• Chiptunes/Mods/Sids - Blip it up!
    17 replies, posted
Post your tracker music!! [img]http://www.boingboing.net/images/8bitfloyd.png[/img] [img]http://websound.ru/issues/126_130/milkytracker.png[/img] Here's my latest I cooked up: It's called [B]Power Drive[/B]! [media]http://soundcloud.com/starpath/starpath-power-drive[/media]
I love chiptunes, gotta make some later.
Sweet track dude, I want to make some chiptunes with this kind of software too. But I don't understand those programs like milkytracker, or somehthing like that.
i will never understand trackers
I've been trying to make something in Milkytracker, I can't get anything that sounds decent :saddowns:
I can't work Milky for the fucking life of me.
25kb xm [media]http://soundcloud.com/nekki/treasure-tomb-escape-trapped[/media] [editline]12th April 2011[/editline] Milkytracker by the way. [editline]12th April 2011[/editline] And it's for the music in the game I am making for my next school.
MT and other trackers are a bit hard to get into right away. They require some music theory- and technical knowledge. But it's not impossible - I'd say it's easier than FL Studio. I know there are tutorials on YouTube and alot of guides and help in the MilkyTracker forum. I'm also here to help anyone who wants it.
[QUOTE=Oicani Gonzales;29120189]Not tracker, but me and Yur|ko make chiptune-inspired music: [url]http://rawdmg.bandcamp.com/[/url][/QUOTE] Because FL is for cool kids :smug:
[QUOTE=Oicani Gonzales;29124980]Trackers are fucking satanic. I will never be able to mess with those fuckers. And Rad McCool, my [B]ass[/B] it's easier than FL Studio. I had absolutely [B]zero[/B] music knowledge when I started to mess with it.[/QUOTE] What I'm saying is that trackers are much simpler. So [I]if[/I] you have a bit of music/technical knowledge, then you can just go nuts :) I learned MilkyTracker in just a few hours. I've been working with FL for several months and I still don't understand 80 % of it.. Of course this simplicity makes it extremely unpractical compared to let's say FL. But yeah. Hardcore!
Another .xm I made, not abiding any NES music rules. This is 6 channels. [media]http://soundcloud.com/nekki/buck-it-theme[/media] Nothing special, it's for a small game.
[QUOTE=Rad McCool;29147104]What I'm saying is that trackers are much simpler. So [I]if[/I] you have a bit of music/technical knowledge, then you can just go nuts :) I learned MilkyTracker in just a few hours. I've been working with FL for several months and I still don't understand 80 % of it.. Of course this simplicity makes it extremely unpractical compared to let's say FL. But yeah. Hardcore![/QUOTE] Eh. I think that FL studio was easier to work with for me. It was FL Studio -> OpenMPT -> Milky. Milky was HORRIBLE for me. I didn't understand shit.
[QUOTE=ChrisDom;29241820]Eh. I think that FL studio was easier to work with for me. It was FL Studio -> OpenMPT -> Milky. Milky was HORRIBLE for me. I didn't understand shit.[/QUOTE] Haha, I work in Milkytracker and my list goes like this; Reason -> Milky -> FL Studio -> OpenMPT [editline]17th April 2011[/editline] Did this in an hour or so by the way.
[media]http://soundcloud.com/nekki/able-tower-xm-version-452kb[/media] A remake of; [media]http://soundcloud.com/nekki/able-tower[/media]
Well, letsee... I've covered Unreal Superhero, but the link is on facebook and I'd really rather not hand that out... However, I do have this chiptune inspired song I made called Glitch Rave Seizure: [url]http://www.facepunch.com/threads/1082455-Glitch-Rave-Seizure-(ER[/url])
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