• Tiberium Cutscenes - The game that EA cancelled to make room for C&C 4.
    27 replies, posted
[media]http://www.youtube.com/watch?v=eoGNaP84kl4[/media] [media]http://www.youtube.com/watch?v=4tEmIPcE9qU[/media] Not sure if anyone here saw these before. Pity this game was cancelled, it would have been much better than C&C 4. [media]http://www.youtube.com/watch?v=QSNrG2aHTB8[/media]
Fuck EA, holy shit.
Awwww man, this looks like a Renegade spiritual successor/sequel, would had been awesome.
The game was 90% complete when it was canned. The Devs were about 5-6 months from finishing it when EA told them to pull it.
God DAMN IT this looks great from what I can see here. Hopefully someone picks it up in the future, I'd love another Renegade.
What. the. fuck. This looks like it was gonna be AWESOME.
Looks pretty okay. I'm not really a big C&C fan so I don't really feel upset that it was cancelled. Would probably end up being a neat 'lil shooter I might've picked up if it was released.
Was so looking forward to this, damn EA
I never got why publishers cut games like that which show solid promise.
Quite frankly I doubt that [I]Tiberium[/I] would've been anything more than your typical brown-fog generic military space-shooter but I felt that it would've at least offered the chance to present the story in a new light. The C&C games in their RTS format were starting to get stale, and its not like the series' transition to FPS would've simplified their already simplistic and micro-oriented gameplay to the point that they would've become too "casual," despite what some C&C and RTS zealots might have you believe.
That looks neat as fuck.
[QUOTE=God's Pimp Hand;39263024]Quite frankly I doubt that [I]Tiberium[/I] would've been anything more than your typical brown-fog generic military space-shooter but I felt that it would've at least offered the chance to present the story in a new light. The C&C games in their RTS format were starting to get stale, and its not like the series' transition to FPS would've simplified their already simplistic and micro-oriented gameplay to the point that they would've become too "casual," despite what some C&C and RTS zealots might have you believe.[/QUOTE] It looked like you had some RTS elements in the game as well considering he ordered a big squad to move where he wanted them to move. Also they had little green light beams shining upwards from them (which I assume is having that unit selected).
[QUOTE=gbtygfvyg;39263298]It looked like you had some RTS elements in the game as well considering he ordered a big squad to move where he wanted them to move. Also they had little green light beams shining upwards from them (which I assume is having that unit selected).[/QUOTE] From what I remember, the game was supposed to be sort of squad command tactics/FPS, sort of like Brothers In Arms are.
I really can't for the life of me understand why this was canned aside from it being ass. It's part of one of the biggest franchises EA owns, it's a shooter that's not in gritty realistic modern day, and they were advertising it like fucking crazy. People would have been throwing their money at this thing!
Imagine working that hard on a game, putting your heart and soul into it, then when youve almost completed it, you're told to throw it all out. I mean, thats just fuckin cruel.
[QUOTE=gbtygfvyg;39263298]It looked like you had some RTS elements in the game as well considering he ordered a big squad to move where he wanted them to move. Also they had little green light beams shining upwards from them (which I assume is having that unit selected).[/QUOTE] that was their flashlight attachments on their guns
[QUOTE=bob4life;39263828]Imagine working that hard on a game, putting your heart and soul into it, then when youve almost completed it, you're told to throw it all out. I mean, thats just fuckin cruel.[/QUOTE] Battlefront 3. :(
[QUOTE=bob4life;39263828]Imagine working that hard on a game, putting your heart and soul into it, then when youve almost completed it, you're told to throw it all out. I mean, thats just fuckin cruel.[/QUOTE] Your soul is forfeit once you step foot on the EA premises.
This thread just made me hate EA a whole lot more. I love squad based shooters.
this reminds me, does anyone know if the Renegade X team have a permission to use the C&C designs? they could easily recieve a C&D and another project many years in the making would go down the drain
I remember the original footage. What could have fucking been eh?
It's just sad. If you sell your franchise to EA, it's like signing a contract with the devil.
I don't understand how it's even logical to ever cut a game completely when it's this close to done. It's 90% done; 90% paid for, so even if you think it'll bomb like a motherfucker, why not release it and have the few people who will like it enjoy it? Not saying this one looked like a bomb, but it just evades me why you'd do it, even to bad games.
Release it for free!
Didn't really look like Command and Conquer though tbh, but this would of been great if it was made, that looks like beta footage? It'd be like Renegade all over again.
[QUOTE=Riller;39264970]I don't understand how it's even logical to ever cut a game completely when it's this close to done. It's 90% done; 90% paid for, so even if you think it'll bomb like a motherfucker, why not release it and have the few people who will like it enjoy it? Not saying this one looked like a bomb, but it just evades me why you'd do it, even to bad games.[/QUOTE] You still have to pay for advertising and you have to pay the stores to sell your game.
-snip-
[QUOTE=Joazzz;39264400]this reminds me, does anyone know if the Renegade X team have a permission to use the C&C designs? they could easily recieve a C&D and another project many years in the making would go down the drain[/QUOTE]Don't worry, they have full permission iirc [url]http://www.renegade-x.com/forums/showthread.php?1327-EA-Interviews-Renegade-X[/url]
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