• Creator of Assassins Creed left to join THQ Montreal, Ubisoft buys that studio and fires him
    66 replies, posted
[url]http://www.polygon.com/2013/5/7/4308980/patrice-desilets-departs-ubisoft-a-second-time[/url] [i]"Contrary to any statements made earlier today, this morning I was terminated by Ubisoft," Desilets told Polygon. "I was notified of this termination in person, handed a termination notice and was unceremoniously escorted out of the building by two guards without being able to say goodbye to my team or collect my personal belongings. "This was not my decision." Desilets previously worked as Ubisoft's creative director until his initial departure in 2010, after which he began work as a creative director for THQ in 2011. Following the company's bankruptcy, Desilets returned to Ubisoft after the company acquired THQ Montreal in THQ's January auction.[/i]
That's quite a dickmove by Ubisoft. I wonder why he was escorted out the building like that.
[quote]I was notified of this termination in person, handed a termination notice and was unceremoniously escorted out of the building by two guards without being able to say goodbye to my team or collect my personal belongings.[/quote] what an arsehole thing to do
Behold: the modern corporation. Still, might wanna watch Kickstarter or Indiegogo for a while, depending on what this chap does. Might be interesting.
You can't just escort someone out like that.... That's just cruel
As much as I'd love to be a game dev, a big studio is not where I'd want to be working. Too many stories about people being kicked out and studios being bought and shut down and people shifting about.
Wanting to break into the AAA game industry is like wanting to break into a prison
I miss the days of game making was an art not a business
Thinking that even with the uncertainty of kickstartering, it would be better than trying to get into the mainstream for me.
Wow, asshole move Ubisoft, this was the same guy who worked as Creative Director for Assassin's Creed 1 and 2, all that work he did for them, and that's the thanks he gets back in return.
Yeah, that really is a dick move, firing a person because they made a career decision. It's not his fault THQ fell apart and Ubi bought it up.
[QUOTE=Dominicus;40561768]That's quite a dickmove by Ubisoft. I wonder why he was escorted out the building like that.[/QUOTE] That's pretty standard. People tend to get upset when they are fired, so this keeps the vandalism and outbreaks down to a minimum. You would think grown men and women in a professional setting could be mature and reasonable, but you would be surprised how many of them are far from it.
There's some dick sitting there in Ubisoft.
Don't you need a legit reason to fire someone?
[QUOTE=Squad;40562119]That's pretty standard. People tend to get upset when they are fired, so this keeps the vandalism and outbreaks down to a minimum. You would think grown men and women in a professional setting could be mature and reasonable, but you would be surprised how many of them are far from it.[/QUOTE] ...really? I've never heard of people that are fired needing a private security escort and don't get a chance to say "bye". [editline]7th May 2013[/editline] [QUOTE=alien_guy;40562171]Don't you need a legit reason to fire someone?[/QUOTE] Here in Germany you do, and generally you can't fire people on the spot either. Not sure what's up in Montreal but the story seems fishy. Either some suit really friggin hated him or he did something way more stupid than join a dying competitor.
Wow, imagine leaving a company after making a hugely successful product for them, just to have that company buy out the new studio you're working for and fire you. Fucking assholes. Is it just me, or (with the exception of Valve) is working for a studio owned by a big game publisher just about the worst job ever? Executives shoving their noses into the creative process, insane working conditions and hours, shit pay, no profit sharing when your game makes huge amounts of money, no-warning layoffs all the time, the inevitability of your studio being bought out and gutted by EA or Activision...who in their right mind would want to make video games anymore? Never underestimate corporate America's ability to take a good thing and convert it into shit.
How does this shit go unchecked?
[QUOTE]In their statement to press earlier in the day, Ubisoft officials said that the company and Desilets parted ways after "good faith discussions."[/QUOTE] Woooooow.
My best friend wanted to be a game designer since he was little but lately hes been changing his mind. I dont blame him
[QUOTE=PelPix123;40562207]This is very illegal IIRC, ESPECIALLY in Canada. It's illegal in America, too, but worker rights is [I]actually protected[/I] in Canada. They could have gotten away with this in America, but in Quebec? They're going to have the provincial government riding their ass over this if the dude decides to bring it to court. The law there requires a judge to see all illegal firing cases within 4 weeks.[/QUOTE] I hope he sues
[QUOTE=The Rifleman;40562366]My best friend wanted to be a game designer since he was little but lately hes been changing his mind. I dont blame him[/QUOTE] Not to derail this, but you should tell your friend to follow his passions. If he truly wants to design games or art or enjoyment for other people. He should do it, he can easily make games by himself, or with groups/friends, or even an indie studio. He shouldn't give up on dreams because of that, and you should support him.
[QUOTE=Key_in_skillee;40561730] [i]"Contrary to any statements made earlier today, this morning I was terminated by Ubisoft," Desilets told Polygon. "I was notified of this termination in person, handed a termination notice and was unceremoniously escorted out of the building by two guards without being able to say goodbye to my team or collect my personal belongings. "This was not my decision." [/i][/QUOTE] Watch him get sued by Ubisoft for slander.
idk about other places but where i work the company reserves the right to fire anyone for any reason
There are a lot of rules in many parts of the world that companies can't get away with just because they said "I told you I could!"
[QUOTE=Dominicus;40561768]That's quite a dickmove by Ubisoft. I wonder why he was escorted out the building like that.[/QUOTE] It's a pretty standard thing to do in Tech oriented companies and some others too, it stops people from stealing company secrets/property while under the guise of collecting their belongings and such.
He wasn't even able to get his personal stuff or say goodbye...
[QUOTE=The Rifleman;40561947]I miss the days of game making was an art not a business[/QUOTE] It was always a business I miss the days when less people cared about the videogame industry and developers were allowed more freedom of expression because they knew the kids and smaller fanbase appreciate more creativity. It was just a whole different mindset that we will probably never see again, indie games try to be like that but a lot of them just lack the funding and skills of a big development team. The whole mainstream industry is a battle between suits and who can extract the most money out of the masses it seems. Of course I am glad we still have a few shining examples of awesome games though, it's the only reason why I still have a glimmer of hope left in me for the future of videogames.
As cruel as this is, I couldn't help but to laugh for a moment. And then I felt bad.
[QUOTE=PelPix123;40562207]It's illegal in America[/QUOTE] I know we're taking about Canada here but, Right to Work States.
[QUOTE=alien_guy;40562171]Don't you need a legit reason to fire someone?[/QUOTE] Depends. In Arizona, its a right-to-work state, you can be fired for wearing black shoes with white stripes instead of white shoes with black stripes. They dont really need any reason here...
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