• A Fractal; Untitled
    13 replies, posted
Created in Apophysis, took 52 hours to render completely, about 3 to achieve the desired design. Anything to touch up or change? Title ideas? [img]http://dl.dropbox.com/u/3655261/WOP/WOPlowerres.bmp[/img] Higher-Resolution Version, not scaled down for thread. [img_thumb]http://dl.dropbox.com/u/3655261/WOP/WOP.bmp[/img_thumb] Little Bonus (another fractal from a while back): [img_thumb]http://dl.dropbox.com/u/3655261/blue.png[/img_thumb] Feel free to add thumbnails of your own fractals if you please.
I don't like fractals overall coz it's the same shit over and over. It's like same line in songs, it's good first two times, but more gets annoying. IMO these two swirly lines should be removed. They don't fit
[QUOTE=Biotoxsin;22690497] [img_thumb]http://dl.dropbox.com/u/3655261/blue.png[/img_thumb] [/QUOTE] Full screen'd this and I was all :pcgaming:
[QUOTE=johanz;22690600]I don't like fractals overall coz it's the same shit over and over. It's like same line in songs, it's good first two times, but more gets annoying. IMO these two swirly lines should be removed. They don't fit[/QUOTE] I get what you mean about the swirly lines, I'll consider it on the next render. I like the repetition, it can give a certain strange feeling to the art. [editline]04:45PM[/editline] [QUOTE=salty peanut v2;22690653]Full screen'd this and I was all :pcgaming:[/QUOTE] I'd post the higher resolution version if I could find it. It was something like 4x the resolution, it was even more crazy to look at.
I actually liked the first one, it's pretty nice, even for fractals.
How about "Web of Velvet"?
[QUOTE=mynames2long;22705878]How about "Web of Velvet"?[/QUOTE] Sounds good. I like it.
[QUOTE=Biotoxsin;22690497]Created in Apophysis, took 52 hours to render completely, about 3 to achieve the desired design. Anything to touch up or change? Title ideas? [img_thumb]http://dl.dropbox.com/u/3655261/WOP/WOPlowerres.bmp[/img_thumb][/QUOTE] I don't like how much empty black space there is. I think that's mostly because of the way Apophysis renders fractals. The reason why fractal renders (especially ones made in Apophysis) tend to get so boring is that they usually look like random squiggles over a bunch of empty space. Not that exciting. Your blue render kind of avoids that but instead of empty space there's featureless noise, which isn't much of an improvement. Here's a random one from deviantArt that does a better job of using the space. [url]http://zueuk.deviantart.com/art/Sporogenesis-168208287?q=1&qo=1[/url]
[QUOTE=Larikang;22738145]I don't like how much empty black space there is. I think that's mostly because of the way Apophysis renders fractals. The reason why fractal renders (especially ones made in Apophysis) tend to get so boring is that they usually look like random squiggles over a bunch of empty space. Not that exciting. Your blue render kind of avoids that but instead of empty space there's featureless noise, which isn't much of an improvement. Here's a random one from deviantArt that does a better job of using the space. [url]http://zueuk.deviantart.com/art/Sporogenesis-168208287?q=1&qo=1[/url][/QUOTE] Really, the only reason why Ultra Fractal DOESN'T have a black background is the flame and colouring algorithm... The black bits are the parts of the fractal the repeat into infinity. You get the same stuff in UF, but it colours it to make it more interesting. To really do a good Apo fractal, you need a fair amount of scaling and xforms, to cover up a lot of the black.
If you render in Apo using PNG as your image format you get a transparent background.
52 Hours? :v:
Yeah, I had the same question
gotta love fractals
I mean, 52 hours?
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