• Angry Joe Rants about Battlefront II's loot crate system
    33 replies, posted
*sigh* Can these publishers just FUCK OFF with this dumb transactions? Thanks EA and Warner Brothers; you just killed my two dream games of the year. [video]https://youtu.be/ne4CnyNW9O4[/video]
Except the system in Battlefront EA 2 is fine and much more preferable over a season pass?
[QUOTE=jonoPorter;52761345]Except the system in Battlefront EA 2 is fine and much more preferable over a season pass?[/QUOTE] From what I've seen of it, that's far from the truth, it's P2W up the ass. [editline]edit[/editline] Like, I honestly think this is worse, it's [I]far[/I] more predatory.
[QUOTE=jonoPorter;52761345]Except the system in Battlefront EA 2 is fine and much more preferable over a season pass?[/QUOTE] So far it seems that the system in Battlefront 2 is actually the worst kind of microtransactions you can find. It's being compared with the worst offenders of mobile games and it seems to be P2W from beginning to end. And they put it into a fucking fullprice title.
I really don't get the complaints with BF2's system? I've been playing it and the crates are easy as [I]fuck[/I] to get without real money. Like, each crate is 1,100 credits, and that's like 2 games worth if you're halfway decent-ish at the game. You're never going to be forced to pay real money or to grind to get them. I don't like microtransactions, but this is basically the ideal way to handle them. Not to mention the fact that star cards barely affect the gameplay as far as I can tell.
It's P2W. If the star cards didn't have rarities and affect your abilities, then I wouldn't give a shit, but the fact you can plop down cash and open them until you get cards that REALLY do make a difference irks me. We're talking about cooldowns that drop from 20 seconds to 10 seconds with the highest rank I'd prefer goals to work towards for my unlocks rather than complete random nonsense, but I'd take random nonsense unlocked in-game by playing ONLY over being able to pay and pay and pay until you get the advantage over everyone in an hour And I've never got more than 180 credits in a game. It's always 180 for me unless I lose and it's less
I played the BF1 open beta for the whole day and even further. I played the BF2 open beta for a whole 30 minutes. Make from that what you can. But its clear the original was better. Edit: Oops I should have worded that better, I meant EA's BF1 was way better and more fun than BF2. I've never played the original games :worried:
[QUOTE=jonoPorter;52761345]Except the system in Battlefront EA 2 is fine and much more preferable over a season pass?[/QUOTE] Neither is preferable at all and fuck EA??? I'd rather just not buy the game and be a part of the victorious crowd [editline]9th October 2017[/editline] Why is this even a matter of "But its better than X" no screw that, both suck, both are out of greed. Stop bullshitting yourself.
[QUOTE=spectator1;52761479]I played the BF1 open beta for the whole day and even further. I played the BF2 open beta for a whole 30 minutes. Make from that what you can. But its clear the original was better.[/QUOTE] The original games by Pandemic were better, yes. Rest in peace, Battlefront 3
[QUOTE=DarklytheGreat;52761400]I really don't get the complaints with BF2's system? I've been playing it and the crates are easy as [I]fuck[/I] to get without real money. Like, each crate is 1,100 credits, and that's like 2 games worth if you're halfway decent-ish at the game. You're never going to be forced to pay real money or to grind to get them. I don't like microtransactions, but this is basically the ideal way to handle them. Not to mention the fact that star cards barely affect the gameplay as far as I can tell.[/QUOTE] Well, because it's the most blatant P2W system anyone has seen recently in a multiplayer game. And there's bo arguing that it is P2W; wether or not starcards have a big impact doesn't matter, they ALL give you an edge no matter what, so by DEFINITION it is P2W. And the Boba Fett card that is being paraded around as the prime example of how ridiculous it is, is not an coincidence; it's a difference between a 50% dmg reduction and 100% at it's maximum level! That's an insane power difference! And the only way to obtain that high level card is by either pulling it at random in a loot crate, OR by getting enough scrap to upgrade a lower tier version of it to level four which [B]again[/B] requires you to get loot boxes... and these cards can be combined with up to two other cards, to create a skill canyon between those that get lucky or have the cash to just buy a shitload of crates, and those that don't spend any additional cash in the game. Let's set up a hypothectical situation here; let's say you and I both buy the game at launch at the 60 dollar retail value. Now, let's say I also happen to have a lot of additional disposable income, so I also waste another 100 dollars on loot boxes. Then you and I match up in our first game, on opposite teams. Now, riddle me this; who has the advantage? Who will most likely win? Hell, for fun, we can say that you happen to be really good at the game; maybe you played a lot of the last Battlefront or some such. But will that change much? From what I've seen, it won't. [editline]9th October 2017[/editline] Like, how are you okay with a gambling based progression system, that includes just straight up % upgrades to health and ability cooldowns, in a competitive multiplayer game? ESPECIALLY when the optimal strategy to bypass this rng bullshit is to pony up cash to PAY for the boxes? And there really is no arguing against buying loot boxes being the optimal "play" here; more boxes = better chance at getting good cards = straight up advantage.
Wouldn't a medal system like bf2 2005 be better to get upgrades? Kill streak with said weapon or objective points etc?
I hate loot/crate system shit so much.
You can get weapons from the crates, that's how I unlocked all of mines, but that is a retarded system having to rely on RNG. This isn't a F2P game, either we should have all guns available from start with unlockable additional attachments through combat, or have a proper progression system. I'd rather just have everything available from get go, because that's how I would imagine Battlefront to be.
[QUOTE=DarklytheGreat;52761400]I really don't get the complaints with BF2's system? I've been playing it and the crates are easy as [I]fuck[/I] to get without real money. Like, each crate is 1,100 credits, and that's like 2 games worth if you're halfway decent-ish at the game. You're never going to be forced to pay real money or to grind to get them. I don't like microtransactions, but this is basically the ideal way to handle them. Not to mention the fact that star cards barely affect the gameplay as far as I can tell.[/QUOTE] When you start up BF2 it literally tells you that Beta prices will not last. [QUOTE=Spleet;52761684]I hate loot/crate system shit so much.[/QUOTE] I thought it was okay in Overwatch, but goddamn it's a shame that Blizzard wound up signalling to everybody to add it to their games.
Honestly, if this sort of shit really starts taking off and becomes the norm for games, it'd be enough for me to quit playing most games all together. As someone who struggles with this sort of thing, and had spent more than I cared to admit as a kid on these kinds of things, it's downright sickening just how exploitative these systems are, and something seriously needs to be done in the future to regulate it
Angry Joe records the sound of himself crying in the bathroom on his phone he has created a huge playlist he listens to at bed time its the only way he can fall asleep
Battlefront 2 is rated T for Teen. They're selling gambling simulators to children and hiding a game over it. This is so god damn exploitative, they're preying on people with addictive personalities and children to make a quick buck and it just feels so wrong.
[QUOTE=jonu67;52761391]From what I've seen of it, that's far from the truth, it's P2W up the ass. [editline]edit[/editline] Like, I honestly think this is worse, it's [I]far[/I] more predatory.[/QUOTE] AFAIK it is NOT P2W, you can play the game and get cards just through opening random crates. These payable lootcrates and stuff are basically shortcuts, which I think is totally fine, it'll suck for the first couple days but after that everyone will have items that make them competitive. Even then, on the first couple days most people will be relatively worthless so skilled players could still tear it up even if there is someone that paid $$$ for cards in the game. [editline]9th October 2017[/editline] [QUOTE=Viper1204;52762741]Battlefront 2 is rated T for Teen. They're selling gambling simulators to children and hiding a game over it. This is so god damn exploitative, they're preying on people with addictive personalities and children to make a quick buck and it just feels so wrong.[/QUOTE] this is absolutely no different from mobile games, candy crush, etc. [editline]9th October 2017[/editline] Oh yeah, and you can upgrade the cards to higher levels so you don't necessarily need to buy gold/plat cards to be good, you can buy them with ingame currency.
[QUOTE=Tetracycline;52762752]AFAIK it is NOT P2W, you can play the game and get cards just through opening random crates. These payable lootcrates and stuff are basically shortcuts, which I think is totally fine, it'll suck for the first couple days but after that everyone will have items that make them competitive. Even then, on the first couple days most people will be relatively worthless so skilled players could still tear it up even if there is someone that paid $$$ for cards in the game..[/QUOTE] You can pay real money to get an advantage on people who do not pay money. That is what Pay 2 Win is. These cards are not cosmetic, they boost your stats. Such as Boba can become invincible during a skill with the max rank card, or stacking cards on Fighters or Interceptors you get get ridiculous damage bonuses (144% DPS increase over no cards is what I read somewhere). Its not like this stuff is purely locked behind a pay wall. You can get it by slowly grinding out since the MOST I've seen as a credit reward for a match is 180 credits, so that's 6 matches for a "Hero" box or 7 for one of the other boxes. Not to mention the number of cards you can equip is based around how many cards for that class you have unlocked already. So paying right out of the gate means the first live match you could be rolling with 3 different star cards right out of the gate while someone who doesn't pay may not have a single card yet.
[QUOTE=Senscith;52762797]You can pay real money to get an advantage on people who do not pay money. That is what Pay 2 Win is. These cards are not cosmetic, they boost your stats. Such as Boba can become invincible during a skill with the max rank card, or stacking cards on Fighters or Interceptors you get get ridiculous damage bonuses (144% DPS increase over no cards is what I read somewhere). Its not like this stuff is purely locked behind a pay wall. You can get it by slowly grinding out since the MOST I've seen as a credit reward for a match is 180 credits, so that's 6 matches for a "Hero" box or 7 for one of the other boxes. Not to mention the number of cards you can equip is based around how many cards for that class you have unlocked already. So paying right out of the gate means the first live match you could be rolling with 3 different star cards right out of the gate while someone who doesn't pay may not have a single card yet.[/QUOTE] Yeah you're right they are extremely strong, but what I saw in the beta was you could only use one card until you leveled up to class rank 5, and then you could use yet another at level 10. That would be more than "out of the gate", it took me fucking forever to rank my classes up I played like 12 hours and only got to level 2 on my most played class. So there would be a couple days where they can't use all their star cards.
[QUOTE=Tetracycline;52762857]Yeah you're right they are extremely strong, but what I saw in the beta was you could only use one card until you leveled up to class rank 5, and then you could use yet another at level 10. That would be more than "out of the gate", it took me fucking forever to rank my classes up I played like 12 hours and only got to level 2 on my most played class. So there would be a couple days where they can't use all their star cards.[/QUOTE] You literally rank up by getting more star cards. Get the game, open the shop, buy 100 lootboxes bam you can have three level 4 star cards already with 0 time spent on playing the actual game. Sounds like pay to win if you ask me.
we need government regulation on lootboxes already because the game industry isnt regulating itself with ESRB/PEGI/etc. like they said they would
[QUOTE=Wii60;52763201]we need government regulation on lootboxes already because the game industry isnt regulating itself with ESRB/PEGI/etc. like they said they would[/QUOTE] More countries at the very least need to start introducing regulation for these kinds of systems like the China ones of forcing companies to display their odds for each possible item. Second to that stuff like CSGO style gambling should be held to actual gambling laws because those items do very clearly have a real world value and an economy revolving around them so they aren't exempt.
[QUOTE=Wii60;52763201]we need government regulation on lootboxes already because the game industry isnt regulating itself with ESRB/PEGI/etc. like they said they would[/QUOTE] The current government majority's response: [IMG]http://www.msnbc.com/sites/msnbc/files/styles/ratio--3-2--830x553/public/503902824.jpg?itok=_O3UqE7k[/IMG] Vote in 2018.
I prefer this to having a season pass that splits up the playerbase but I'm also a masochist that doesn't mind having a little bit of a disadvantage in multiplayer games. Some of the upgrades in damage and damage reduction and fire rate you get out of cards are fucking insane though and I'm hoping they do something about those [QUOTE=Wii60;52763201]we need government regulation on lootboxes already because the game industry isnt regulating itself with ESRB/PEGI/etc. like they said they would[/QUOTE] personally i'd rather keep around shitty exploitative lootbox gambling than have [I]any[/I] politicans take notice of video games in the current political climate
This actually makes me sick to my stomach. How can anyone in the business world think this is good? You might as well ask for a mandatory shake down whenever some one buys this game. Like does EA even give a shit anymore? They are just shitting in everyone's living room floor and they do it so much now you might as well offer it as a preorder bonus.
What is weird is how oddly unbalanced everything is. Some cards give extremely small advantages for upgrading them from basic to max, while others give noticeable advantages with each upgrade. The whole system feels like it was rushed, and I'm wondering if it was something that was put in relatively late in development because DICE/EA feel like it might be more profitable than the season pass model. [editline]9th October 2017[/editline] [QUOTE=LuaChobo;52761395]id rather shell out money to unlock shit directly at the same time (ignoring 1 week premium access) as other people over gambling to maybe get it quicker[/QUOTE] The real problem I've had as a Premium owner in BF3, BF4, and BF1 is that each DLC almost instantly becomes obsolete by the time the next one comes out, so even with all the cons of this system it will be nice to be able to play every mode and map because everyone has access to it, always.
having stat advantages be only obtainable through lootboxes sounds like a horrible idea wtf lol
The version in the beta is different from the full game, a leaked build that includes Kamino shows this: [url]https://www.reddit.com/r/StarWarsBattlefront/comments/75b67t/spoiler_the_kamino_leak_that_a_lot_of_people/do4s0v5/[/url]
you'd think if they wanted to sell people on it they'd have super generous crates. i dunno, i only have 10 hours played but i got enough scrap to build 3 attachments and enough credits to buy 10 or so crates
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