• SUPERHOT Release Date Trailer
    13 replies, posted
[video=youtube;QWJSiJsmO-A]http://www.youtube.com/watch?v=QWJSiJsmO-A[/video]
No SUPER. HOT. SUPER. HOT. 0/10 But seriously it looks smooth as fuck.
SUPER. HYPED. SUPER. HYPED. this looks amazing. crazy to see how far it's come [editline]1st February 2016[/editline] also really curious as to what this game's story ends up being like (i believe it's been confirmed that it will have a full story mode?)
Sweet, I'm excited! It's amazing the first idea for this game came out of a 7 day game jam.
[QUOTE=water buddy;49653430]No SUPER. HOT. SUPER. HOT. 0/10[/QUOTE] While I'm really interested in the game, that repeating voice clip annoyed me to no end. I don't get why people like it v:v:v
lms if you donated to the kickstarter glad it's finally coming out
The initial release of anything about this game had me somewhat interested but this trailer made me REALLY want to play this version.
This will be amazing in VR. Dat sword.
The throwing stuff around aspect has always been a favorite thing in games. Like there is a VR game called Bullet Train where you can do that and it's fucking sick as shit. Definitely looking forward to playing the full version of this.
The music in these is always REALLY good. My favorite track is from their first trailer though: [video=youtube;7vi_JBJ5yoE]http://www.youtube.com/watch?v=7vi_JBJ5yoE[/video]
Looks very nice though is it bad if id wish that this would have bit more realistic skin and blood in it. Like, you could see the aftermath of a fight better.
i remember people being really pessimistic about this game back when it was first announced
Shit, this looks better than the short game, and that was really awesome.
[QUOTE=Nastardo;49657021]Looks very nice though is it bad if id wish that this would have bit more realistic skin and blood in it. Like, you could see the aftermath of a fight better.[/QUOTE] A Kill Bill level of blood would probably look really nice on the pure white aesthetic, if it was directional it could be really striking.
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