• Rising Storm GDC trailer
    14 replies, posted
[HD]http://www.youtube.com/watch?v=w_NqnnRmsb4[/HD] Side project from Red Orchestra, I am excite!
This addon is looking to be pretty awesome.
:36 - :37 My clip!
Its a shame teams arent gonna rush enemy positions like this when this comes out. Gonna just be guys huddling behind rocks with occasional people trying to rush. Still looking forward to it though
Looks awesome.
[QUOTE=Jmir 54;40047537]Its a shame teams arent gonna rush enemy positions like this when this comes out. Gonna just be guys huddling behind rocks with occasional people trying to rush. Still looking forward to it though[/QUOTE] you got this spot on. while this banzai charge tactic seems interesting I doubt it'll ever be used much since all it takes is a single well placed machine gun to fuck it all up. i know they said they try to balance the sides out but the americans definitely feel pretty OP considering the amount of automatic weapons they get alongside the flamethrower. i imagine most people will prefer to go american for this reason until they unlock the ability to have weapons from the opposing side
The Banzai charge will add suppression to the Americans, so their weapons won't be quite as effective. Additionally, the Japs are able to place foot grenade mines. So the Japanese side will be using more "dirty" tactics than the Yanks to outsmart their opponents, whereas the Americans will be using brute force. Japanese also get (randomly spawning?) tunnel networks to spawn from, so they can flank the enemy.
Oh shit I'm amped
[QUOTE=CMB Unit 01;40048333]The Banzai charge will add suppression to the Americans, so their weapons won't be quite as effective. Additionally, the Japs are able to place foot grenade mines. So the Japanese side will be using more "dirty" tactics than the Yanks to outsmart their opponents, whereas the Americans will be using brute force. Japanese also get (randomly spawning?) tunnel networks to spawn from, so they can flank the enemy.[/QUOTE] This doesn't also include the fact that the Japs get a stamina buff, and take more damage while in a 5+ Banzai Charge. The only thing which stops a full-fledged Jap Charge is grenades, headshots, and flamethrower. Anything else and you might as well run in the other direction.
Oh crap this looks amazing, the sounds are also better than in ro2.
Also a small note: Tomorrow a livestream from TwitchTV will be broadcasting alpha gameplay of Rising Storm. [url=http://forums.tripwireinteractive.com/showthread.php?t=88628]Tripwire Interactive Forums[/url]
Beyond pumped
[QUOTE=JoeSkylynx;40048483]This doesn't also include the fact that the Japs get a stamina buff, and take more damage while in a 5+ Banzai Charge. The only thing which stops a full-fledged Jap Charge is grenades, headshots, and flamethrower. Anything else and you might as well run in the other direction.[/QUOTE] I was on the fence about the whole banzai charge feature and this expansion in general until I read this.
[QUOTE=JoeSkylynx;40048483]This doesn't also include the fact that the Japs get a stamina buff, and take more damage while in a 5+ Banzai Charge. The only thing which stops a full-fledged Jap Charge is grenades, headshots, and flamethrower. Anything else and you might as well run in the other direction.[/QUOTE] Just spam sunder armor and dots and you'll take care of jap mobs no problem
[QUOTE=0FucksGiven;40051919]Just spam sunder armor and dots and you'll take care of jap mobs no problem[/QUOTE] LFM Iwo Jima need Sherman Tank and Battleship aoe-DPS
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