Man every time I watch HelloGreedo I just can't stand his shtick wearing his helmet every video. Just looks silly.
The thing that killed Star Wars games was its exclusivity to EA. EA has this stick up their ass about the Frostbite engine and while yeah it's a pretty engine it's been proven time and time again that it currently sucks at making games (a lot of the flaws with Mass Effect Andromeda showcase this beautifully, and Battlefront 2 is still buggy and jittery). Developers don't want to be forced to use this new engine and I think it's a reason why there are a huge lack of games right now.
That and EA has a limited amount of studios that can produce these games. I'm sure plenty of studios at Microsoft, Nintendo, Sony, Activision, Ubisoft, and other large publishers would kill for a crack at a Star Wars game but unfortunately it's stuck with EA.
[QUOTE=redBadger;53129256]it's been proven time and time again that it currently sucks at making games [/QUOTE]
I dunno, I think Battlefield 3, 4, and one say otherwise.
[QUOTE=Tuskin;53129275]I dunno, I think Battlefield 3, 4, and one say otherwise.[/QUOTE]
And Battlefield 1 still has many of the same issues that Battlefield 3 has. You still can't properly vault over some objects for example.
There are so many small issues with it that make it feel clunky.
Take of the dumb mask, or if you don't want to show your face then talk over some damn b-roll. Better yet, use the visual part of your audio visual content to actually help illustrate your point and improve the viewing experience.
Anyway, beyond that dumb and lazy gimmick.
I would like more Star Wars games, I would like those games to be their own thing that stand on their own as substantive additions to Star Wars and games. Shit like KOTOR and... uhh, Battlefront I guess? We might not see eye to eye on that approach, because I got the impression he was more after Star Wars digital toys than valuable additions to an art form he gives a shit about. I mainly got that impression from him just talking about Star Wars games either relative to other games, or just "throw it at the wall just to see if it will stick".
The main issue seems to be his idea that Disney being "loosey goosey" with the IP would be a good thing. That a Warhammer scattershot approach would be amazing because it would result in loads of games and just statistically some would be good. It's easy to imagine that as a situation because it already happened with another IP, but this is Disney we're talking about, they have enough money to become their own nation state.
Disney has the resources to handpick a selection of promising developers, and fund and curate long term Star Wars projects. And all that money they spend on doing it, they'll make back within in an hour of releasing the first game. But no, they just went "eh games, give it to one of the big games companies" just like how they let Hasbro or whoever licence their toys.
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