• TEAM FORTRESS 2 - CHRISTMAS GRIEFING/HACKING
    35 replies, posted
Not new of course, but a bit of a classic! [media]http://www.youtube.com/watch?v=BK_VtRAeisM[/media]
BTW this "speedhack" isn't even a hack, it was a bug with SourceMod back in 2010 that allowed you to modify your speed on your local server and it stayed when you join any other servers.
This is from 2012. All, if not most, of these glitches has been fixed years ago.
-strict no joke zone-
[QUOTE=ShimTaco;51584362]haha yes look at me i am the elite hacker bow to me haha i'm so cool (please hold me)[/QUOTE] Kinda seems like you're projecting there.
I miss tf2 :(
[QUOTE=SouthParkMGT;51584304]BTW this "speedhack" isn't even a hack, it was a bug with SourceMod back in 2010 that allowed you to modify your speed on your local server and it stayed when you join any other servers.[/QUOTE] Yeah that was a thing but this is Jirx, he actually is speedhacking in those clips and using an external aimbot. He still does this stuff and was one of the first people to use that copy paste trash called lmaobox.
DO YER JOAB
Don't you just like how he knew how to speedhack but he didn't know how to turn the fov up to 90 instead of 75
Was that Julian from OneyPlays at 3:14?
This got me all nostalgic for the good old days, the definitive griefing video. [media]https://www.youtube.com/watch?v=JUPzN7tp7bQ[/media]
[QUOTE=Ott;51585703]Was that Julian from OneyPlays at 3:14?[/QUOTE] I thought that at first too, but that guy had too much of a southern twang in his voice.
If we're talking classic jirx [media]https://www.youtube.com/watch?v=vNxp0rxA7pM[/media] cant forget this
1:30 [QUOTE]I have a friend in the.. uhhh.... Steam Admin so i can get your steam account banned[/QUOTE] lmfao His dad is probably also gabe
Who was that guy who played Spy and looked at people's streams to constantly backstab them?
[QUOTE=Zakkin;51586578]Who was that guy who played Spy and looked at people's streams to constantly backstab them?[/QUOTE] [video=youtube;0i_tRiUuFbM]https://www.youtube.com/watch?v=0i_tRiUuFbM[/video]
[QUOTE=Shugo;51586742][video=youtube;0i_tRiUuFbM]https://www.youtube.com/watch?v=0i_tRiUuFbM[/video][/QUOTE] An FPer btw [video]https://youtu.be/XAue43hU-M0[/video]
[QUOTE=Ott;51586771]An FPer btw[/QUOTE] Yeah, but they've been [URL="https://facepunch.com/member.php?u=62098"]perma'd[/URL]. :(
This thread needs more worms. [media]https://www.youtube.com/watch?v=av5Iwkt8FBQ[/media] [editline]27th December 2016[/editline] [media]https://www.youtube.com/watch?v=2HBstUb9ca0[/media]
[QUOTE=Shugo;51587738]Yeah, but they've been [URL="https://facepunch.com/member.php?u=62098"]perma'd[/URL]. :([/QUOTE] Oh damn, I'm sad now.
Wait avatar exploit? What could he possibly have done with his avatar?
Hah, that made me chuckle. Also makes me want to go back through Team Avolition's back catalog, they were boss tier at annoying minecrafters back in the day. [editline]27th December 2016[/editline] [QUOTE=freaka;51588455]Wait avatar exploit? What could he possibly have done with his avatar?[/QUOTE] If you are referring to FP, IIRC, at one point vBulletin had a vulnerability that let you get around certain restrictions that way. It has been a while though, I dont remember the exact deets.
[QUOTE=MightyLOLZOR;51585859]I thought that at first too, but that guy had too much of a southern twang in his voice.[/QUOTE] its ding dong with the southern drawl by the way
Wow, the Pyro was actually useful there.
[QUOTE=SouthParkMGT;51584304]BTW this "speedhack" isn't even a hack, it was a bug with SourceMod back in 2010 that allowed you to modify your speed on your local server and it stayed when you join any other servers.[/QUOTE] No it wasn't. It was cheatengine.
[QUOTE=Fawkbawkz;51589228]No it wasn't. It was cheatengine.[/QUOTE] He is risen.
[QUOTE=freaka;51588455]Wait avatar exploit? What could he possibly have done with his avatar?[/QUOTE] He probably exploited a bug in the websites coding to make his avatar as big as a mod's.
Oh my god it really is that Tweaker
[QUOTE=Fawkbawkz;51589228]No it wasn't. It was cheatengine.[/QUOTE] How's that even possible? I thought the server makes the final call on how fast the player can move?
[QUOTE=zoox;51591260]How's that even possible? I thought the server makes the final call on how fast the player can move?[/QUOTE] IIRC the client just sends updates faster instead of sending movement further. The server has a second or two of leniency for packet jitter. At least that's how it works when you force host_timescale.
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