The interface looks very clean. I like that.
Also something that does what a Chrysalid does but it's even worse? FFFFFFFFFFFFFFFFFFFF-
[editline]16th November 2010[/editline]
Pre-ordering this right now.
[QUOTE=Dr Smashy;26101037]The interface looks very clean. I like that.
Also something that does what a Chrysalid does but it's even worse? FFFFFFFFFFFFFFFFFFFF-
[editline]16th November 2010[/editline]
Pre-ordering this right now.[/QUOTE]
Nighttime snakeman terror mission with max civilians and only rookies, all of them carrying primed C4 and starting rifles with no armor equipped
oh, and you forgot to pack the flares
[QUOTE=Zezibesh;26101312]Nighttime snakeman terror mission with max civilians and only rookies, all of them carrying primed C4 and starting rifles with no armor equipped
oh, and you forgot to pack the flares[/QUOTE]
And all the enemy's spawned right around the dropship so it's surrounded. Except for one that's in some impossible to find corner somewhere.
[editline]16th November 2010[/editline]
And I forgot to research motion sensors.
Not to mention a grenade lands inside the shuttle on turn 0
More like a Blaster Bomb.
Grenades are a more classic thing, and I don't think snakemen carry blaster bomb launchers
I've been watching this one since it was announced, I can't wait for it
YESSS this nullifies my disappointment from 2K's X-COM FPS announcement.
And cold war setting with strong soviet influences in the art style? Fuck yeah
oh gods please let it not have something like the waterworks location in apocalypse. That place was a sheer nightmare and I remember essentially loosing two or three teams there :(
Still the 3 UFOs (aftermath, afterlight and aftershock?) are all also quite decent.
Sorry, you need to Log In to post a reply to this thread.