• "Scavenge" Mode Revealed for Left 4 Dead 2
    37 replies, posted
[url]http://csnation.totalgamingnetwork.com/forums/showthread.php?t=180340&goto=newpost[/url]
Pretty cool, sounds like one of the levels from Zombie Master.
Wow. I thought it would've been something better, this sounds a little lame.
You know we have been talking about this idea back in the days of L4D1.
Sounds like it could be pretty fun.
Sounds interesting. I'll probably still play versus more though. [editline]10:24PM[/editline] Just let it be better than Survival Mode.
[QUOTE=GaLm121;17719899]Wow. I thought it would've been something better, this sounds a little lame.[/QUOTE] I'm going to wait to play it before I decide.
Please! [editline]10:25PM[/editline] My automerge!
[QUOTE=Splarg!;17720087]I'm going to wait to play it before I decide.[/QUOTE] I hope it's better than what it sounds, because after getting all the Gold times in survival, I never felt the urge to play it again.
But is there enough time? Unless, the melee will be broken again, just for this.
Doesn't sound too interesting, but I guess I don't know till I play it.
[QUOTE=GaLm121;17719899]Wow. I thought it would've been something better, this sounds a little lame.[/QUOTE] What did you expect, something completely new?
[QUOTE=Me0wmix;17720373]What did you expect, something completely new?[/QUOTE] You made me lol
Versus mode with a new objective and extra special infected. :geno: [img]http://img21.imageshack.us/img21/9105/582u.gif[/img]
120 seconds? The levels better be small as fuck or i just see the survivors getting wrecked constantly. Even with the 20 second boost from each canister that just doesnt sound like enough time.
[QUOTE=Ryenoru;17720466]120 seconds? The levels better be small as fuck or i just see the survivors getting wrecked constantly. Even with the 20 second boost from each canister that just doesnt sound like enough time.[/QUOTE] Basically, you need a constant supply of fuel cans to really be effective, so no shooting.
Basically it's reverse survival Sounds cheap
The whole "Get these gas cans to power this generator" vaguely reminds me of Zombie Master.
I was hoping for civilian rescue. :frown:
This sounds horrible.
That was... underwhelming.
Reminds me a lot of Zombie Master. In fact, that is 25% of Zombie Master Campaigns. But honest, those are a lot more interesting because other shit is going in. Like Tornadoes, explosions, and weird things that throw rooms in weird directions.
Sounds really dumb
I see it being way too hard for survivors. But probably not because they test these things. Either way, we shall see....
Oh wow. This is completely ripping off of the early maps on the mod Zombie Master.
[QUOTE=Pteradactyl;17721204]Oh wow. This is completely ripping off of the early maps on the mod Zombie Master.[/QUOTE] I liked Zombie Master, but this mode sounds horrible
More crying, you guys are so easy to predict.
dis gaem sux choade
You have to admit though, those screenshots are good lookin.
If the gamemode didn't have a timer and was just strictly about getting "supplies" (Different to each map/campaign) spawned in random areas around the map (not completely random) it could really work out, it would be a change of pace from the normal get-to-the-end levels. Doing Objectives is fun.
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