Hey!
Made this in Cinema4D, starting Saturday and finishing a few moments ago. It's rendered with VrayforC4D. Textures are from CGtextures.com!
[img]http://filesmelt.com/dl/lakesidedock_small.jpg[/img]
Viewport:
[img]http://filesmelt.com/dl/Schermafbeelding_2012-02-07_om_22.05_.25_.png[/img]
Big size:
[url]http://filesmelt.com/dl/render_edited.jpg[/url]
Also, check out my website/blog for more 3D stuff and animations!
[url]www.timhijlkema.nl[/url] :D
My immediate reaction:
[url]http://www.youtube.com/watch?v=qS7nqwGt4-I[/url]
How the hell?
Jeeze louize papa cheese, that's awesome. The rope looks a little odd to me, but other than that, it's absolutely amazing. Nice work.
Everything you make is so incredible.
Never stop! :)))
also, have any renders from that second camera's pov?
The camera pov's are the same. :D
Here's some more viewport screencapshots
[url]http://filesmelt.com/dl/Schermafbeelding_2012-02-08_om_11.58_.57_.png[/url]
[url]http://filesmelt.com/dl/Schermafbeelding_2012-02-08_om_11.58_.45_.png[/url]
[url]http://filesmelt.com/dl/Schermafbeelding_2012-02-08_om_11.58_.24_.png[/url]
[url]http://filesmelt.com/dl/Schermafbeelding_2012-02-08_om_12.00_.58_.png[/url]
Holy crap I could've sworn that was a photograph.
Maybe it is :|
Right now the only thing that gives it away from being a photograph for me is the rope. I don't know what it is about it though.
Still, amazing work.
[QUOTE=Meller Yeller;34612507]Right now the only thing that gives it away from being a photograph for me is the rope. I don't know what it is about it though.
Still, amazing work.[/QUOTE]
It's too clean (the rope), unless it was left there recently from a narrative point of view you'd expect it to be more worn out with some traces of moss here and there. Not even sure if moss can grow on ropes but you get what I mean, fungus manages to grow anywhere.
Amazing work though :D
The rope definitely seems too clean, and picks up a little too much light. It might be that the specularity (? I'm a little hazy on the terms, the brightest parts of the rope's material) needs to be turned down a touch, or that the width/range of the specularity needs to be narrowed. The tires would also benefit with a more narrow shine.
The hard edges in the ripples of the lake stand out to me the most. If there's a way to smooth those edges out, try to do so.
All that said, this is pretty damn decent.
Thankss for the critism guys! :D
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