doesn't really make sense. Someone completed pokemon in 5 minutes or something ridiculous. Great game, loved it.
[QUOTE=Maloof?;38732465]I agree; I remember Super Mario World took me ages to finish. It was actually something like 12 years after I first got the game that I managed to get past a level that I had trouble with and finish the game. Obviously I wasn't playing it every week or anything like that, but I'd reckon if I added all the hours up it would have taken me days upon days to finish. Now I can do the entire thing in an hour or two.[/QUOTE] the best part about how difficult and myterious (because we simply didn't understand certain mechanics) is how much it added to a certain mystique with video games.. mostly every game i played as a child filled me with awe in one way or another, most likely prodded along a lot by the fact that i sucked, and the trophy at the top of a golf hill looked like dual wieldable BFGs atop a 200 story gothic superstructure. complete with stormy clouds and lightning.
Loved this game, loved this playthrough. The only issue I have with it is when he uses glitches and get out of the map. I think it draws some legitimacy from the speed run.
[QUOTE=Occlusion;38732560]Saying "boy that game is short" for a speedrun doesn't really make sense. Someone completed pokemon in 5 minutes or something ridiculous. Great game, loved it.[/QUOTE] I didn't really mean it that way, I've watched plenty of speedruns before - both tool-assisted and normal, like this one. But while it takes a long time to find the intricacies, the guard patterns (that change and reset if you try to quicksave abuse), and do things like no-kills and no-alerts runs, Dishonored is still kinda.. 6-7 multi-area missions long, and while there's plenty to do and find, it just seems surreal as hell to see a modern title not ramshackle the player and allow them to break it so thoroughly that they can complete it in under an hour in (mostly, aside from the two glitches) legitimate ways.
[QUOTE=Wealth + Taste;38732619]Loved this game, loved this playthrough. The only issue I have with it is when he uses glitches and get out of the map. I think it draws some legitimacy from the speed run.[/QUOTE] Perhaps we need subclasses of speedruns? 'Glitchrun' for instance, would cover this playthrough. Although every speedrun I've seen relies on abusing small bugs; the HL1 speedrun, for instance
[QUOTE=Wealth + Taste;38732619]Loved this game, loved this playthrough. The only issue I have with it is when he uses glitches and get out of the map. I think it draws some legitimacy from the speed run.[/QUOTE] Yeah, the best speed runs are the ones that are done without cheating the game.
I had too much fun killing people, I had SUCH a shitty ending Everybody was dead by the end of it Also that guy is such a motherfucker for completing a level in 2 minutes that I spend an hour or so carefully planning and stealthing around
[QUOTE=DinoJesus;38732659]Yeah, the best speed runs are the ones that are done without cheating the game.[/QUOTE] when people say this they never seem to realize that speed runs, by virtue, are all about cheating the game. find me a speedrun that doesn't use ANY glitches or exploits AT ALL, and i will sell you a bridge. a very large and nice bridge, too.
[QUOTE=postmanX3;38732777]when people say this they never seem to realize that speed runs, by virtue, are all about cheating the game. find me a speedrun that doesn't use ANY glitches or exploits AT ALL, and i will sell you a bridge. a very large and nice bridge, too.[/QUOTE] Well tiny exploits are fine I guess but there was a point where he bypassed an entire level by jumping through a hole in the map. Not cool , in my opinion.
Holy Hell!
[QUOTE=NeoSeeker;38732432]i always think to myself "games are getting way to short these days" then i go back and beat some childhood game i poured hundreds of hours into as a kid in 5 hours as an adult. seriously, go back and play the first halo. that whole sort of nostalgia about games being longer is just because we were younger, assume stupid shit, overlook a bunch of shit, or just plain suck at the game. in the original banjo kazooie i thought the screen where you load one of your three saves was just some random screen and basically i thought there was just one save. i just selected (what i didn't know at the time were saves) one of the three animations of banjo and kazooie (them sleeping, cooking and playing gameboy) at random. i always wondered why i'd start at a completely different place every time i resumed my game. me playing video games as a child is kafkaesque. it's almost as though i was retarded as a child or something. it took me a year to get past the first level of power pete. i guess due to my low intelligence as a child i will never be satisfied with a video game's length ever.[/QUOTE] But Halo was a nicely lengthened game, 10 hours is a very good time for a pseudo-linear FPS, Metro 2033 has a ~10 hour playtime, games these days are shorter and less lacking - people complaining about 8 hours is silly, but to complain about 4 hours is justified - games in the past were actually long enough, and this isn't speaking through nostalgia goggles.
Reminds me of HL2DQ when the guy blew through Ravenholm in about 45 seconds.
[QUOTE=ZombieDawgs;38732925]But Halo was a nicely lengthened game, 10 hours is a very good time for a pseudo-linear FPS, Metro 2033 has a ~10 hour playtime, games these days are shorter and less lacking - people complaining about 8 hours is silly, but to complain about 4 hours is justified - games in the past were actually long enough, and this isn't speaking through nostalgia goggles.[/QUOTE] it's 10 hours now. back then it had more like a 50 hour length.
[QUOTE=DinoJesus;38732065]I wish more people did speed runs of modern games.[/QUOTE] Don't have to. They're speed runs already for the most part! Dishonored is one of those games that lets you play it your way, so it basically lasts as long as you want it to. Much like Deus Ex or Hitman
[QUOTE=DinoJesus;38732065]I wish more people did speed runs of modern games.[/QUOTE] Most dont because they get patched
[QUOTE=DinoJesus;38732065]I wish more people did speed runs of modern games.[/QUOTE] I'm sure part of it is how many cutscenes are in most modern games, makes them try to be a movie than a game. Older games seemed to have a higher percentage of control over cinematics, but that's anecdotal evidence.
[QUOTE=NeoSeeker;38733226]it's 10 hours now. back then it had more like a 50 hour length.[/QUOTE] You have the idiots that believe spending several million on a games budget and complaining when it doesn't sell well to blame for that, cost of development goes up - lack of quality goes down... somehow.
[QUOTE=RikohZX;38731378]Huh. Best ending, low chaos, and not bothering to hide along with a single death due to a misjump. Granted, he skipped a bit of the levels via clever glitching and Blink usage, but damn, the game is [i]really[/i] short.[/QUOTE] you can beat morrowind in 4 minutes if you ignore all extra content and do a speedrun morrowind must be short too
[QUOTE=RikohZX;38731378]Huh. Best ending, low chaos, and not bothering to hide along with a single death due to a misjump. Granted, he skipped a bit of the levels via clever glitching and Blink usage, but damn, the game is [i]really[/i] short.[/QUOTE] dude it took me 20 hours to complete it
[QUOTE=DinoJesus;38732659]Yeah, the best speed runs are the ones that are done without cheating the game.[/QUOTE] Not at all, the whole point to speed running is beating it as fast as possible, thats what the major sites count, the whole point is to break the game. Have you seen some of the older games speedruns? Or TAS? This is way more intresting than riding a boat. [video=youtube;XTBOU_zBdLU]http://www.youtube.com/watch?v=XTBOU_zBdLU[/video]
[QUOTE=DinoJesus;38732659]Yeah, the best speed runs are the ones that are done without cheating the game.[/QUOTE] Operating within the parameters of a construct is not cheating.
[QUOTE=HoodedSniper;38739401]Not at all, the whole point to speed running is beating it as fast as possible, thats what the major sites count, the whole point is to break the game. Have you seen some of the older games speedruns? Or TAS? This is way more intresting than riding a boat. [video=youtube;XTBOU_zBdLU]http://www.youtube.com/watch?v=XTBOU_zBdLU[/video][/QUOTE] [I]heyyyyy [/I] seizure time
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