[img]http://media.bestofmicro.com/O/Y/435058/original/BnIjvgxCMAAhzwC.jpg[/img]
[quote]So what would you do with a bright "Nvidia green" crowbar if it was dropped off by FedEx? If you were Gordon Freeman, you'd whack it against the head of some mutant slimeball from another dimension. But you're not Gordon Freeman, so the best you can do is throw it aside and play Half-Life 2 on Nvidia's Shield handheld console.
That's right. Half-Life 2 is next in line, following Portal.
Of course, we can't get Nvidia to cough up any juicy details just yet. But there's no question as to what Nvidia is suggesting by the lovely gift. It features the Half-Life 2 logo, a question asking "What Would Gordon Do?" and the Nvidia Shield logo, all in blue print. Fairly obvious.
In March, Nvidia hinted to the possibility that Valve's Source engine was up and running on Android when the company announced that Portal would be arriving soon. However, just yesterday we reported that the original Portal game will actually be arriving next week. That, of course, leads to speculation that Half-Life 2 and other Source games can be played on the Android console too.[/quote]
[url]http://www.tomshardware.com/news/portal-android-half-life-2-valve-nvidia,26738.html[/url]
So this isn't just game streaming, but full on support for the engine running natively?
Get hype.
Give it a week or so and people will make it run on any Tegra android device
It may actually turn out to be pretty fun.
Also, ugh, green crowbar. 0\10
They better fix everything they've broken
If they had used linux on this, then they could've run every source game on it natively.
[QUOTE=LoLWaT?;44766206]Wonder if they'll bring the goldsource games over to Android officially too.
I already have Doom 3 fully playable on my phone (took lots of tweaking, but it works great now).
Getting the Half-Life series on there too means i'll never get bored while travelling again.[/QUOTE]
What phone do you have? holy shit
[QUOTE=LoLWaT?;44766240]Shit, i'd expect even Half-Life 2 to be very playable on devices way older than that, especially if they get it running natively.
I'm stuck with an HTC EVO 3D right now (Virgin's EVO V 4G to be specific) and with some extreme .ini tweaking, that Doom 3 android port runs at great speeds with all of the lighting on and everything.
[/QUOTE]
Keep in mind that this will be Shield exclusive (at least for now), so I'm assuming they'll only make it run on their Tegra 4 GPU (why would they make it run/optimize it for anything else if it's an exclusive), it might be pretty hard to get it running on anything else if it's using hardware specific calls and stuff
[QUOTE=LoLWaT?;44766206]Wonder if they'll bring the goldsource games over to Android officially too.
I already have Doom 3 fully playable on my phone (took lots of tweaking, but it works great now).
Getting the Half-Life series on there too means i'll never get bored while travelling again.[/QUOTE]
When you play doom 3, for how long can you play before your phone starts to attempt setting your hands on fire and itself too?
[editline]9th May 2014[/editline]
I am curious now though, if you can set up Doom 3 on a smartphone, does that mean that Quake 4 works too? I always found it more fun than Doom 3.
So, they really did port Source to Android, then.
I wonder if this is a fun thing they're doing to promote the Shield with old valve games, or if it's the groundwork for a source-based phone game
[QUOTE=LoLWaT?;44766514]Id released the source for Id Tech 4 which is why someone was able to do an Android port of Doom 3 in the first place.
There isn't a port of Quake 4 though but it runs on that same engine, someone would just have to step up to do it. I would love them long time.
I'm curious about this though because even though they're making Portal and Half-Life 2 exclusive to this for a while, I wonder what it would take to get them running on everything else.
Are they actually making use of the hardware or is it all artificial just because?[/QUOTE]
so far literally every tegra-exclusive game worked on other android devices
something something half life 3 confirmed
[QUOTE=DrDevil;44766281]If they had used linux on this, then they could've run every source game on it natively.[/QUOTE]
Wouldn't you still need to port the games to arm architecture though for it to run?
i'd argue that an immerse game like hl2 wouldn't work very well on a small mobile device, but that's just my opinion. i know i wouldn't want to play hl2 on a small touch screen (i would want my mobile games to be playable in chunks...?)
[QUOTE=Foda;44766815]i'd argue that an immerse game like hl2 wouldn't work very well on a small mobile device, but that's just my opinion. i know i wouldn't want to play hl2 on a small touch screen (i would want my mobile games to be playable in chunks...?)[/QUOTE]
Well there's another platform for it, and you're on it right now.
I wonder, maybe they're thinking of one day bringing Steam to Android as a sort of alternative to Google Play?
They already have a Steam app, though right now all you can do is pretty much browse games and talk to friends, they could potentially upgrade it to allow you to download games that have mobile versions, like Swords and Sworcery, Machinarium or Super Hexagon for example.
Probably not though.
[QUOTE=LoLWaT?;44766206]Wonder if they'll bring the goldsource games over to Android officially too.
I already have Doom 3 fully playable on my phone (took lots of tweaking, but it works great now).
Getting the Half-Life series on there too means i'll never get bored while travelling again.[/QUOTE]
How would you play HL on a cell phone?
[QUOTE=DrDevil;44766281]If they had used linux on this, then they could've run every source game on it natively.[/QUOTE]
Only if they recompiled every Source game to run on ARM.
[QUOTE=DrDevil;44766281]If they had used linux on this, then they could've run every source game on it natively.[/QUOTE]
What do you think Android is?
The biggest issue is that Android has a completely different graphics stack to desktop Linux (Although desktop Linux is in the slow progress of migrating since the desktop stack sucks), even the Steam Machines use a nearly 27 year old display protocol, and render through a 15 or so year old extension to the protocol to allow 3D graphics.
Also, any assembly code has to be rewritten, can't run x86 assembly on ARM.
Edit: What am I on about, people shouldn't be using GLX anymore, they should be using DRI.
[QUOTE=theblah12;44767491]I wonder, maybe they're thinking of one day bringing Steam to Android as a sort of alternative to Google Play?
They already have a Steam app, though right now all you can do is pretty much browse games and talk to friends, they could potentially upgrade it to allow you to download games that have mobile versions, like Swords and Sworcery, Machinarium or Super Hexagon for example.
Probably not though.[/QUOTE]
Before that, it would be nice if they actually had a half-functioning steam mobile app in the first place.
I mean, come on, it's for phones, it should have voice chat support. And chat that doesn't drop half its messages. And group chat.
Is there HL1 in Android?
[QUOTE=TheRealRudy;44767750]I would rather see them focussing on Half-Life 3.[/QUOTE]
Valve didn't have much to do with this, the port was mostly done at NVIDIA.
God damn, this + Portal makes me really happy that I own a Shield. Of course I'm happy with all its other uses too but this is awesome.
[QUOTE=LoLWaT?;44766240]
I'm stuck with an HTC EVO 3D right now (Virgin's EVO V 4G to be specific) and with some extreme .ini tweaking, that Doom 3 android port runs at great speeds with all of the lighting on and everything.
[/QUOTE]
You should upload that .ini somewhere, because I have the same phone and would really appreciate it.
[QUOTE=Ezhik;44766418]So, they really did port Source to Android, then.[/QUOTE]
Didn't Ian Boswell also port source to IOS? Apparently the mac source code is pretty easy to port over.
[QUOTE=Doritos-pope;44771115]Didn't Ian Boswell also port source to IOS? Apparently the mac source code is pretty easy to port over.[/QUOTE]
We had one demo and nothing else, I doubt it's true.
I'm hoping this will be hacked/released for other android devices as well. I'd love to play some HL2 on my Galaxy Note 3 :D
What's better than shitting your pants during Ravenholm whilst riding a bus? :D
This means that Half Life 3 will be a mobile exclusive!
[sp]how mad would you be?[/sp]
[QUOTE=LoLWaT?;44766206]I already have Doom 3 fully playable on my phone (took lots of tweaking, but it works great now).[/QUOTE]
What techno-sorcery is this?!
Sorry, you need to Log In to post a reply to this thread.