• Fishtastic's Funtastic Sci-fi and miscellany emporium! (It's a sketchbook thread)
    36 replies, posted
Given the recent trends, I figured why the hell not What I'm working on so far [IMG]http://i.imgur.com/p7XT5.png[/IMG] [IMG]http://i.imgur.com/D6Yuy.png[/IMG] [IMG]http://i.imgur.com/AYG2w.jpg[/IMG] [IMG]http://i.imgur.com/jYXUR.png[/IMG] I'm fairly new to digital painting, tips n tricks would be nice too
Your style is too clean for my tastes, there's no impressionism whatsoever and it practically looks livetraced or something. I think if you clean your sketchs up completely like this before you start painting over them, you work will be lifeless and stiff
[QUOTE=MakoSkyDub;36957896] I think if you clean your sketchs up completely like this before you start painting over them, you work will be lifeless and stiff[/QUOTE] But I didn't clean anything up. I literally started it like this. I don't usually do heavy sketch lines...
bump
Huh. Well it's just a personal preference I guess, I would enjoy your stuff more if it were looser is all
getting back to the OP stuff later [IMG]http://i.imgur.com/2IVot.png[/IMG] experimenting with a "femme fatale" type drawing (overdone, I know, but I'm trying to compensate for my lack of female drawing) [editline]30th July 2012[/editline] I should probably explain myself When i use a smaller brush size (3px brush on a 1920 1080 canvas) I make a lot more sketchlines. When I draw with a 4-5px brush, I like to draw clean on the first go. I'm just weird like that
Such a nicer style
looks good
[QUOTE=MakoSkyDub;37001184]Such a nicer style[/QUOTE] When did sketchy become a nicer drawing style than clean lines? Not only is it messy but it's harder to reference if you plan on painting over it
Lifeless as I said above And it's not messy, it's gestural, there's a huge huge difference. Good sketches can use loose lines and the eye of the viewer will "see" the best line possible through that, there's a lot more movement and grace to it. And I really doubt you'll find many advanced artists that make their "sketch" a completely finished/polished line drawing before going on to paint on it. There's really no point in doing that at all, since all those hard lines won't even be in the final piece (in 99% of cases). Sketchy sketchy, capture the rhythm/pose/composition, maybe refine something tricky like hands or a face if you need, then paint without investing any more time in the initial stage.
[QUOTE=MakoSkyDub;37017654]Lifeless as I said above And it's not messy, it's gestural, there's a huge huge difference. Good sketches can use loose lines and the eye of the viewer will "see" the best line possible through that, there's a lot more movement and grace to it. And I really doubt you'll find many advanced artists that make their "sketch" a completely finished/polished line drawing before going on to paint on it. There's really no point in doing that at all, since all those hard lines won't even be in the final piece (in 99% of cases). Sketchy sketchy, capture the rhythm/pose/composition, maybe refine something tricky like hands or a face if you need, then paint without investing any more time in the initial stage.[/QUOTE] That isn't true at all. Drawings with clean lines can have plenty of life and gesture. If you need the sketchyness to show gesture then that just means you failed at giving your actual subject gesture and have to use those lines to hide it. Of course that's not to say you can't have both.
[QUOTE=Meller Yeller;37017992]That isn't true at all. Drawings with clean lines can have plenty of life and gesture.[/QUOTE] That's not relevant. I said his looser style was much nicer than previously, because his previous lineart post was lifeless. Then you asked why so I explained [QUOTE=Meller Yeller;37017992]If you need the sketchyness to show gesture then that just means you failed at giving your actual subject gesture and have to use those lines to hide it.[/QUOTE] Ugh strawman I already said that sketchy has no connection with messy, by "those lines" I guess you think sketchy means scribbling all over the place or something? Sketchy can easily cover minimal lines, very well in fact since it's suggestiveness that really defines a sketchy style from a refined style.
Ah, I think I just misinterpreted what you meant on the first couple of posts.
[IMG]http://i.imgur.com/ERF5o.png[/IMG] one brief hiatus later, I've begun reworking my pilot
Maybe use some bigger brushes, the brushwork is very scratchy or banded in places Also the front bit of his helmet (with the logo) and the line above it seem out of place, as in twisted around toward the viewer so the helmet isn't symmetrical
[IMG]http://i.imgur.com/8lfc3.png[/IMG] I finished the pilot! onto finishing the flight pad and painting the rest [editline]5th August 2012[/editline] my painting style is very influenced by steve purcell's color sam & max comics
last update for today I'll try to finish this by tomorrow [IMG]http://i.imgur.com/CfIy8.jpg[/IMG]
I lied, I guess I did finish it today In three flavors with card [IMG]http://i.imgur.com/7BtCW.jpg[/IMG] without card [IMG]http://i.imgur.com/yHUKG.jpg[/IMG] without card, desaturaed and contrast tweaked [IMG]http://i.imgur.com/48lRT.jpg[/IMG] which one's better
Bump
Not really digging that piece. The shading is very lazy, its scratchy and has different random tones everywhere. The color palette is funky, I feel like theres too many colors and its too bright and happy, like it's missing the bright yellow sun in the corner with some cool shades.. The focal point is the chickenhawk plane thing... but the pilot is in your face, he feels like he's invading my personal space. and even though all of your lines point twords the plane, all the action in this pic is that hovering ship thing WAAAAAAAAY over to the right. It feels very unnecessary for the composition and just plain distracting. The building is in a completely different style than the rest of the image. Your outlines are very heavy and dont vary so theres no sense of depth, except for the sand dunes in the background, those outlines are thinner giving the illusion that they are farther away. And being that they are thick, you lost all of the detail in the plane when you applied your chicken scratch(lol chickenhawk) shading style over it.. I liked your "experimental" drawing a few posts back, this one just doesnt grab my attention at all and is kind of a eyesore when I force myself to look at it.
[QUOTE=MakoSkyDub;37087855]Maybe use some bigger brushes, the brushwork is very scratchy or banded in places Also the front bit of his helmet (with the logo) and the line above it seem out of place, as in twisted around toward the viewer so the helmet isn't symmetrical[/QUOTE] Re-emphasising this Your rendering just doesn't look nice the way you're currently doing it Perspective and composition also out of whack And the whole image was oversaturated with the original colours if you ask me
[QUOTE=RedPanda;37126268]Not really digging that piece. The shading is very lazy, its scratchy and has different random tones everywhere. The color palette is funky, I feel like theres too many colors and its too bright and happy, like it's missing the bright yellow sun in the corner with some cool shades.. The focal point is the chickenhawk plane thing... but the pilot is in your face, he feels like he's invading my personal space. and even though all of your lines point twords the plane, all the action in this pic is that hovering ship thing WAAAAAAAAY over to the right. It feels very unnecessary for the composition and just plain distracting. The building is in a completely different style than the rest of the image. Your outlines are very heavy and dont vary so theres no sense of depth, except for the sand dunes in the background, those outlines are thinner giving the illusion that they are farther away. And being that they are thick, you lost all of the detail in the plane when you applied your chicken scratch(lol chickenhawk) shading style over it.. I liked your "experimental" drawing a few posts back, this one just doesnt grab my attention at all and is kind of a eyesore when I force myself to look at it.[/QUOTE] harsh how's the shading lazy? I actually spent a lot of time and used different colors, instead of going the buckley route by just giving it a static color and using the burn tool I know the colors themselves are a bit saturated, i was mainly trying to get shadowing and stuff right i did a lazy fix through color overlays [IMG]http://i45.tinypic.com/nb3hgw.png[/IMG] the flying dock on the extreme right was incorporated from a different picture, I like it but i'm thinking of removing it due it conflicting from the focal point
I'm not sure what you fixed by doing that, it looks darker and more saturated to me
I meant none of that to be harsh. But I stand by what i said. if you look anywhere in your picture, you can see your poor rendering. I don't think its a lack of skill, i think it comes from laziness.. or at least a bad habit of using small brushes.. oh and I know you didnt just use the burn tool, I don't count that as a shading technique at all. In the floor, you can see every brush stroke on it and its a very random, scribbly, texture. but then you have the orange in a flawless gradient.. same thing with the sand dunes, you can see they are just quick scribbles on a base coat. Look at any object in this piece and you can see every brushstroke, every color, there's no blending at all. which is not to say that blending is required, but you not using any crosshatching or anything, so it just comes off as lazy, scribbly , and just not very appealing. Mind you, I'm not saying "it's complete shit" or anything. But everything in this piece feels like it was a different drawing that was all mashed up in this collage and colored last minute. The perspective is off everywhere, the detailed bits are sporadic, you have no clear focal point, the whole piece feels forced. also... what was the "card" for if you don't mind me asking.. its a pet peeve of mine when people put "stat cards" or whatever into their drawings for no apparent reason. EDIT: oh now I see what you "fixed" you cant really correct your palette by just overlaying yellow on everything :P
MONSTER TIEM (made in paint with a mouse lol). Gonna redraw them in PS with my tablet [IMG]http://i.imgur.com/Q80Zb.png[/IMG] [IMG]http://i.imgur.com/K01Us.png[/IMG]
[IMG]http://i.imgur.com/31rmm.png[/IMG] also I made a fake poster which ones should I adapt into photoshop? [editline]13th August 2012[/editline] [IMG]http://fc09.deviantart.net/fs71/i/2012/225/c/2/z_squadron_by_tetromino-d5azt9i.png[/IMG] also this I'm getting better with the mouse
I think those monster sketches would look very nice if you hadn't done them in Paint
CHEST PADDLES! Ok, WIP piece for a comic I'm planning [IMG]http://i.imgur.com/zXqNK.png[/IMG] Now, these are lights coming through a blind do you think I should change it to a full on window for accuracy purposes? [editline]28th August 2012[/editline] actually do you guys think the comic would be better monochrome: [IMG]http://i.imgur.com/Q8kif.png[/IMG] or with colour: [IMG]http://i.imgur.com/Y0kaa.png[/IMG]
[QUOTE=Dr. Fishtastic;37438298]Comic[/QUOTE] This is way better than your other stuff. Good job on making them outlines thinner and better defined. Light seems to be facing in the wrong direction though.
[QUOTE=Krinkels;37462894]This is way better than your other stuff. Good job on making them outlines thinner and better defined. Light seems to be facing in the wrong direction though.[/QUOTE] [IMG]http://i.imgur.com/06wMb.png[/IMG] [editline]30th August 2012[/editline] [IMG]http://i.imgur.com/Hbysc.png[/IMG] First panel is finished I guess Tell me things that might need to be fixed [editline]30th August 2012[/editline] [IMG]http://i.imgur.com/SeHz7.png[/IMG]
Sorry, you need to Log In to post a reply to this thread.