• My T-shirt Designs
    28 replies, posted
Hey guys I have s mall brnad of tshirt designs going on. It's called teebone shirts Here's the site: [url]http://www.teeboneshirts.com/[/url] In there you can see some of my designs and some I did for DJY1991(yes i did some of them) I want you to tell me what you think of them, of the site in general and stuff Thank you
It's pretty broken..
Sorry but the designs just aren't very good. The colours don't go together well at all, the shapes and objects are simplistic to the point of ugly. Your shading leaves a lot to be desired as it actually manages to detract from the overall shapes which are already really blobby. In many areas your lighting just doesn't make sense and somehow defies all scientific laws, especially the laws that have nothing to do with lighting in the first place. It looks like you did a few tutorials on illustrator and then went straight into it.
lol show me then maybe the style isn't what you like. I know some of them are kinda sucky, they were my first works on this. But the way you describe it makes me think that you prefer something else. Hey maybe some other people like this kind of design. As for the colors not going well, care to show me some exampleS? and same goes to lightning
I think the skull looks kinda out of place.
Better than I expected. "Feel free to browse through them till you find one you like." Remove this, it's silly and redundant. The Donate and Facebook links aren't buttons, but the links in between are. Having separate Designs and Store sections seems like a silly idea. I suggest ditching Store, and incorporating those elements into Designs; keep the 50x300 thumbs, and when clicked put up a large image preview AND a shirt preview, with options for sizes and colours etc. Also I would get rid of the transparent blown up image of the same design in the background, looks ugly. Lastly, have the shirt type in a collapsible menu, same as the sizes and so on. Adding a whole new listing for every AA shirt where the visual difference is a couple of different creases on the base graphic for the AA shirt is not the way to go ;o Not to mention that not everyone will get the difference between M and MAA. There's no FAQ to be had, and nothing useful in Help, so you'll wanna make your site's UI above average in user friendliness.
[QUOTE=MakoSkyDub;28832214]Better than I expected. "Feel free to browse through them till you find one you like." Remove this, it's silly and redundant. The Donate and Facebook links aren't buttons, but the links in between are. Having separate Designs and Store sections seems like a silly idea. I suggest ditching Store, and incorporating those elements into Designs; keep the 50x300 thumbs, and when clicked put up a large image preview AND a shirt preview, with options for sizes and colours etc. Also I would get rid of the transparent blown up image of the same design in the background, looks ugly. Lastly, have the shirt type in a collapsible menu, same as the sizes and so on. Adding a whole new listing for every AA shirt where the visual difference is a couple of different creases on the base graphic for the AA shirt is not the way to go ;o Not to mention that not everyone will get the difference between M and MAA. There's no FAQ to be had, and nothing useful in Help, so you'll wanna make your site's UI above average in user friendliness.[/QUOTE] thanks for collaborating. This is like a V1. I'm going to remove the store soon when I start printing my own stuff so yeah. And working on shirt previews atm. But that preview, would that require flash? If i got it right, the last paragraph is about the store right? (except the FAQ and help part) If it is, reason above lol and can you explain whats the problem with this? "The Donate and Facebook links aren't buttons, but the links in between are."
Lemon aid is great.
[QUOTE=Dany Boy;28835831]Lemon aid is great.[/QUOTE] thank you :) a lot of people like that one
[QUOTE=D3TBS;28825887]lol show me then maybe the style isn't what you like. I know some of them are kinda sucky, they were my first works on this. But the way you describe it makes me think that you prefer something else. Hey maybe some other people like this kind of design. As for the colors not going well, care to show me some exampleS? and same goes to lightning[/QUOTE] U asked for it and after a late night, some sleep, and a thunderstorm I've finally finished my outline of EVERY SINGLE ONE. It's not that I prefer another "style" to yours, it's that they lack the quality and understanding of forms that'd you see in a real finished work. Sure, I'll point them out in order because every single one has problems. Ramirez! Shoot The Zombies! [img]http://i.imgur.com/xPmkx.png[/img] this one really shows that you have no clue about where light comes from or how it works. The reflections on the guns are nonsense compared to the rest of it. Your pure white reflections of light are thoughtless and disregard any actual source. The insides of the shirts are shaded randomly, and the left arm is shaded with a different light source than the right one, neither of which actually reflect the form of the shirt. The light on the face makes it look as if he's got the light literally right against him. It's pillow shading and that's NEVER acceptable. The beard and hat have no shadows which despite making it more flat make them actually BETTER than the rest of it. However, the hat has to have that dumb live-trace quality reflection and the beard has ugly lines all over it that make it look almost, but not quite, entirely unlike hair. Even if it were only the outlines, They'd still be relatively formless and blobby. There's nothing to really define a proper silhouette to it, which ruins readability. Also, why is this design on another users store? Jw. [url]http://icton.spreadshirt.com/ramirez-shoot-the-zombies-I10859997[/url] Save The Earth [img]http://i.imgur.com/sbHNY.png[/img] Though the text is placed well to the lightbulb, or visa versa, the moon and stars seem to be random. This ignores any rules on aesthetic placement of objects. The stars are quite clearly extremely lazy copies of each other, as the reflection that should define a light source on those giant eye-pupils are facing in OPPOSITE DIRECTIONS from one to another. The mouths are also those lazy, ugly mouths that I've seen too many of in my life. The capital letter D isn't the only way one can signify happiness. Is the moon a stereotyped chinese man? The squinty-eyed magically-lit-cratered chinese moon is nearly making me howl in agony from the fact that a crater on the opposite side of your light defying light source is LIT. Craters, you know, being recessed and all usually don't get much light. Look at the moon recently? The text I can't really comment on. It's scribbly hipster crap that I could see anytime I wanted to if I wasn't so annoyed with hipsters in the first place. The lightbulb has one of those awkward squares that I drew on balloons as reflected light when I was a kid. I still can't figure out why it would be on the opposite end from where the moon's magic light is coming from, but nonetheless the rest of the lightbulb manages to be flat shaded by some even deeper level of magic. Concentrated Juice This is your best design, though it's really just a bunch of random shapes copied over and over again with a colon and a capital letter D splattered everywhere to make some kind of bastard smile. If you're gonna do halftone dots, do it right. Currently you've got polka dots invading your conglomeration of awkward negative/positive space usage by making it even more awkward than it previously was. How it Polka Dot got invited to the party I don't know, but it might as well has stayed home because it's making the other guests uncomfortable. Lemon-Aids [img]http://i.imgur.com/Ppcy3.png[/img] This looks like a first foray into illustrator without your pal livetrace to tell you a bedtime story. Stripey Blob Skullington [img]http://i.imgur.com/emo1u.png[/img] Blobby Von Duplicate has got a few things wrong with him. Firstly the original Skully McFormless doesn't really look anything like an actual skull. Why in the name of Allah it has those hipster stripes all over it I can't fathom, but it really should go without. Some of them have a drop shadow, and others don't, which leads me to think that the light source has an identity crisis. The stripes on EVERYTHING seem to have severe bipolar disorder because they can't decide whether or not they're thick or thin, or what angle they're slanting off to. Lemon Aid More blobby figures with little shape to speak of and more nonsense lighting that moves around from object to object spastically. Again your lack of knowledge about how shapes respond to light makes the shapes look less like what they are and more like they’re receding or protruding in the most strange ways. Overall the designs are generic ideas. Come up with something NEW and really invest time into it. You could do so much better.
[QUOTE=DOG-GY;28839357]U asked for it and after a late night, some sleep, and a thunderstorm I've finally finished my outline of EVERY SINGLE ONE. It's not that I prefer another "style" to yours, it's that they lack the quality and understanding of forms that'd you see in a real finished work. Sure, I'll point them out in order because every single one has problems. Ramirez! Shoot The Zombies! [img_thumb]http://i.imgur.com/xPmkx.png[/img_thumb] this one really shows that you have no clue about where light comes from or how it works. The reflections on the guns are nonsense compared to the rest of it. Your pure white reflections of light are thoughtless and disregard any actual source. The insides of the shirts are shaded randomly, and the left arm is shaded with a different light source than the right one, neither of which actually reflect the form of the shirt. The light on the face makes it look as if he's got the light literally right against him. It's pillow shading and that's NEVER acceptable. The beard and hat have no shadows which despite making it more flat make them actually BETTER than the rest of it. However, the hat has to have that dumb live-trace quality reflection and the beard has ugly lines all over it that make it look almost, but not quite, entirely unlike hair.[/QUOTE] the white parts are where it shines, because it's a metal/porcelain object. And no, it wasn't done in live trace. In fact, none of them were. I can see you point in shades being wrong in some parts, but does that really matter in the end? When you look at some painting, do you verify all shades and see if they're all correct? That's not how you're supposed to look at things. But still I say I got lazy in the end so the body part is kinda wrong [QUOTE=DOG-GY;28839357]Even if it were only the outlines, They'd still be relatively formless and blobby. There's nothing to really define a proper silhouette to it, which ruins readability. Also, why is this design on another users store? Jw. [url]http://icton.spreadshirt.com/ramirez-shoot-the-zombies-I10859997[/url][/QUOTE] It was made for icton entertainment, not for my store [QUOTE=DOG-GY;28839357]Save The Earth [img_thumb]http://i.imgur.com/sbHNY.png[/img_thumb] Though the text is placed well to the lightbulb, or visa versa, the moon and stars seem to be random. This ignores any rules on aesthetic placement of objects. The stars are quite clearly extremely lazy copies of each other, as the reflection that should define a light source on those giant eye-pupils are facing in OPPOSITE DIRECTIONS from one to another. The mouths are also those lazy, ugly mouths that I've seen too many of in my life. The capital letter D isn't the only way one can signify happiness.[/QUOTE] If you read whats written, it's supposed to be about having lights off to save energy. The moon and the stars suggest that it's nighttime. If it was only the text and the bulb, that would be nothing. Besides, it was what the client requested. opposite directions? what are you talking about? And what kind of stars and mouths do you suggest [QUOTE=DOG-GY;28839357]Is the moon a stereotyped chinese man? The squinty-eyed magically-lit-cratered chinese moon is nearly making me howl in agony from the fact that a crater on the opposite side of your light defying light source is LIT. Craters, you know, being recessed and all usually don't get much light. Look at the moon recently? The text I can't really comment on. It's scribbly hipster crap that I could see anytime I wanted to if I wasn't so annoyed with hipsters in the first place. The lightbulb has one of those awkward squares that I drew on balloons as reflected light when I was a kid. I still can't figure out why it would be on the opposite end from where the moon's magic light is coming from, but nonetheless the rest of the lightbulb manages to be flat shaded by some even deeper level of magic.[/QUOTE] Are you racist? You can stop those immature comments if you are. Who said the moons eyes were open in the first place? And again with the shades. what can I say besides what I said before, i can't understand your definition of flat shaded [QUOTE=DOG-GY;28839357]Lemon-Aids [img_thumb]http://i.imgur.com/Ppcy3.png[/img_thumb] This looks like a first foray into illustrator without your pal livetrace to tell you a bedtime story.[/QUOTE] that was one of my firsts. Again, I didn't use livetrace on any of the shapes, they were all done with the pen tool. If you can't do this kind of stuff with the pen tool, that's not my problem [QUOTE=DOG-GY;28839357]Stripey Blob Skullington [img_thumb]http://i.imgur.com/emo1u.png[/img_thumb] Blobby Von Duplicate has got a few things wrong with him. Firstly the original Skully McFormless doesn't really look anything like an actual skull. Why in the name of Allah it has those hipster stripes all over it I can't fathom, but it really should go without. Some of them have a drop shadow, and others don't, which leads me to think that the light source has an identity crisis. The stripes on EVERYTHING seem to have severe bipolar disorder because they can't decide whether or not they're thick or thin, or what angle they're slanting off to.[/QUOTE] The skull was traced directly from this pic. If that doesn't look like a skull, I don't know what dies. about the drop shadow: I didn't say that they were all on different levels. [IMG]http://4.bp.blogspot.com/_PXKNqXW4q0Q/R92cJQBzKII/AAAAAAAAArM/g6YevKLA60s/s400/diamond-skull-2.jpg[/IMG] And the thing was repeating the skulls many times. If the stripes were all to one side, that would kill the whole drawing. And again, if they were all the same thickness, expression, ever heard of it? [QUOTE=DOG-GY;28839357]Lemon Aid More blobby figures with little shape to speak of and more nonsense lighting that moves around from object to object spastically. Again your lack of knowledge about how shapes respond to light makes the shapes look less like what they are and more like they’re receding or protruding in the most strange ways.[/QUOTE] Why are you talking about this one again? What's you concept of lemons then? If youre always saying theyre blobby figures, then I dunno what lemons are to you. [QUOTE=DOG-GY;28839357]Overall the designs are generic ideas. Come up with something NEW and really invest time into it. You could do so much better.[/QUOTE] Thank you for your critiques, I much appreciate them. I know I still have a lot to learn, like getting into things that would take me longer to make. Anyway, thanks again, and how old are you? are you taking art classes or something?
[QUOTE=D3TBS;28842357]the white parts are where it shines, because it's a metal/porcelain object. And no, it wasn't done in live trace. In fact, none of them were. I can see you point in shades being wrong in some parts, but does that really matter in the end? When you look at some painting, do you verify all shades and see if they're all correct? That's not how you're supposed to look at things. But still I say I got lazy in the end so the body part is kinda wrong[/QUOTE] YES shading matters a LOT. If you just ignore how actual shading works and just go for whatever then you're gonna get something that looks blobby and bad. Yes I look at most works and observe how light falls in them because I appreciate art more than just a moment's glance. [QUOTE=D3TBS;28842357]If you read whats written, it's supposed to be about having lights off to save energy. The moon and the stars suggest that it's nighttime. If it was only the text and the bulb, that would be nothing. Besides, it was what the client requested. opposite directions? what are you talking about? And what kind of stars and mouths do you suggest[/QUOTE] I know what the text is about. Earth day isn't exactly a new phenomenon. I'm saying that the scribbly popping out font isn't really that visually interesting and seems hipster-esque which is a bad thing. I'm also not questioning the content of your work, I'm saying that the content is of poor quality in comparison to what it could be. Again you could go for a lot more than a D for a mouth, it's not hard to look at how smiles are cartoonized. Do some research! The stars end in these soft edges which add to the overall blobby feel of your shapes. To me, the lack of a good silhouette signifies that you're not confident with the software. You misread my comment about the moon and stars, I'm talking about their PLACEMENT on the shirt, not the fact that they're there. [QUOTE=D3TBS;28842357]Are you racist? You can stop those immature comments if you are. Who said the moons eyes were open in the first place? And again with the shades. what can I say besides what I said before, i can't understand your definition of flat shaded[/QUOTE] You took the chinese remark too seriously, it's a joke man. Flat shaded just means that there are no highlights or shadows. [QUOTE=D3TBS;28842357]that was one of my firsts. Again, I didn't use livetrace on any of the shapes, they were all done with the pen tool.[/QUOTE] Don't post your firsts. Work early and often and only post your best, once you get good that is. [QUOTE=D3TBS;28842357]If you can't do this kind of stuff with the pen tool, that's not my problem[/QUOTE] What? this sounds a bit like you're discrediting me based on nothing. [QUOTE=D3TBS;28842357]The skull was traced directly from this pic. If that doesn't look like a skull, I don't know what dies. about the drop shadow: I didn't say that they were all on different levels.[/QUOTE] That's not exactly a good reference for a skull. Don't have a clue what you mean about drop shadows on different levels but drop shadows nearly always look awful. [QUOTE=D3TBS;28842357]And the thing was repeating the skulls many times. If the stripes were all to one side, that would kill the whole drawing. And again, if they were all the same thickness, expression, ever heard of it?[/QUOTE] There's a difference between variation and having so much of it that it looks thrown together. [QUOTE=D3TBS;28842357]Why are you talking about this one again? What's you concept of lemons then? If youre always saying theyre blobby figures, then I dunno what lemons are to you.[/QUOTE] Look, every material looks different. Even with two colours you need to attempt to reproduce that. You're getting basic shapes of whatever you're working with but you're really ignoring the nuances of those shapes that really make them identify. Really it's your shadows that ruin it all. They come from the most random angles with no regard to the curvature of anything. It throws the eye off and makes it unpleasing. Use references galore to really get the nuances of lighting and the silhouettes of shapes. [QUOTE=D3TBS;28842357]Thank you for your critiques, I much appreciate them. I know I still have a lot to learn, like getting into things that would take me longer to make. Anyway, thanks again, and how old are you? are you taking art classes or something?[/QUOTE] im 92
hey dude, you are not your work. stop being so defensive about it and learn to take criticism properly. dog-gy gave you some nice feedback there.
[QUOTE=DOG-GY;28842733]YES shading matters a LOT. If you just ignore how actual shading works and just go for whatever then you're gonna get something that looks blobby and bad. Yes I look at most works and observe how light falls in them because I appreciate art more than just a moment's glance.[/QUOTE] To me you seem to only be paying attention on sillhouette and shading, thus my comment [QUOTE=DOG-GY;28842733]I know what the text is about. Earth day isn't exactly a new phenomenon. I'm saying that the scribbly popping out font isn't really that visually interesting and seems hipster-esque which is a bad thing. I'm also not questioning the content of your work, I'm saying that the content is of poor quality in comparison to what it could be. Again you could go for a lot more than a D for a mouth, it's not hard to look at how smiles are cartoonized. Do some research! The stars end in these soft edges which add to the overall blobby feel of your shapes. To me, the lack of a good silhouette signifies that you're not confident with the software. You misread my comment about the moon and stars, I'm talking about their PLACEMENT on the shirt, not the fact that they're there.[/QUOTE] Well, maybe thats how I do them, blobby isn't wrong. I sketch them out on paper first before going through the illustrator process. [QUOTE=DOG-GY;28842733]You took the chinese remark too seriously, it's a joke man. Flat shaded just means that there are no highlights or shadows.[/QUOTE] I'm chinese [QUOTE=DOG-GY;28842733]Don't post your firsts. Work early and often and only post your best, once you get good that is.[/QUOTE] I only put it because a lot of people said they liked it. And besides, if I only added the ones I liked, then the site would be really empty. [QUOTE=DOG-GY;28842733]im 92[/QUOTE] I was serious on that question, discussion aside [editline]27th March 2011[/editline] [QUOTE=MenteR;28842822]hey dude, you are not your work. stop being so defensive about it and learn to take criticism properly. dog-gy gave you some nice feedback there.[/QUOTE] I know he is, he is giving me good advices. I need people to point out my mistakes because I'm kinda sick of having people just saying haha thats funny or i like it. I just don't like the way he says it. Sounds cocky and arrogant
Sounds cocky and arrogant? Whoa dude, what is wrong with you? His CC is 100% valid and he is right. If you ignore it because it seems cocky and arrogant to you, well then you won't get far in art. Enjoy your poorly shaded badly drawn designs...
[QUOTE=johan_sm;28843231]Sounds cocky and arrogant? Whoa dude, what is wrong with you? His CC is 100% valid and he is right. If you ignore it because it seems cocky and arrogant to you, well then you won't get far in art. Enjoy your poorly shaded badly drawn designs...[/QUOTE] i didnt say i was going to ignore it. I just said he sounded that way when he was writing.
I like the shirts. Do you ship to The Netherlands?
[QUOTE=koekje4life V2;28843474]I like the shirts. Do you ship to The Netherlands?[/QUOTE] spreadshirt does the shipping. they probably do
I like them :confused:
i think they're nice. most people buying tshirts don't pay much attention to the extreme details though. most people wouldn't notice/care about wrong lighting. although you should always practice it right.
Not a fan of the designs personally, I feel like they just have no purpose to them, and they feel almost forced. Not saying they are bad, but it's not something I'd enjoy wearing. Lemon-aid is the best one since it's clever and doesn't spell it out (as far as the shirt ideas go). I also REALLY don't like that your designs on the website are placed on top of each other. Don't do that - make each design stand out on it's own. See: [img]http://i.imgur.com/xPmkx.png[/img] Don't have the design overlap itself, make it stand on it's own. It makes it seem more confusing, cluttered, and juxtaposed than it really is. For some of them, it gets confusing if the background is part of the design or not. Have your designs displayed in an image how they would look on a shirt as well in the Design section. On the upside, I really really like your website design. It's to the point and yet aesthetically pleasing in the details. It helps the name is clever too. Would be a great thing to show on a resume or portfolio as a project you actively work on, even if you don't actually sell a lot (along the same vein of professionals having their own active blog constantly updated, even if they get no comments). [editline]28th March 2011[/editline] EDIT: On that note, don't indent your paragraphs on your blog/news area of your website. It doesn't read/flow very well in the digital realm. [editline]28th March 2011[/editline] EDIT2: Why would there be a donate button? I could understand if you were just showing these as a part of your portfolio or giving them away for free, but since it's a business donating doesn't make much sense. Scrap the donate, because you want people to buy your shirts not give you money for nothing (which no one will do anyways for a place with a store unless you are a charity).
they are very VERY amateurish designs, it really shows. [editline]29th March 2011[/editline] spend more time honing your illustrator/flash skills before you decide to sell your shit. [editline]29th March 2011[/editline] your website isn't good either. everything is too big, the navigation feels like it's on the wrong side (and is too big), and the background is too busy and distracts from the main content, and the colour scheme is overwhelmingly boring
[QUOTE=KorJax;28857673]Not a fan of the designs personally, I feel like they just have no purpose to them, and they feel almost forced. Not saying they are bad, but it's not something I'd enjoy wearing. Lemon-aid is the best one since it's clever and doesn't spell it out (as far as the shirt ideas go). I also REALLY don't like that your designs on the website are placed on top of each other. Don't do that - make each design stand out on it's own. See: [img_thumb]http://i.imgur.com/xPmkx.png[/img_thumb] Don't have the design overlap itself, make it stand on it's own. It makes it seem more confusing, cluttered, and juxtaposed than it really is. For some of them, it gets confusing if the background is part of the design or not. Have your designs displayed in an image how they would look on a shirt as well in the Design section. On the upside, I really really like your website design. It's to the point and yet aesthetically pleasing in the details. It helps the name is clever too. Would be a great thing to show on a resume or portfolio as a project you actively work on, even if you don't actually sell a lot (along the same vein of professionals having their own active blog constantly updated, even if they get no comments). [editline]28th March 2011[/editline] EDIT: On that note, don't indent your paragraphs on your blog/news area of your website. It doesn't read/flow very well in the digital realm. [editline]28th March 2011[/editline] EDIT2: Why would there be a donate button? I could understand if you were just showing these as a part of your portfolio or giving them away for free, but since it's a business donating doesn't make much sense. Scrap the donate, because you want people to buy your shirts not give you money for nothing (which no one will do anyways for a place with a store unless you are a charity).[/QUOTE] yeah, i got some people to pose as models and now I'm going to photoshop them to make it look like they're wearing the shirts. So those images will soon be taken out. I'll probably remove the donate button too later. I didn't get your first edit :/ [editline]28th March 2011[/editline] [QUOTE=Rusty100;28857798]they are very VERY amateurish designs, it really shows. [editline]29th March 2011[/editline] spend more time honing your illustrator/flash skills before you decide to sell your shit. [editline]29th March 2011[/editline] your website isn't good either. everything is too big, the navigation feels like it's on the wrong side (and is too big), and the background is too busy and distracts from the main content, and the colour scheme is overwhelmingly boring[/QUOTE] yes I will. I started out this thing as something that wasn't meant to be serious or anything, but then the thing with ICTON went ok so now I'm trying to improve. I just put the stuff I started out on because if not then I wouldn't have much to put :s Once i get something better i'll gradually remove the older ones. As for the website, I see some people like it, others don't. I'll keep your words in mind
it has nothing to do with 'some like it and some don't', it breaks website design standards. that's a fact.
[QUOTE=Rusty100;28868380]it has nothing to do with 'some like it and some don't', it breaks website design standards. that's a fact.[/QUOTE] which are..?
Quite amateur. You should think about detail and a lot of it. Show friends and family examples, and work from comments and feedback. You have potential, you just lack the will to use it at this stage.
[QUOTE=EvilMelon;28882013]Quite amateur. You should think about detail and a lot of it. Show friends and family examples, and work from comments and feedback. You have potential, you just lack the will to use it at this stage.[/QUOTE] thank you. I would show people but my family isn't very artistic or anything, and I don't work yet lol i'm still 17. But nontheless, most of my friends like it. I alwas felt there was something missing in those designs. I'm going to start posting stuff in this thread and maybe you guys can tell me what you think of them. new stuff, not the site itself
[QUOTE=Rusty100;28868380]it has nothing to do with 'some like it and some don't', it breaks website design standards. that's a fact.[/QUOTE] Personally having the nav bar on the right was more of a guideline than a standards or rule to me. It wouldn't work very well in a very information heavy website to have it on the left like he does but I don't think it looks bad where it is now with his. He might try putting it on the right and seeing if it improves the design at all though. And by intedents, I meant don't indent your body copy for each new paragraph. That's formal writing for letters and handwriting, it doesn't really work as well for websites. Just have it like facepunch where paragraphs are not indented.
Shrink the logo and nav a little on the website.
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