• Crash Bandicoot N. Sane Trilogy Launch Trailer
    12 replies, posted
[media]https://www.youtube.com/watch?v=yLfssR3lrt8[/media] So, Coco on a Crash stage? Does she hit people with her laptop instead of spinning?
She spins at a lower speed, and probably holds onto her laptop, while doing so, using it as a weapon.
Ugh, just 17 days. 17 more fucking days. I am going to play the shit out of this when it launches.
Is there a "hit *button* to play in original graphics mode" like Grim Fandango? Would be a cool feature to have.
[QUOTE=Flyingman356;52352449]Is there a "hit *button* to play in original graphics mode" like Grim Fandango? Would be a cool feature to have.[/QUOTE] Grim Fandango was a bit different. They heavily modified the original engine for dynamic lighting etc. This is a complete remake (maybe in Unreal?) so you'd need to swap out all models, lighting, shaders, textures etc etc. Not really viable without another tonne of work.
I forgot it was coming out so soon. I thought it was next month. Looking forward to it though.
[QUOTE=Occlusion;52352591]Grim Fandango was a bit different. They heavily modified the original engine for dynamic lighting etc. This is a complete remake (maybe in Unreal?) so you'd need to swap out all models, lighting, shaders, textures etc etc. Not really viable without another tonne of work.[/QUOTE] They imported old Crash level meshes into the Skylanders engine and built the whole game from scratch around those, but it's still not not 100% true to original, there are some improvements here and there like the bonus rounds working kinda differently. So yeah an original graphics button not really possible, it's its own thing.
Coco Levels aren't a new addition, she's playable in the old Warped release too. [editline][[/editline] I'm wrong, sorry. You can switch to her in the hub world in the Warped Remaster.
[QUOTE=Warborq;52356100]Coco Levels aren't a new addition, she's playable in the old Warped release too.[/QUOTE] All of them vehicle levels
[QUOTE=Warborq;52356100]Coco Levels aren't a new addition, she's playable in the old Warped release too.[/QUOTE] Yes but I don't remember Coco having boulder chase levels, she had the Tiger on the great wall levels and the jetski as well
They apparently confirmed Coco is now playable in most Crash stages, albeit not special ones like boss fights or Crash's vehicle stages.
[I]Crash Bandicoot............something in his faggot....[/I] [highlight](User was banned for this post ("Shitposting again" - Reagy))[/highlight]
[QUOTE=Occlusion;52352591]Grim Fandango was a bit different. They heavily modified the original engine for dynamic lighting etc. This is a complete remake (maybe in Unreal?) so you'd need to swap out all models, lighting, shaders, textures etc etc. Not really viable without another tonne of work.[/QUOTE] i'm pretty sure this was made in unity and from memory they started by importing all the original assets to get the game feeling good before doing all the art. really surprised and glad that they seem to have listened to the community and adjusted the lighting because the levels look great now.
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