Uncrow[B]ded[/B]? I wonder who greenlights babby's first game.
It's sad, because Unity is such a powerful tool for developers, but shit like this just makes people not take it seriously.
It reminds me of the deluge of shitty mario clones back when Game Maker came out, with everyone just taking stock code and slapping new assets on it. At least those people weren't asking for money.
whoever made that UnitZ is a genius, he'll probably flood in cash for months
[QUOTE=Pythagoras64;47734557]It's sad, because Unity is such a powerful tool for developers, but shit like this just makes people not take it seriously.
It reminds me of the deluge of shitty mario clones back when Game Maker came out, with everyone just taking stock code and slapping new assets on it. At least those people weren't asking for money.[/QUOTE]
Also they made it a lot clearer where those assets were coming from, when they were obvious rips of gamesprites and sounds nobody denied that, now they're claiming assets they bought off the store as their own, worse a decent amount of assets on that store aren't even made by the people who put them there, the last time I saw the Unity store the weapons section was full of models and animations ripped straight from Gamebanana (I'd point out this is doubly illegal since not only were they profiting from work that wasn't theirs, but most modelers and animators on GB have student licenses that prevent their content from being used for commercial purposes at all).
[QUOTE=asteroidrules;47734722]Also they made it a lot clearer where those assets were coming from, when they were obvious rips of gamesprites and sounds nobody denied that, now they're claiming assets they bought off the store as their own, worse a decent amount of assets on that store aren't even made by the people who put them there, the last time I saw the Unity store the weapons section was full of models and animations ripped straight from Gamebanana (I'd point out this is doubly illegal since not only were they profiting from work that wasn't theirs, but most modelers and animators on GB have student licenses that prevent their content from being used for commercial purposes at all).[/QUOTE]
It has caused trouble before, I recall 7 Days to Die had a takedown notice filed against them by the devs of Killing Floor after they purchased assets that turned out to be a ripped straight from KF and nobody realized.
This is why greenlight is a broken system
this is the same story that's already been told. what basically amounts to "Not actually a game" is being sold even though the effort put into it amounted to jack shit
[QUOTE=Pythagoras64;47734557]It's sad, because Unity is such a powerful tool for developers, but shit like this just makes people not take it seriously.
It reminds me of the deluge of shitty mario clones back when Game Maker came out, with everyone just taking stock code and slapping new assets on it. At least those people weren't asking for money.[/QUOTE]
People don't take it seriously even though stuff like ksp has been made with it, same with gamemaker even though stuff like risk of rain has been made with it.
[QUOTE=Crimor;47734783]People don't take it seriously even though stuff like ksp has been made with it, same with gamemaker even though stuff like risk of rain has been made with it.[/QUOTE]
Hotline Miami was also made with Gamemaker.
[QUOTE=Crimor;47734783] even though stuff like risk of rain has been made with it.[/QUOTE]
and risk of rain suffers for it, at least the multiplayer side
now the OG spelunky, on the other hand...
How do these games get greenlit? Do they pay chinese click bots or what?
[QUOTE=itisjuly;47735423]How do these games get greenlit? Do they pay chinese click bots or what?[/QUOTE]
It's likely a combination of that and literal children who don't really put any thought into what a game is outside of screenshots and a very short description that may not even be true. And I mean "it's like X with Y" levels of short.
[QUOTE=itisjuly;47735423]How do these games get greenlit? Do they pay chinese click bots or what?[/QUOTE]
whenever I check out greenlight pages (rarely), most comment sections on these obvious non-effort game projects are filled with "LEL SO RANDOM +1"
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