Source: [url]http://www.bit-tech.net/news/gaming/2011/04/11/gog-drm-drives-gamers-piracy/1[/url]
Summary from Slashdot:
[quote]"Independent retro games retailer Good Old Games has spoken out about digital rights management, saying that it can actually drive gamers to piracy, rather than acting as a deterrent. In an interview, a spokesperson for Good Old Games said that the effectiveness of DRM as a piracy-deterrent was 'None, or close to none.' 'What I will say isn't popular in the gaming industry,' says Kukawski, 'but in my opinion DRM drives people to pirate games rather than prevent them from doing that. Would you rather spend $50 on a game that requires installing malware on your system, or to stay online all the time and crashes every time the connection goes down, or would you rather download a cracked version without all that hassle?'"[/quote]
sounds about right
GOG is 100% correct.
GoG is AWESOME
Always liked GOG. This just makes me like them more.
pretty much just about it.
Some may pirate because of the drm, some will pirate regardless. Depends on the quality of game really.(also when you do gigantic sales like steam that helps loads)
He isnt the first one to say this.
It's about time that they figured it out.
Maybe if certain developers would also stop making FPS 2.0 games and use some creative thinking they'd get more people willing to buy instead of just pirating a game, getting bored of it after a week and deleting it.
I mean when was the last time you bought a game that you expect you will still be playing even a month from now instead of going "Oh my god this game is so full of bugs and bullshit/fucking stale I'm just going to throw it out."
Too many publishers with ADD and too many developers with jackasses in design.
GoG has always been full of win!
[QUOTE=RR_Raptor65;29122050]Maybe if certain developers would also stop making FPS 2.0 games and use some creative thinking they'd get more people willing to buy instead of just pirating a game, getting bored of it after a week and deleting it.
I mean when was the last time you bought a game that you expect you will still be playing even a month from now instead of going "Oh my god this game is so full of bugs and bullshit/fucking stale I'm just going to throw it out."
Too many publishers with ADD and too many developers with jackasses in design.[/QUOTE]
They aren't to blame for this shit, we are. They make what sells.
It's partly true. Some just pirate because they really don't want to pay $60 for a 6 hour game they will only play once
[QUOTE=pointyface;29122169]It's partly true. Some just pirate because they really don't want to pay $60 for a 6 hour game they will only play once[/QUOTE]
This is also true.
GoG is so Great!
It does. The day after EA brought in their internet connectivity required drm, I started walking around with a parrot on my shoulder and a peg leg
GOG damnit...
Been said a million times before.
The ONLY thing DRM hurts is the people buying the game, I thought they would have learned this by now considering pretty much [b]every[/b] single game has cracks released for it on the day of release.
Its too bad their reaction to it is only to try and make the DRM more invasive and annoying, which still does nothing to stop the crackers.
Damn it, you're supposed to make EA's fingers out of their ears and [B]then[/B] state the obvious.
God damn it.
DRM and being broke are probably the main causes of piracy.
Or not having a demo for the game, so people can try it out.
[QUOTE=Regulas021;29122068]They aren't to blame for this shit, we are. They make what sells.[/QUOTE]
They are partly to blame, Spore is probably the best example of this and will probably remain the best example.
As for the whole "vote with your wallet" deal, that would be why I haven't gotten anything new in months.
[QUOTE=I_Forgot;29122754]DRM and being broke are probably the main causes of piracy.
Or not having a demo for the game, so people can try it out.[/QUOTE]
Yeah, I hear you on the demos, I've been dying to try DCS A10C out but I don't care to pay $50 for a game I may or may not like.
I realise that piracy is a multifaceted issue and can't really be pinned on any one cause, but the fact of the matter is that some people just pirate shit because it's free. Just look at the Humble Indie Bundle. None of the standard excuses applied. The games in the pack were all created by indie developers with practically no external funding, there was no DRM, you could choose how much would go to developers and how much would go to charity, you could pay whatever you wanted, down to a cent. And people still pirated it. Not only did they pirate it, they exploited a security hole to download it directly from the site, effectively costing the developers money from the bandwidth necessary. And slightly more on topic, DRM is a response to the piracy issue, not the other way around. You can blame pirates for arbitrary and restrictive DRM, and we can blame arbitrary and restrictive DRM for pirates. It just goes around in circles. Personally, I don't pirate. I'm well enough off that I can usually afford a less than stellar purchase every now and again, and even if I can't afford a game I really want, I prefer to wait until I can. I do agree on the issue of demos though, releasing a demo for a game would be a great way to at the very least reduce piracy for it.
A recent example is Bulletstorm, the demo just came out recently, way after everyone who wanted to buy it had already bought it and everyone who wanted to try it before buying it had already pirated it. On the other hand, the first Crysis came out with a demo 2 months in advance which included the Sandbox 2 Editor so people could try it all out and see if they were willing to buy the game, even if it were only for the engine behind it. And still people pirated it, some out of lack of money, some out of lack of interest and others just because they could.
Another thing that annoys me are people that try to defend themselves by going "Well, I wouldn't have bought it anyway, but I wanted to play it." That is a bullshit defense, if you don't buy it, you shouldn't be able to play it. It's not stealing per se, but it IS illegal, under the same kind of idea as copying private documents that you're not authorised to copy, you're not stealing the physical entity, but you're stealing all the information it holds and the intellectual property behind it.
I don't agree. There are several examples of were games with no DRM have had piracy rates up in the 80 and 90%.
[QUOTE=clanratc;29123503]I don't agree. There are several examples of were games with no DRM have had piracy rates up in the 80 and 90%.[/QUOTE]
That's because people are not willing to pay money for something that looks like a flash game
ignorance etc
But I crack all my games, I cracked Assassin's Creed 2 because I got tired of it constantly losing connection etc when my connection should be fine
[editline]12th April 2011[/editline]
[img]http://dl.dropbox.com/u/795329/1286019322982.jpg[/img]
here we go
[QUOTE=Zezibesh;29123542]That's because people are not willing to pay money for something that looks like a flash game [/QUOTE]
And how does that justify it? All that says is that people want to play stuff without paying.
I don't agree with piracy, no matter the quality of the game, but it is true that a lot of games out there wrap themselves in "INDIE" and make sub-par games that have either been done before for free or sacrifice gameplay for the "ART". The overall perceived quality of a game and the general availability of similiar products are sure to factor in. Lugaru, Aquaria and Samost are all games that deserve being bought though, not pirated.
[QUOTE=clanratc;29123568]And how does that justify it? All that says is that people want to play stuff without paying.[/QUOTE]
Never said it justifies it
[QUOTE=Thebumb;29122358]GOG damnit...[/QUOTE]
Let me rephrase for more Zing ratings.
GOG DRMit...
[QUOTE=clanratc;29123568]And how does that justify it? All that says is that people want to play stuff without paying.[/QUOTE]
it doesn't, but it's a reason people do it, though a terribly bad one
Fun fact: I actually had to use a pirated EXE for Assassin's Creed 2 because their DRM wiped my save over the course of like 4 hours.
Never had a problem after that.
DRM is like any other sales mechanism in life, charge too much and you lose money, tax too much and you lose money.
DRM too much and you lose money, companies can't see that at a certain point overly intrusive DRM alienates people and actually stands to allow you to lose money. They just need to think of it in the only terms they can, business. (Of course like high prices they're banking on the consumer not caring)
GOG knows but not everyone does, especially people who run [other] companies. Only real way to teach them is to become alienated and not buy games with intrusive DRM. I think companies shutting down DRM schemes (ubisoft is a good example) is a direct result of consumer alienation. Good.
DRM
Stupid DLC
Stupid prices for games with half assed content that make it not worth the money at all
Their close.
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