• Alienware say Steam Machine will increase Linux gamers by “20, 30 fold. Overnight”
    59 replies, posted
[url=http://www.pcgamesn.com/steam-machines-delayed-2015-controller-will-be-lot-better-it]PCGAMESN.COM[/url][quote] Linux gaming has seen massive growth in the past two years, [URL="http://www.pcgamesn.com/valve-why-theyre-favouring-linux-over-windows-8"]ever since Valve began openly supporting the open source operating system[/URL]. [B] That growth is nothing compared to what it will be after the launch of their Steam Machines, says Alienware’s product manager, Marc Diana.[/B] [B]Talking to us at E3 he said “It’s going to be 20, 30 fold. Overnight.[/B] “I mean Valve, you never want to underestimate their initiatives and what they are going to do with Steam Machine’s OS is going to be unparalleled in PC gaming.” Diana ties his prediction to the uptake in developers using OpenGL over DirectX. Till now there’s been little competition between the two graphics libraries, Microsoft’s DirectX has been the go to choice for developers. However, in recent years that trend’s started to reverse. “There’s more games that are linux powered today than have ever been available in the market, and that continues to grow,” Diana said. “It’s projected that whenever SteamOS comes out, there’s going to be 700 plus titles on SteamOS that are OpenGL games.”[/quote]
I seriously doubt Linux is going to catch on.
How about no. Steam Machines will make Linux gaming more [I]accessible[/I], since a lot of people are intimidated just by their Internet browsers. The only thing that will massively boost Linux gaming is by having more actual Linux games. Valve jumpstarted the trend and other game studios are starting to follow, but it will probably be a few years and it definitely won't be an overnight thing.
While I really do want to see the STEAM Machines succeed, honesty most likely won't due to the fact anyone who uses STEAM already has a computer and Oxbone/ PS4/ WII U already have their grasps for console users, which doesn't leave much of a group for it.
20 times 0 is still 0. [sp]Please don't take this comment literally .[/sp]
I always thought the Steambox should be a gaming PC for a living room.
[QUOTE=Havolis;45131042]I always thought the Steambox should be a gaming PC for a living room.[/QUOTE] Which is what it's still meant to be?
The target audience seems so clouded for these I'd be surprised if it went up that much over a year.
[QUOTE=Angus725;45131012]20 times 0 is still 0. [sp]Please don't take this comment literally .[/sp][/QUOTE] Well, if their (insane) prediction came true, over a third of Steam users would be on SteamOS/Linux. [editline]17th June 2014[/editline] [QUOTE=Forumaster;45130978]How about no. Steam Machines will make Linux gaming more [I]accessible[/I], since a lot of people are intimidated just by their Internet browsers. The only thing that will massively boost Linux gaming is by having more actual Linux games. Valve jumpstarted the trend and other game studios are starting to follow, but it will probably be a few years and it definitely won't be an overnight thing.[/QUOTE] Well, currently, 500 out of more than 3000 games on Steam have Linux/SteamOS support, so about one sixth, and a lot more games than that which currently come out come with Linux support and the ratio of Linux titles is steadily and rapidly increasing. It wouldn't surprise me if it made a thousand by Christmas.
Kind of weird for them to say that when they're going to install Windows on their Steamboxes, first.
How is that possible? It kind of implies people are going to buy Steam boxes the moment they come out. Why? There's no exclusive software - you might as well just wait until your next "oh no my computer is broken/out of date, better buy a new one" cycle. I'd be shocked if any steam machine sold a lot of units on the first day of sale - who the hell would be buying?
[QUOTE=OpethRockr55;45131274]Kind of weird for them to say that when they're going to install Windows on their Steamboxes, first.[/QUOTE] Mainly because Valve is taking so long. [editline]17th June 2014[/editline] [QUOTE=LTJGPliskin;45130973]I seriously doubt Linux is going to catch on.[/QUOTE] It would be much better for PC gaming if it did, though.
[QUOTE=LTJGPliskin;45130973]I seriously doubt Linux is going to catch on.[/QUOTE] If they do it right and make linux run games better than windows, which is perfectly possible, i highly believe it will. It's not gonna happen over night, but if they manage to do that PC Gamers will be all over it even if it's just to gain a couple FPS. They don't even need to ditch Windows, that's what dualboot is for.
[QUOTE=MatheusMCardoso;45131456]If they do it right and make linux run games better than windows, which is perfectly possible, i highly believe it will. It's not gonna happen over night, but if they manage to do that PC Gamers will be all over it even if it's just to gain a couple FPS. They don't even need to ditch Windows, that's what dualboot is for.[/QUOTE] They still havent gotten most Linux games on steam to actually function properly in like half the cases To be fair SteamOS since it will be preconfigured with all the ridiculously arbitrary things you have to do for everything to work, but nonetheless
[QUOTE=Tobba;45131509]They still havent gotten most Linux games on steam to actually function properly in like half the cases To be fair SteamOS since it will be preconfigured with all the ridiculously arbitrary things you have to do for everything to work, but nonetheless[/QUOTE] I think once you start getting major games to work well on linux then you will see some migration. To all the people saying that half their library doesn't work on linux, is that the half of the library you actually play?
How do you keep your hands so clean when you pull that much shit out of your ass?
This would be amazing, Windows is slow, bloated, and beyond garbage. The only reason anybody uses windows (on facepunch) is because of the massive game support.
[QUOTE=duno;45131539]This would be amazing, Windows is slow, bloated, and beyond garbage. The only reason anybody uses windows (on facepunch) is because of the massive game support.[/QUOTE] No, it's because a ton of software is designed for Windows in mind, a lot of businesses run Windows as well. Windows continues to have widespread support because lots of people use it, and lots of people use it because it has widespread support.
[QUOTE=sloppy_joes;45131525]I think once you start getting major games to work well on linux then you will see some migration. To all the people saying that half their library doesn't work on linux, is that the half of the library you actually play?[/QUOTE] I tried most things in my library I could bother to install The only things in my library that even supported Linux were Source games and some 2D games The only thing that actually ran properly was VVVVVV, Source games had ridiculous input lag and horrid performance (I was running the opensource AMD drivers though, so you cant entirely blame them for that, the proprietary ones are nigh-impossible to install)
[QUOTE=sloppy_joes;45131525]I think once you start getting major games to work well on linux then you will see some migration. To all the people saying that half their library doesn't work on linux, is that the half of the library you actually play?[/QUOTE] The issue is that people have accumulated libraries of games. Massive libraries of games. Games that won't ever work on Linux because the devs are dead and they're only able to run because of Microsoft legacy support. Wait for MS to drop 32-bit like they did 16, and you'll see people switching out of pure spite.
[QUOTE=Tobba;45131581]I tried most things in my library I could bother to install The only things in my library that even supported Linux were Source games and some 2D games The only thing that actually ran properly was VVVVVV, Source games had ridiculous input lag and horrid performance (I was running the opensource AMD drivers though, so you cant entirely blame them for that, the proprietary ones are nigh-impossible to install)[/QUOTE] Were you by any chance also using Pulseaudio? Because that shits over everything. [editline]17th June 2014[/editline] Seriously, if you want to play games on Linux (or do anything past web browsing and movie playing on Linux), Pulseaudio should be the first thing to go. From my experience, getting Steam + Linux games run perfectly on Linux, is, in particular case of for instance Xubuntu which is one of the leading sub-distros, question of getting rid of Pulse and installing latest native Nvidia driver. Nothing else whatsoever.
[QUOTE=Tobba;45131581]I tried most things in my library I could bother to install The only things in my library that even supported Linux were Source games and some 2D games The only thing that actually ran properly was VVVVVV, Source games had ridiculous input lag and horrid performance (I was running the opensource AMD drivers though, so you cant entirely blame them for that, the proprietary ones are nigh-impossible to install)[/QUOTE] Dunno the last time you used Steam for Linux, but they've ported a bunch more than just Source games. Also, open source drivers are terrible for both vendors. Proprietary drivers are really easy to install though, so I'm not sure what you're talking about
[QUOTE=duno;45131539]This would be amazing, Windows is slow, bloated, and beyond garbage. The only reason anybody uses windows (on facepunch) is because of the massive game support.[/QUOTE] or maybe we just prefer windows?
This is somewhat off topic, but why does valve not make and sell their own steamboxes? I'm pretty sure they could market it pretty well and also sell it for super cheap due to the fact that they can afford to sell it at a loss, sort of like how Sony can sell the PS4 at a loss and still make loads of money.
The thing about Windows is that we've had the NT kernel since around 1991, there's an absolute fuckton of support built around that. Having almost 25 years of pedigree means that I'm doubting Mac and Linux will come close any time soon, and there's no way I'd consider switching until they have similar levels of software support.
[QUOTE=duno;45131539]This would be amazing, Windows is slow, bloated, and beyond garbage. The only reason anybody uses windows (on facepunch) is because of the massive game support.[/QUOTE] [QUOTE=pentium;45131534]How do you keep your hands so clean when you pull that much shit out of your ass?[/QUOTE]
[QUOTE=TheAdmiester;45132142]The thing about Windows is that we've had the NT kernel since around 1991, there's an absolute fuckton of support built around that. Having almost 25 years of pedigree means that I'm doubting Mac and Linux will come close any time soon, and there's no way I'd consider switching until they have similar levels of software support.[/QUOTE] That sounds like it might be an advantage if many apps developed for windows as recent as XP didn't have severe issues running on windows past that :rolleyes: [editline]17th June 2014[/editline] The NT kernel in windows does nothing but rot and thwart progress.
[QUOTE=Mkt778;45132261]... Didn't they literally just say that they were afraid of the risk launching a linux based gaming PC and that their steam machine would only have Windows by default?[/QUOTE] No, they launch it with Windows by default to prevent hardware being outdated by the time SteamOS gets a proper release.
[QUOTE=Banhfunbags;45132131]This is somewhat off topic, but why does valve not make and sell their own steamboxes? I'm pretty sure they could market it pretty well and also sell it for super cheap due to the fact that they can afford to sell it at a loss, sort of like how Sony can sell the PS4 at a loss and still make loads of money.[/QUOTE] The only hardware Valve is pioneering right now is Occulus Rift technology with their own prototype machine, and all they're doing with that is reporting their findings to the OR dudes so they can improve their own product. Besides, that would only be more attention they would have to draw away from their important projects and products like Dota, Team Fortress 2 and [sp]Episode Three[/sp].
[QUOTE=Lordgeorge16;45132616] Besides, that would only be more attention they would have to draw away from their important projects and products like Dota, Team Fortress 2 and [sp]Episode Three[/sp].[/QUOTE] Does Valve still release content for TF2, I thought it was all user-content?
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